Player Matchup

Tiamat
Tiamat
Animegirl867747
Tiamat
Level 99
God Stats
19W - 16L
1,237 SR
Queue Stats
694W - 779L
1,451 Elo+
Party 2
Ymir
Ymir
FoZyOfWar
Ymir
Level 99
God Stats
1W - 1L
1,707 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Yautja EIder
Ao Kuang
Level 67
God Stats
6W - 4L
1,499 SR
Queue Stats
281W - 238L
1,482 Elo+
Party 2
Hachiman
Hachiman
Yeezus4796
Hachiman
Level 4
God Stats
8W - 7L
1,500 SR
Queue Stats
264W - 169L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
fattylertaylor
Sun Wukong
Level 25
God Stats
13W - 6L
1,634 SR
Queue Stats
96W - 69L
1,450 Elo+
Party 2
Team Averages
Level 59
1,515 SR
1,441 Elo+

VS

Team Averages
Level 56
1,530 SR
1,474 Elo+
Guan Yu
Guan Yu
Arrkay_
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,531 Elo+
Solo
Chang'e
Chang'e
Cc Tonatiuh
Chang'e
Level 33
God Stats
3W - 4L
1,442 SR
Queue Stats
71W - 82L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Chicub77
Cthulhu
Level 64
God Stats
23W - 32L
1,522 SR
Queue Stats
192W - 191L
1,478 Elo+
Party 1
He Bo
He Bo
Chief Lz5291
He Bo
Level 86
God Stats
1W - 2L
1,570 SR
Queue Stats
424W - 405L
1,470 Elo+
Party 1
Izanami
Izanami
Keuau
Izanami
Level 49
God Stats
13W - 15L
1,614 SR
Queue Stats
120W - 124L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 4
10,692
563
6,773
12,164
7,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
16
4 / 1 / 5
9,092
479
7,661
12,497
9,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Yautja EIder
Ao Kuang
17
7 / 2 / 5
10,473
551
14,231
18,273
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Yeezus4796
Hachiman
16
6 / 1 / 2
9,566
503
11,801
14,073
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
fattylertaylor
Sun Wukong
16
1 / 1 / 1
9,426
496
4,727
10,178
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arrkay_
Guan Yu
16
3 / 1 / 2
9,460
498
9,281
13,725
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Cc Tonatiuh
Chang'e
15
1 / 4 / 1
8,711
458
6,516
14,812
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Chicub77
Cthulhu
13
1 / 3 / 1
8,257
435
9,967
11,001
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 8 / 6
9,464
498
9,421
13,154
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Keuau
Izanami
14
1 / 4 / 0
8,411
443
6,068
11,988
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
8
8
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Guan Yu
Arrkay_
Guan Yu
3
1
2
4
L
Chang'e
Cc Tonatiuh
Chang'e
1
4
1
0.38
L
Cthulhu
Chicub77
Cthulhu
1
3
1
0.5
L
2
8
6
0.63
W
Ymir
4
1
5
6.5
L
Izanami
Keuau
Izanami
1
4
0
0.25
W
Ao Kuang
Yautja EIder
Ao Kuang
7
2
5
4.75
W
Hachiman
Yeezus4796
Hachiman
6
1
2
7
W
Sun Wukong
fattylertaylor
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
41,253
67,185
Taken
64,680
35,633
Mitigated
33,303
28,294
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,773
438
0
5,143
12,164
7,765
0
5,370
6,335
73,805
0
L
Guan Yu
Arrkay_
Guan Yu
9,281
772
35
3,839
13,725
12,746
16
4,707
8,626
4,270
41,230
L
Chang'e
Cc Tonatiuh
Chang'e
6,516
350
87
5,852
14,812
5,211
481
10,931
3,479
43,232
0
L
Cthulhu
Chicub77
Cthulhu
9,967
612
1,107
1,671
11,001
7,084
0
4,242
6,759
35,101
0
L
9,421
343
0
178
13,154
4,352
0
6,572
6,480
59,940
0
W
Ymir
7,661
946
1,302
2,428
12,497
9,618
39
4,346
8,147
41,232
0
L
Izanami
Keuau
Izanami
6,068
4,072
464
3,318
11,988
3,910
450
1,717
10,271
0
56,657
W
Ao Kuang
Yautja EIder
Ao Kuang
14,231
2,929
0
9,440
18,273
7,158
0
5,880
12,100
69,582
0
W
Hachiman
Yeezus4796
Hachiman
11,801
6,569
0
6,586
14,073
5,183
86
7,913
6,160
0
69,069
W
Sun Wukong
fattylertaylor
Sun Wukong
4,727
1,085
0
3,395
10,178
5,909
220
2,825
6,999
0
55,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,249
Gold Earned
44,303
528
Minions Killed
434
0
Camps Cleared
0
1,792,698
Distance Traveled
1,726,357
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,692
563
148
8
0
358,266
0
L
Guan Yu
9,460
498
92
5
0
361,346
8
L
Chang'e
8,711
458
94
5
0
352,551
0
L
Cthulhu
8,257
435
50
3
0
358,950
6
L
He Bo
9,464
498
90
5
0
340,184
0
W
Ymir
9,092
479
61
3
0
351,682
2
L
Izanami
8,411
443
108
6
0
313,326
1
W
Ao Kuang
10,473
551
113
6
0
376,676
0
W
Hachiman
9,566
503
112
6
0
341,371
6
W
Sun Wukong
9,426
496
94
5
0
364,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role