Player Matchup

Ymir
Ymir
Iscandar3
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
Novelo32
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,318 Elo+
Party 2
Anubis
Anubis
Robertazo0987
Anubis
Level 18
God Stats
9W - 7L
1,619 SR
Queue Stats
39W - 50L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
SenadorLemos
Sun Wukong
Level 26
God Stats
4W - 4L
1,698 SR
Queue Stats
78W - 78L
1,500 Elo+
Solo
Artemis
Artemis
atlreality
Artemis
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Team Averages
Level 17
1,563 SR
1,444 Elo+

VS

Team Averages
Level 25
1,366 SR
1,422 Elo+
Tiamat
Tiamat
KatanaGGS
Tiamat
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
94W - 114L
1,521 Elo+
Party 3
Nemesis
Nemesis
ORxIxON
Nemesis
Level 28
God Stats
22W - 24L
1,521 SR
Queue Stats
245W - 276L
1,563 Elo+
Party 3
Terra
Terra
Raycramon
Terra
Level 29
God Stats
3W - 6L
1,203 SR
Queue Stats
92W - 97L
1,362 Elo+
Solo
Fenrir
Fenrir
TheCoolPersian
Fenrir
Level 24
God Stats
16W - 9L
1,494 SR
Queue Stats
19W - 11L
1,436 Elo+
Solo
Medusa
Medusa
dreamhours
Medusa
Level 13
God Stats
1W - 3L
1,111 SR
Queue Stats
24W - 40L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 1
5,393
415
1,795
8,147
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Novelo32
Arachne
4
0 / 5 / 0
4,346
334
320
5,986
1,239
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 5 / 0
5,831
449
1,935
7,071
2,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SenadorLemos
Sun Wukong
8
1 / 6 / 0
5,529
425
5,701
10,832
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
atlreality
Artemis
10
2 / 3 / 0
5,733
441
5,657
8,130
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KatanaGGS
Tiamat
12
3 / 1 / 3
6,971
536
5,512
5,933
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ORxIxON
Nemesis
14
10 / 0 / 1
8,200
631
7,045
6,754
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Raycramon
Terra
10
1 / 0 / 6
6,368
490
1,759
6,687
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 1 / 1
7,185
553
7,580
9,683
3,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
dreamhours
Medusa
10
2 / 2 / 3
6,501
500
7,091
4,634
1,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
21
23
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
1
0.13
W
Tiamat
KatanaGGS
Tiamat
3
1
3
4.5
L
Arachne
Novelo32
Arachne
0
5
0
0
W
Nemesis
ORxIxON
Nemesis
10
0
1
10.5
W
Terra
Raycramon
Terra
1
0
6
4
L
1
5
0
0.2
L
Sun Wukong
SenadorLemos
Sun Wukong
1
6
0
0.17
W
5
1
1
5.5
L
Artemis
atlreality
Artemis
2
3
0
0.67
W
Medusa
dreamhours
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,408
Damage
28,987
40,166
Taken
33,691
15,160
Mitigated
14,386
7,302
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,795
438
0
1,047
8,147
2,943
0
463
7,684
11,297
0
W
Tiamat
KatanaGGS
Tiamat
5,512
814
0
1,476
5,933
2,601
489
1,733
4,175
30,742
0
L
Arachne
Novelo32
Arachne
320
320
0
1,012
5,986
1,239
0
0
5,986
0
9,772
W
Nemesis
ORxIxON
Nemesis
7,045
4,476
0
723
6,754
2,549
0
257
6,497
0
58,486
W
Terra
Raycramon
Terra
1,759
840
170
3,344
6,687
4,293
121
1,066
5,621
8,793
0
L
1,935
62
0
628
7,071
2,490
273
4,520
2,205
20,797
0
L
Sun Wukong
SenadorLemos
Sun Wukong
5,701
2,056
0
992
10,832
6,207
0
691
10,077
0
21,466
W
7,580
2,687
0
4,210
9,683
3,582
874
0
9,308
0
34,133
L
Artemis
atlreality
Artemis
5,657
3,611
0
3,623
8,130
2,281
156
1,187
6,943
0
26,506
W
Medusa
dreamhours
Medusa
7,091
3,300
0
0
4,634
1,361
368
674
3,960
0
36,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
35,225
156
Minions Killed
280
0
Camps Cleared
0
920,359
Distance Traveled
1,229,160
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,393
415
16
1
0
230,504
0
W
Tiamat
6,971
536
54
4
0
252,573
0
L
Arachne
4,346
334
14
1
0
113,018
0
W
Nemesis
8,200
631
87
7
0
282,965
1
W
Terra
6,368
490
14
1
0
250,290
0
L
Anubis
5,831
449
37
3
0
213,268
0
L
Sun Wukong
5,529
425
34
3
0
193,415
0
W
Fenrir
7,185
553
66
5
0
219,967
6
L
Artemis
5,733
441
55
4
0
170,154
0
W
Medusa
6,501
500
59
5
0
223,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role