Player Matchup

Ah Puch
Ah Puch
BushidoBarry
Ah Puch
Level 21
God Stats
3W - 3L
1,373 SR
Queue Stats
26W - 36L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
DreadBezerk
Tsukuyomi
Level 8
God Stats
3W - 2L
1,510 SR
Queue Stats
9W - 6L
1,509 Elo+
Party 1
Nemesis
Nemesis
IssaRx8
Nemesis
Level 76
God Stats
19W - 14L
1,596 SR
Queue Stats
78W - 54L
1,556 Elo+
Party 1
Artemis
Artemis
KNLonelyGamer
Artemis
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 41L
1,461 Elo+
Solo
Chaac
Chaac
xzeerux
Chaac
Level 7
God Stats
4W - 3L
1,545 SR
Queue Stats
4W - 5L
1,327 Elo+
Solo
Team Averages
Level 26
1,505 SR
1,465 Elo+

VS

Team Averages
Level 22
1,532 SR
1,468 Elo+
Apollo
Apollo
Alexmagno21
Apollo
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 58L
1,438 Elo+
Solo
Da Ji
Da Ji
Fornine9313
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
PlayboyCrowd
Cu Chulainn
Level 28
God Stats
34W - 29L
1,591 SR
Queue Stats
111W - 110L
1,498 Elo+
Solo
Tiamat
Tiamat
christianM07
Tiamat
Level 23
God Stats
1W - 3L
1,412 SR
Queue Stats
11W - 6L
1,612 Elo+
Solo
Ymir
Ymir
dummythicc10
Ymir
Level 26
God Stats
62W - 51L
1,659 SR
Queue Stats
363W - 370L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BushidoBarry
Ah Puch
13
2 / 6 / 9
9,215
485
6,856
11,132
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
DreadBezerk
Tsukuyomi
17
7 / 2 / 5
10,492
552
9,468
13,952
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
IssaRx8
Nemesis
17
9 / 2 / 3
10,503
553
9,762
17,126
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
13
3 / 4 / 3
8,994
473
6,258
12,834
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
xzeerux
Chaac
11
2 / 10 / 2
7,811
411
7,233
16,861
8,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 2 / 2
9,828
517
6,395
9,674
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 8 / 3
8,084
425
3,122
11,279
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
PlayboyCrowd
Cu Chulainn
17
7 / 6 / 2
11,055
582
13,376
18,256
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
16
6 / 4 / 8
10,284
541
14,237
9,427
8,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 4
8,404
442
6,805
11,962
10,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
23
Kills
24
24
Deaths
24
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
2
2
2.5
W
Ah Puch
BushidoBarry
Ah Puch
2
6
9
1.08
W
Tsukuyomi
DreadBezerk
Tsukuyomi
7
2
5
4.75
L
3
8
3
0.56
W
Nemesis
IssaRx8
Nemesis
9
2
3
5.25
W
Artemis
3
4
3
1.13
L
Cu Chulainn
PlayboyCrowd
Cu Chulainn
7
6
2
1.33
L
Tiamat
6
4
8
2.5
L
4
4
4
1.5
W
Chaac
xzeerux
Chaac
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,577
Damage
43,935
71,905
Taken
60,598
30,352
Mitigated
32,942
25,540
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,395
3,747
0
3,272
9,674
2,652
5,092
1,381
8,293
0
59,344
W
Ah Puch
BushidoBarry
Ah Puch
6,856
1,051
0
1,709
11,132
4,124
365
5,842
4,942
32,733
0
W
Tsukuyomi
DreadBezerk
Tsukuyomi
9,468
2,854
0
4,649
13,952
5,135
680
2,567
11,259
0
79,073
L
3,122
398
0
2,716
11,279
3,769
365
477
10,802
0
25,716
W
Nemesis
IssaRx8
Nemesis
9,762
5,238
0
9,686
17,126
8,362
1,140
2,280
14,740
0
58,271
W
Artemis
6,258
3,628
0
5,330
12,834
4,309
770
4,206
8,518
0
43,528
L
Cu Chulainn
PlayboyCrowd
Cu Chulainn
13,376
2,975
0
9,210
18,256
7,556
1,020
1,416
16,840
0
61,912
L
Tiamat
14,237
1,418
0
1,876
9,427
8,845
1,661
1,765
7,662
50,856
0
L
6,805
1,673
300
1,251
11,962
10,120
513
1,817
10,145
24,239
0
W
Chaac
xzeerux
Chaac
7,233
2,355
0
4,166
16,861
8,422
0
5,073
11,404
0
32,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
47,655
460
Minions Killed
386
0
Camps Cleared
0
1,709,378
Distance Traveled
1,590,678
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,828
517
131
7
0
323,271
4
W
Ah Puch
9,215
485
77
4
0
342,860
0
W
Tsukuyomi
10,492
552
164
9
0
399,830
1
L
Da Ji
8,084
425
44
2
0
249,278
5
W
Nemesis
10,503
553
91
5
0
359,280
0
W
Artemis
8,994
473
64
3
0
333,205
4
L
Cu Chulainn
11,055
582
96
5
0
328,033
1
L
Tiamat
10,284
541
89
5
0
332,248
2
L
Ymir
8,404
442
26
1
0
357,848
0
W
Chaac
7,811
411
64
3
0
274,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role