Player Matchup

Bellona
Bellona
GrandMasterChaou
Bellona
Level 1
God Stats
8W - 9L
1,500 SR
Queue Stats
206W - 190L
1,500 Elo+
Solo
Set
Set
Killarusta
Set
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 134L
1,387 Elo+
Solo
Izanami
Izanami
Lion546
Izanami
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sol
Sol
Nikx1116
Sol
Level 28
God Stats
2W - 2L
1,724 SR
Queue Stats
81W - 93L
1,402 Elo+
Solo
Agni
Agni
我还不会玩
Agni
Level 4
God Stats
1W - 1L
1,276 SR
Queue Stats
10W - 9L
1,103 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,378 Elo+

VS

Team Averages
Level 6
1,426 SR
1,328 Elo+
Cerberus
Cerberus
Andrey9995999
Cerberus
Level 7
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 2
Guan Yu
Guan Yu
SPONCHIADO
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
UblinkD
Tyr
Level 7
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 5L
1,091 Elo+
Solo
Tsukuyomi
Tsukuyomi
VynderVafl
Tsukuyomi
Level 14
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 2
Nemesis
Nemesis
dallot-
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,681
620
8,745
9,718
8,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 3 / 3
8,791
628
8,391
10,388
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Lion546
Izanami
10
5 / 1 / 8
7,694
550
5,416
6,575
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
10 / 2 / 8
9,576
684
12,964
9,348
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 5
9,013
644
4,219
5,156
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andrey9995999
Cerberus
10
2 / 5 / 4
7,127
509
3,077
12,137
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
SPONCHIADO
Guan Yu
8
1 / 6 / 2
5,816
415
1,709
8,614
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tyr
9
3 / 11 / 1
7,012
501
3,341
13,062
5,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
VynderVafl
Tsukuyomi
12
2 / 6 / 4
7,505
536
6,832
11,232
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
dallot-
Nemesis
6
0 / 11 / 3
5,082
363
1,145
10,283
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
37
Kills
8
8
Deaths
39
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Andrey9995999
Cerberus
2
5
4
0.8
W
7
1
5
9.5
W
10
3
3
3.83
W
Izanami
Lion546
Izanami
5
1
8
9
W
10
2
8
7
L
Guan Yu
SPONCHIADO
Guan Yu
1
6
2
0.33
L
Tyr
3
11
1
0.32
L
Tsukuyomi
VynderVafl
Tsukuyomi
2
6
4
0.67
L
Nemesis
dallot-
Nemesis
0
11
3
0.14
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,735
Damage
16,104
41,185
Taken
55,328
19,229
Mitigated
22,520
13,410
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Andrey9995999
Cerberus
3,077
379
0
1,543
12,137
6,723
0
3,965
8,172
13,237
0
W
8,745
1,875
0
888
9,718
8,181
508
727
8,916
3,461
31,115
W
8,391
4,622
0
4,288
10,388
4,715
1,229
907
9,406
0
39,323
W
Izanami
Lion546
Izanami
5,416
4,067
0
2,029
6,575
2,021
2,246
276
6,197
0
28,782
W
12,964
5,001
0
4,453
9,348
2,712
5,435
983
8,315
46,185
0
L
Guan Yu
SPONCHIADO
Guan Yu
1,709
450
85
599
8,614
3,683
0
2,086
6,528
0
8,039
L
Tyr
3,341
909
0
852
13,062
5,687
75
5,155
7,907
0
20,742
L
Tsukuyomi
VynderVafl
Tsukuyomi
6,832
2,325
0
1,014
11,232
3,923
0
3,569
7,663
0
26,152
L
Nemesis
dallot-
Nemesis
1,145
1,145
0
0
10,283
2,504
0
3,728
6,555
0
6,697
W
4,219
1,649
0
1,752
5,156
1,600
2,356
184
4,802
37,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
32,542
358
Minions Killed
114
0
Camps Cleared
0
1,182,494
Distance Traveled
1,087,266
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,127
509
14
1
0
237,573
2
W
Bellona
8,681
620
79
6
0
242,717
2
W
Set
8,791
628
67
5
0
257,066
1
W
Izanami
7,694
550
50
4
0
239,533
0
W
Sol
9,576
684
77
6
0
199,656
1
L
Guan Yu
5,816
415
13
1
0
154,081
3
L
Tyr
7,012
501
26
2
0
218,932
0
L
Tsukuyomi
7,505
536
50
4
0
263,163
2
L
Nemesis
5,082
363
11
1
0
213,517
3
W
Agni
9,013
644
85
6
0
243,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role