Player Matchup

Danzaburou
Danzaburou
MisterSirDaddy
Danzaburou
Level 108
God Stats
13W - 15L
1,412 SR
Queue Stats
295W - 337L
1,586 Elo+
Party 2
Baba Yaga
Baba Yaga
lil death b0y
Baba Yaga
Level 125
God Stats
2W - 5L
1,636 SR
Queue Stats
192W - 237L
1,474 Elo+
Solo
Yemoja
Yemoja
sydthakidbih
Yemoja
Level 12
God Stats
1W - 2L
1,218 SR
Queue Stats
35W - 21L
1,649 Elo+
Party 2
Team Averages
Level 82
1,422 SR
1,570 Elo+

VS

Team Averages
Level 41
1,618 SR
1,432 Elo+
Danzaburou
Danzaburou
ILLEST D1ONYSUS
Danzaburou
Level 47
God Stats
6W - 3L
1,715 SR
Queue Stats
18W - 15L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
Uncle Huevos
Cthulhu
Level 29
God Stats
3W - 4L
1,486 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Olorun
Olorun
iEZClutch
Olorun
Level 47
God Stats
2W - 1L
1,651 SR
Queue Stats
18W - 13L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MisterSirDaddy
Danzaburou
15
3 / 4 / 13
10,311
687
13,427
16,331
6,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
lil death b0y
Baba Yaga
17
15 / 0 / 4
12,726
848
19,197
6,290
2,318
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
13
1 / 1 / 13
10,623
708
4,590
13,561
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ILLEST D1ONYSUS
Danzaburou
14
4 / 5 / 1
10,082
672
10,128
13,691
4,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Uncle Huevos
Cthulhu
11
0 / 6 / 4
9,053
604
10,836
15,465
14,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
iEZClutch
Olorun
12
1 / 8 / 2
9,081
605
5,931
13,983
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
5
5
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ILLEST D1ONYSUS
Danzaburou
4
5
1
0.9
W
Danzaburou
MisterSirDaddy
Danzaburou
3
4
13
2.38
L
Cthulhu
Uncle Huevos
Cthulhu
0
6
4
0.33
L
Olorun
iEZClutch
Olorun
1
8
2
0.25
W
Baba Yaga
lil death b0y
Baba Yaga
15
0
4
17
W
Yemoja
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,214
Damage
26,895
36,182
Taken
43,139
17,312
Mitigated
24,667
20,551
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ILLEST D1ONYSUS
Danzaburou
10,128
3,589
1,111
3,675
13,691
4,821
482
6,675
7,016
0
38,837
W
Danzaburou
MisterSirDaddy
Danzaburou
13,427
5,856
858
6,348
16,331
6,340
2,167
7,492
8,839
0
45,572
L
Cthulhu
Uncle Huevos
Cthulhu
10,836
276
1,851
2,873
15,465
14,196
26
8,742
6,723
22,492
0
L
Olorun
iEZClutch
Olorun
5,931
1,691
96
1,689
13,983
5,650
138
8,417
5,566
40,696
3,073
W
Baba Yaga
lil death b0y
Baba Yaga
19,197
1,080
572
2,516
6,290
2,318
100
2,229
4,061
78,185
0
W
Yemoja
4,590
1,028
2,901
7,356
13,561
8,654
765
6,798
6,763
14,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
28,216
192
Minions Killed
145
0
Camps Cleared
0
709,967
Distance Traveled
700,209
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,082
672
46
3
0
233,007
2
W
Danzaburou
10,311
687
58
4
0
228,878
1
L
Cthulhu
9,053
604
37
2
0
258,993
0
L
Olorun
9,081
605
62
4
0
208,209
0
W
Baba Yaga
12,726
848
120
8
0
277,609
1
W
Yemoja
10,623
708
14
1
0
203,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role