Player Matchup

King Arthur
King Arthur
JoeEASTT
King Arthur
Level 8
God Stats
2W - 2L
1,334 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 1
Thanatos
Thanatos
MyKeysAt
Thanatos
Level 28
God Stats
9W - 6L
1,422 SR
Queue Stats
156W - 134L
1,514 Elo+
Party 1
Scylla
Scylla
Scyllalb
Scylla
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
kerosaurus
Cernunnos
Level 86
God Stats
59W - 47L
1,654 SR
Queue Stats
256W - 246L
1,478 Elo+
Party 1
Ymir
Ymir
wiseguy23
Ymir
Level 15
God Stats
92W - 73L
1,665 SR
Queue Stats
114W - 106L
1,500 Elo+
Party 1
Team Averages
Level 33
1,515 SR
1,498 Elo+

VS

Team Averages
Level 12
1,503 SR
1,403 Elo+
Skadi
Skadi
Anitabongit
Skadi
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
DeadlyPup
Baron Samedi
Level 17
God Stats
2W - 4L
1,352 SR
Queue Stats
19W - 20L
1,458 Elo+
Party 2
Loki
Loki
Goldie521
Loki
Level 5
God Stats
0W - 3L
1,662 SR
Queue Stats
1W - 4L
1,173 Elo+
Solo
Tyr
Tyr
spyder110
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,409 Elo+
Party 2
Ares
Ares
theturns101
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JoeEASTT
King Arthur
16
0 / 4 / 7
9,556
455
6,163
14,881
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
MyKeysAt
Thanatos
17
7 / 2 / 8
10,766
513
7,755
12,726
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Scyllalb
Scylla
19
5 / 1 / 8
11,740
559
13,592
6,497
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
kerosaurus
Cernunnos
20
20 / 4 / 8
13,184
628
31,606
20,328
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
3 / 5 / 12
9,796
466
5,454
14,930
11,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 7
9,828
468
14,775
17,534
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DeadlyPup
Baron Samedi
15
4 / 7 / 6
9,258
441
8,382
13,631
8,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
14
2 / 6 / 4
9,231
440
6,906
15,200
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 4 / 7
10,510
500
7,399
15,412
18,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 9 / 5
9,797
467
4,039
17,660
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
35
Kills
16
16
Deaths
35
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
9
7
0.83
L
Baron Samedi
DeadlyPup
Baron Samedi
4
7
6
1
L
Loki
2
6
4
0.67
W
King Arthur
JoeEASTT
King Arthur
0
4
7
0.88
W
Thanatos
MyKeysAt
Thanatos
7
2
8
5.5
W
Scylla
Scyllalb
Scylla
5
1
8
9
W
Cernunnos
kerosaurus
Cernunnos
20
4
8
6
L
3
4
7
1.63
L
3
9
5
0.61
W
Ymir
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,570
Damage
41,501
69,362
Taken
79,437
39,501
Mitigated
49,416
23,621
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,775
7,554
0
2,525
17,534
5,671
0
5,234
12,178
0
48,498
L
Baron Samedi
DeadlyPup
Baron Samedi
8,382
876
890
947
13,631
8,948
0
6,048
7,227
37,482
0
L
Loki
6,906
1,801
0
4,257
15,200
5,525
0
1,573
13,480
0
54,411
W
King Arthur
JoeEASTT
King Arthur
6,163
1,754
0
1,256
14,881
12,055
606
2,010
12,624
0
46,214
W
Thanatos
MyKeysAt
Thanatos
7,755
1,831
0
10,272
12,726
5,198
997
1,633
10,943
0
49,993
W
Scylla
Scyllalb
Scylla
13,592
519
0
1,981
6,497
2,355
1,095
1,744
4,728
72,389
0
W
Cernunnos
kerosaurus
Cernunnos
31,606
15,301
0
7,288
20,328
8,668
4,706
4,180
16,073
0
104,689
L
7,399
2,561
0
2,515
15,412
18,297
1,535
2,390
12,557
0
53,800
L
4,039
595
0
598
17,660
10,975
0
3,125
14,456
11,629
0
W
Ymir
5,454
1,340
1,072
1,752
14,930
11,225
616
2,854
12,051
33,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,042
Gold Earned
48,624
480
Minions Killed
324
0
Camps Cleared
0
1,803,417
Distance Traveled
1,903,964
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,828
468
66
3
0
362,738
2
L
Baron Samedi
9,258
441
51
2
0
355,500
5
L
Loki
9,231
440
98
5
0
406,277
0
W
King Arthur
9,556
455
73
3
0
332,385
0
W
Thanatos
10,766
513
92
4
0
437,806
1
W
Scylla
11,740
559
129
6
0
351,942
4
W
Cernunnos
13,184
628
136
6
0
350,910
1
L
Tyr
10,510
500
98
5
0
387,461
2
L
Ares
9,797
467
11
1
0
391,988
2
W
Ymir
9,796
466
50
2
0
330,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role