Player Matchup

Zhong Kui
Zhong Kui
DarthWabbit
Zhong Kui
Level 26
God Stats
3W - 4L
1,297 SR
Queue Stats
313W - 333L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
FLARE Sacrifice
Ratatoskr
Level 27
God Stats
1W - 9L
1,224 SR
Queue Stats
328W - 331L
1,382 Elo+
Party 1
Bellona
Bellona
Swizzle2970
Bellona
Level 18
God Stats
12W - 17L
1,433 SR
Queue Stats
178W - 171L
1,404 Elo+
Party 1
Mulan
Mulan
fluffymonk92518
Mulan
Level 27
God Stats
3W - 5L
1,404 SR
Queue Stats
129W - 134L
1,439 Elo+
Solo
Neith
Neith
funside44
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,496 Elo+
Solo
Team Averages
Level 22
1,372 SR
1,438 Elo+

VS

Team Averages
Level 27
1,505 SR
1,416 Elo+
Hel
Hel
Ceollive
Hel
Level 22
God Stats
30W - 35L
1,390 SR
Queue Stats
260W - 263L
1,430 Elo+
Party 2
Pele
Pele
Hakyuma
Pele
Level 27
God Stats
9W - 5L
1,569 SR
Queue Stats
305W - 287L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LegendDirt6989
Cu Chulainn
Level 18
God Stats
5W - 2L
1,691 SR
Queue Stats
124W - 137L
1,359 Elo+
Solo
Danzaburou
Danzaburou
NotWissp
Danzaburou
Level 54
God Stats
18W - 15L
1,490 SR
Queue Stats
144W - 160L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
nyarfs
Nu Wa
Level 16
God Stats
28W - 45L
1,385 SR
Queue Stats
169W - 198L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarthWabbit
Zhong Kui
19
1 / 6 / 6
11,575
503
13,238
23,172
16,419
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
FLARE Sacrifice
Ratatoskr
19
7 / 6 / 5
12,214
531
13,767
19,102
7,136
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Swizzle2970
Bellona
17
4 / 5 / 2
11,485
499
15,506
21,300
18,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
10 / 7 / 3
11,742
511
14,687
21,294
8,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
funside44
Neith
12
0 / 7 / 4
8,328
362
4,011
11,383
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 10
13,252
576
10,888
20,818
9,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Hakyuma
Pele
20
13 / 4 / 7
14,060
611
23,086
22,316
10,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
LegendDirt6989
Cu Chulainn
17
0 / 5 / 4
10,946
476
5,254
16,236
13,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
NotWissp
Danzaburou
19
7 / 3 / 14
12,876
560
16,794
17,846
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
nyarfs
Nu Wa
18
2 / 5 / 9
11,967
520
14,219
12,476
5,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
22
Kills
30
31
Deaths
24
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
7
10
1.86
L
Zhong Kui
DarthWabbit
Zhong Kui
1
6
6
0.67
L
Ratatoskr
FLARE Sacrifice
Ratatoskr
7
6
5
1.58
W
Pele
Hakyuma
Pele
13
4
7
4.13
W
Cu Chulainn
LegendDirt6989
Cu Chulainn
0
5
4
0.4
W
Danzaburou
NotWissp
Danzaburou
7
3
14
4.67
L
Bellona
Swizzle2970
Bellona
4
5
2
1
L
10
7
3
1.64
L
Neith
funside44
Neith
0
7
4
0.29
W
Nu Wa
nyarfs
Nu Wa
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,209
Damage
70,241
96,251
Taken
89,692
55,747
Mitigated
44,772
29,477
Healing
39,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,888
1,123
8,459
11,038
20,818
9,428
2,537
3,059
17,759
59,795
0
L
Zhong Kui
DarthWabbit
Zhong Kui
13,238
820
255
11,761
23,172
16,419
1,658
6,793
16,354
96,074
0
L
Ratatoskr
FLARE Sacrifice
Ratatoskr
13,767
4,066
0
6,141
19,102
7,136
739
4,381
14,571
0
95,725
W
Pele
Hakyuma
Pele
23,086
6,712
0
8,927
22,316
10,060
1,056
4,450
17,816
0
95,943
W
Cu Chulainn
LegendDirt6989
Cu Chulainn
5,254
494
0
3,638
16,236
13,047
1,513
1,364
14,272
0
50,653
W
Danzaburou
NotWissp
Danzaburou
16,794
5,842
0
6,621
17,846
7,174
7,210
2,483
15,313
0
76,575
L
Bellona
Swizzle2970
Bellona
15,506
4,024
0
2,945
21,300
18,925
424
3,896
16,904
0
55,067
L
14,687
2,746
0
6,624
21,294
8,673
938
6,540
14,754
0
63,231
L
Neith
funside44
Neith
4,011
690
318
1,433
11,383
4,594
505
3,497
7,886
0
31,046
W
Nu Wa
nyarfs
Nu Wa
14,219
4,962
118
1,036
12,476
5,063
3,784
1,882
10,519
49,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,344
Gold Earned
63,101
584
Minions Killed
511
0
Camps Cleared
0
1,938,124
Distance Traveled
2,094,549
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,252
576
95
4
0
428,446
0
L
Zhong Kui
11,575
503
171
7
0
356,717
0
L
Ratatoskr
12,214
531
166
7
0
477,971
0
W
Pele
14,060
611
138
6
0
491,059
0
W
Cu Chulainn
10,946
476
95
4
0
405,934
4
W
Danzaburou
12,876
560
108
5
0
422,944
1
L
Bellona
11,485
499
99
4
0
435,564
0
L
Mulan
11,742
511
90
4
0
424,641
0
L
Neith
8,328
362
58
3
0
243,231
0
W
Nu Wa
11,967
520
75
3
0
346,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role