Player Matchup

Izanami
Izanami
LeepyRag
Izanami
Level 105
God Stats
5W - 8L
1,929 SR
Queue Stats
349W - 552L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
MrPlaty
Kuzenbo
Level 111
God Stats
23W - 44L
1,594 SR
Queue Stats
206W - 358L
1,491 Elo+
Party 2
Ra
Ra
Omerta NZ
Ra
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Team Averages
Level 74
1,674 SR
1,490 Elo+

VS

Team Averages
Level 130
1,508 SR
1,526 Elo+
Tiamat
Tiamat
BlazeOfEmber
Tiamat
Level 137
God Stats
22W - 7L
1,506 SR
Queue Stats
229W - 164L
1,488 Elo+
Party 1
Hercules
Hercules
DeathHawk00
Hercules
Level 127
God Stats
5W - 6L
1,285 SR
Queue Stats
230W - 163L
1,517 Elo+
Party 1
Neith
Neith
QueenElizabeth0
Neith
Level 127
God Stats
4W - 2L
1,735 SR
Queue Stats
214W - 149L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeepyRag
Izanami
11
0 / 3 / 0
8,201
547
2,565
10,389
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
MrPlaty
Kuzenbo
11
0 / 3 / 0
8,990
599
7,218
15,239
18,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 0
8,299
553
5,645
6,325
2,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 0 / 5
9,196
613
9,696
5,940
4,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
DeathHawk00
Hercules
14
4 / 0 / 3
9,904
660
7,153
8,931
7,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 5
9,931
662
11,205
8,663
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
0
5
3.5
W
Hercules
DeathHawk00
Hercules
4
0
3
5.5
L
Izanami
LeepyRag
Izanami
0
3
0
0
L
Kuzenbo
MrPlaty
Kuzenbo
0
3
0
0
L
0
1
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,428
Damage
28,054
31,953
Taken
23,534
26,819
Mitigated
15,655
7,145
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,696
201
182
4,451
5,940
4,755
275
3,644
2,296
36,912
0
W
Hercules
DeathHawk00
Hercules
7,153
1,170
0
1,676
8,931
7,712
36
4,959
3,972
0
25,998
L
Izanami
LeepyRag
Izanami
2,565
875
0
718
10,389
5,410
265
2,783
7,606
0
34,444
L
Kuzenbo
MrPlaty
Kuzenbo
7,218
2,492
0
3,908
15,239
18,834
0
3,418
11,821
24,205
0
L
5,645
235
676
1,843
6,325
2,575
0
3,548
2,777
31,711
0
W
11,205
6,109
0
5,482
8,663
3,188
2,088
4,307
4,356
0
75,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
29,031
151
Minions Killed
228
0
Camps Cleared
0
811,282
Distance Traveled
821,267
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,196
613
65
4
0
279,218
6
W
Hercules
9,904
660
35
2
0
281,620
6
L
Izanami
8,201
547
60
4
0
292,344
0
L
Kuzenbo
8,990
599
24
2
0
284,288
5
L
Ra
8,299
553
67
4
0
234,650
0
W
Neith
9,931
662
128
9
0
260,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role