Player Matchup

Tiamat
Tiamat
Gebicus
Tiamat
Level 129
God Stats
1W - 5L
1,149 SR
Queue Stats
69W - 66L
1,489 Elo+
Party 1
Loki
Loki
izeiri
Loki
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
kendaday
Jormungandr
Level 69
God Stats
1W - 3L
1,283 SR
Queue Stats
58W - 86L
1,450 Elo+
Party 1
Skadi
Skadi
naticake
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
parasite9700
Ao Kuang
Level 116
God Stats
8W - 7L
1,713 SR
Queue Stats
180W - 176L
1,471 Elo+
Party 1
Team Averages
Level 71
1,429 SR
1,482 Elo+

VS

Team Averages
Level 49
1,593 SR
1,660 Elo+
Awilix
Awilix
KH M3RCY
Awilix
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
Lord Eien
Sun Wukong
Level 63
God Stats
12W - 12L
1,678 SR
Queue Stats
24W - 23L
1,577 Elo+
Party 2
Khepri
Khepri
ShubiGOAT
Khepri
Level 25
God Stats
5W - 0L
1,807 SR
Queue Stats
105W - 44L
1,850 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
StanleyGorp
Ah Muzen Cab
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,695 Elo+
Solo
Sol
Sol
dalhicr7
Sol
Level 86
God Stats
12W - 4L
1,480 SR
Queue Stats
285W - 237L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gebicus
Tiamat
13
0 / 7 / 0
8,117
387
8,383
17,009
12,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
izeiri
Loki
15
1 / 11 / 0
8,821
420
5,432
14,702
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
kendaday
Jormungandr
13
0 / 5 / 2
9,039
430
6,067
15,989
15,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
naticake
Skadi
14
0 / 4 / 1
8,896
424
4,415
9,018
3,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
parasite9700
Ao Kuang
14
2 / 7 / 0
8,696
414
4,184
17,531
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KH M3RCY
Awilix
20
22 / 1 / 3
14,194
676
21,741
14,900
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Lord Eien
Sun Wukong
19
5 / 1 / 19
12,532
597
15,033
18,581
23,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
ShubiGOAT
Khepri
15
2 / 1 / 13
11,047
526
7,660
18,807
24,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
StanleyGorp
Ah Muzen Cab
18
2 / 0 / 10
11,763
560
6,086
6,805
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 9
12,011
572
9,035
13,107
6,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
88
3
Kills
34
34
Deaths
3
3
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gebicus
Tiamat
0
7
0
0
W
Awilix
KH M3RCY
Awilix
22
1
3
23.5
W
Sun Wukong
Lord Eien
Sun Wukong
5
1
19
14.5
W
Khepri
ShubiGOAT
Khepri
2
1
13
8.5
W
Ah Muzen Cab
StanleyGorp
Ah Muzen Cab
2
0
10
7
W
3
0
9
7.5
L
Loki
izeiri
Loki
1
11
0
0.09
L
Jormungandr
kendaday
Jormungandr
0
5
2
0.2
L
Skadi
naticake
Skadi
0
4
1
0.13
L
Ao Kuang
parasite9700
Ao Kuang
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
59,555
74,249
Taken
72,200
43,990
Mitigated
64,173
16,230
Healing
27,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gebicus
Tiamat
8,383
452
816
6,292
17,009
12,263
0
7,079
9,930
45,956
0
W
Awilix
KH M3RCY
Awilix
21,741
9,971
0
1,133
14,900
6,798
3,796
4,987
9,291
0
104,406
W
Sun Wukong
Lord Eien
Sun Wukong
15,033
5,151
0
8,492
18,581
23,257
2,637
4,466
13,825
320
91,842
W
Khepri
ShubiGOAT
Khepri
7,660
1,103
0
4,360
18,807
24,257
129
4,259
14,471
32,918
0
W
Ah Muzen Cab
StanleyGorp
Ah Muzen Cab
6,086
2,226
0
4,198
6,805
3,207
2,135
2,147
4,596
0
68,477
W
9,035
2,273
0
9,548
13,107
6,654
5,176
4,327
8,780
92,222
0
L
Loki
izeiri
Loki
5,432
1,924
0
719
14,702
7,202
0
3,030
11,672
0
30,938
L
Jormungandr
kendaday
Jormungandr
6,067
1,315
258
2,075
15,989
15,774
0
3,931
12,058
40,799
0
L
Skadi
naticake
Skadi
4,415
2,125
0
1,408
9,018
3,129
1,144
1,977
7,041
0
45,393
L
Ao Kuang
parasite9700
Ao Kuang
4,184
403
0
4,662
17,531
5,622
0
755
16,776
44,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
61,547
428
Minions Killed
579
0
Camps Cleared
0
1,885,199
Distance Traveled
2,032,688
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,117
387
86
4
0
380,171
1
W
Awilix
14,194
676
128
6
0
484,498
3
W
Sun Wukong
12,532
597
137
7
0
380,881
2
W
Khepri
11,047
526
27
1
0
392,385
7
W
Ah Muzen Cab
11,763
560
139
7
0
421,507
2
W
Sol
12,011
572
148
7
0
353,417
1
L
Loki
8,821
420
76
4
0
380,886
2
L
Jormungandr
9,039
430
74
4
0
379,420
3
L
Skadi
8,896
424
117
6
0
300,435
6
L
Ao Kuang
8,696
414
75
4
0
444,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role