Player Matchup

Thor
Thor
BautistaPanda03
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
887 Elo+
Solo
Ravana
Ravana
RP-BurVsHumanity
Ravana
Level 18
God Stats
29W - 37L
1,615 SR
Queue Stats
604W - 662L
1,337 Elo+
Solo
Zeus
Zeus
amy_2_vile
Zeus
Level 13
God Stats
46W - 39L
1,472 SR
Queue Stats
98W - 103L
1,254 Elo+
Solo
Nemesis
Nemesis
beardiemama
Nemesis
Level 20
God Stats
2W - 12L
1,044 SR
Queue Stats
54W - 60L
1,328 Elo+
Solo
Bellona
Bellona
bigbeefincacti
Bellona
Level 14
God Stats
62W - 74L
1,474 SR
Queue Stats
297W - 339L
1,323 Elo+
Solo
Team Averages
Level 14
1,421 SR
1,226 Elo+

VS

Team Averages
Level 23
1,521 SR
1,341 Elo+
Discordia
Discordia
CapnSavaHo5482
Discordia
Level 15
God Stats
5W - 13L
1,328 SR
Queue Stats
5W - 13L
1,226 Elo+
Solo
Kukulkan
Kukulkan
Dino Barker
Kukulkan
Level 18
God Stats
44W - 53L
1,472 SR
Queue Stats
176W - 214L
1,359 Elo+
Party 1
Ares
Ares
R00STER93
Ares
Level 29
God Stats
7W - 3L
1,711 SR
Queue Stats
32W - 27L
1,444 Elo+
Solo
Apollo
Apollo
lyricromn
Apollo
Level 26
God Stats
32W - 43L
1,687 SR
Queue Stats
163W - 233L
1,315 Elo+
Solo
Bellona
Bellona
xDBx Davidoff
Bellona
Level 29
God Stats
34W - 42L
1,405 SR
Queue Stats
209W - 236L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
10,840
985
7,604
12,058
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 10 / 6
9,688
881
14,524
20,601
10,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 5 / 3
10,384
944
10,227
11,751
4,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
beardiemama
Nemesis
16
1 / 11 / 6
9,891
899
6,579
23,338
9,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 10 / 6
10,186
926
5,146
20,915
10,523
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CapnSavaHo5482
Discordia
18
4 / 2 / 21
11,510
1,046
13,945
6,984
2,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
Dino Barker
Kukulkan
18
4 / 0 / 21
11,425
1,039
11,536
5,726
2,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
20
18 / 1 / 17
14,837
1,349
16,012
13,854
19,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
lyricromn
Apollo
17
6 / 7 / 12
11,060
1,005
13,170
13,572
5,699
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
19
12 / 1 / 23
12,703
1,155
24,197
10,949
9,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
138
11
Kills
44
44
Deaths
11
24
Assists
94
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
Discordia
CapnSavaHo5482
Discordia
4
2
21
7.25
W
Kukulkan
Dino Barker
Kukulkan
4
0
21
14.5
W
Ares
18
1
17
26.5
L
1
10
6
0.4
L
3
5
3
0.9
L
Nemesis
beardiemama
Nemesis
1
11
6
0.36
L
2
10
6
0.5
W
Apollo
lyricromn
Apollo
6
7
12
1.71
W
Bellona
12
1
23
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,080
Damage
78,860
88,663
Taken
51,085
40,010
Mitigated
40,208
4,755
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,604
2,573
0
677
12,058
5,781
0
6,484
5,574
18
15,461
W
Discordia
CapnSavaHo5482
Discordia
13,945
1,756
0
889
6,984
2,583
0
1,638
5,346
31,913
0
W
Kukulkan
Dino Barker
Kukulkan
11,536
1,977
0
414
5,726
2,951
0
455
5,271
48,006
0
W
Ares
16,012
474
0
1,713
13,854
19,437
0
3,239
10,071
17,941
0
L
14,524
6,649
0
1,924
20,601
10,268
0
7,989
12,612
0
22,037
L
10,227
1,093
0
0
11,751
4,041
0
5,229
6,522
38,721
0
L
Nemesis
beardiemama
Nemesis
6,579
3,389
0
1,746
23,338
9,397
0
11,194
12,144
0
27,298
L
5,146
1,121
0
408
20,915
10,523
0
10,597
10,318
0
21,586
W
Apollo
lyricromn
Apollo
13,170
10,674
0
2,769
13,572
5,699
0
2,029
11,543
0
24,970
W
Bellona
24,197
8,737
0
2,248
10,949
9,538
0
2,884
8,065
0
41,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,989
Gold Earned
61,535
152
Minions Killed
199
2
Camps Cleared
7
822,765
Distance Traveled
912,840
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,840
985
8
1
0
103,979
0
W
Discordia
11,510
1,046
45
4
1
178,168
1
W
Kukulkan
11,425
1,039
88
8
2
166,029
0
W
Ares
14,837
1,349
5
0
1
214,064
0
L
Ravana
9,688
881
16
1
0
182,667
2
L
Zeus
10,384
944
64
6
1
180,436
0
L
Nemesis
9,891
899
39
4
0
180,481
0
L
Bellona
10,186
926
25
2
1
175,202
3
W
Apollo
11,060
1,005
29
3
3
129,982
3
W
Bellona
12,703
1,155
32
3
0
224,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role