Player Matchup

Ao Kuang
Ao Kuang
PirateKingSays
Ao Kuang
Level 68
God Stats
36W - 29L
1,606 SR
Queue Stats
94W - 79L
1,543 Elo+
Party 2
Bellona
Bellona
RigidRL
Bellona
Level 9
God Stats
37W - 22L
1,745 SR
Queue Stats
328W - 252L
1,491 Elo+
Party 2
Osiris
Osiris
Wahlburgerz
Osiris
Level 48
God Stats
12W - 6L
1,665 SR
Queue Stats
188W - 191L
1,634 Elo+
Party 3
Apollo
Apollo
WildestJester69
Apollo
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,743 Elo+
Party 3
Hera
Hera
xArkhymx
Hera
Level 81
God Stats
117W - 83L
1,541 SR
Queue Stats
411W - 355L
1,551 Elo+
Party 2
Team Averages
Level 56
1,611 SR
1,592 Elo+

VS

Team Averages
Level 55
1,389 SR
1,345 Elo+
Kali
Kali
BAR_Titanos
Kali
Level 87
God Stats
0W - 4L
1,285 SR
Queue Stats
159W - 181L
1,374 Elo+
Party 1
Tiamat
Tiamat
BrokenGameing16
Tiamat
Level 62
God Stats
1W - 3L
1,525 SR
Queue Stats
117W - 138L
1,357 Elo+
Party 1
Achilles
Achilles
SimpleDA WAY
Achilles
Level 89
God Stats
6W - 4L
1,599 SR
Queue Stats
281W - 301L
1,533 Elo+
Solo
Cerberus
Cerberus
matchete_man
Cerberus
Level 24
God Stats
7W - 15L
1,235 SR
Queue Stats
20W - 33L
1,056 Elo+
Party 1
Neith
Neith
tntdabomb69
Neith
Level 11
God Stats
0W - 2L
1,301 SR
Queue Stats
7W - 14L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 0 / 6
10,348
609
5,804
10,179
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
RigidRL
Bellona
14
0 / 1 / 7
9,006
530
5,514
5,524
4,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
13
6 / 1 / 7
9,343
550
5,797
9,499
5,276
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
13 / 2 / 9
11,028
649
18,570
12,051
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
15
3 / 0 / 4
10,032
590
6,341
3,302
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,825
401
2,062
11,999
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,743
455
2,367
5,066
3,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
SimpleDA WAY
Achilles
10
1 / 3 / 0
7,197
423
2,507
9,066
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
matchete_man
Cerberus
7
0 / 10 / 1
5,807
342
2,942
16,099
5,170
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 9 / 1
6,056
356
805
12,468
5,105
Short Bow

Short Bow

+15%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
29
Kills
3
4
Deaths
29
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
2
1
1
2.5
W
Ao Kuang
7
0
6
10
W
Bellona
RigidRL
Bellona
0
1
7
3.5
L
Achilles
SimpleDA WAY
Achilles
1
3
0
0.33
W
Osiris
6
1
7
9.5
W
13
2
9
8.75
L
Cerberus
matchete_man
Cerberus
0
10
1
0.05
L
0
9
1
0.06
W
Hera
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
10,683
40,555
Taken
54,698
22,253
Mitigated
26,381
17,361
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,062
755
99
3,291
11,999
5,023
187
3,449
8,450
0
23,529
L
2,367
0
277
1,743
5,066
3,374
33
1,107
3,934
32,479
0
W
Ao Kuang
5,804
1,812
0
6,947
10,179
3,351
2,557
827
9,352
61,747
0
W
Bellona
RigidRL
Bellona
5,514
2,019
0
811
5,524
4,928
2,346
491
5,033
0
36,372
L
Achilles
SimpleDA WAY
Achilles
2,507
1,316
0
856
9,066
7,709
156
4,141
4,705
0
20,666
W
Osiris
5,797
3,149
341
3,433
9,499
5,276
1,750
1,820
7,679
0
38,689
W
18,570
12,250
0
5,160
12,051
7,193
4,110
1,941
10,110
0
68,014
L
Cerberus
matchete_man
Cerberus
2,942
621
0
1,941
16,099
5,170
0
1,465
14,509
13,784
0
L
805
388
0
775
12,468
5,105
0
1,983
10,410
0
13,079
W
Hera
6,341
2,270
0
669
3,302
1,505
4,084
230
3,072
56,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,757
Gold Earned
33,628
436
Minions Killed
220
0
Camps Cleared
0
1,589,510
Distance Traveled
1,244,196
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,825
401
56
3
0
302,699
1
L
Tiamat
7,743
455
61
4
0
278,661
1
W
Ao Kuang
10,348
609
102
6
0
324,841
2
W
Bellona
9,006
530
73
4
0
315,425
5
L
Achilles
7,197
423
41
2
0
259,366
2
W
Osiris
9,343
550
57
3
0
309,470
3
W
Apollo
11,028
649
103
6
0
290,846
0
L
Cerberus
5,807
342
44
3
0
201,269
0
L
Neith
6,056
356
18
1
0
202,201
0
W
Hera
10,032
590
101
6
0
348,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role