Player Matchup

Set
Set
Dayquan
Set
Level 63
God Stats
7W - 2L
1,996 SR
Queue Stats
198W - 183L
1,559 Elo+
Party 1
King Arthur
King Arthur
OkamiKamui
King Arthur
Level 27
God Stats
1W - 0L
1,343 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 1
Persephone
Persephone
UmbraNine-
Persephone
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,657 Elo+
Party 1
Vamana
Vamana
angel1sone
Vamana
Level 36
God Stats
3W - 6L
1,507 SR
Queue Stats
235W - 256L
1,526 Elo+
Solo
Sol
Sol
ohKirai
Sol
Level 114
God Stats
14W - 10L
1,705 SR
Queue Stats
92W - 75L
1,595 Elo+
Party 1
Team Averages
Level 57
1,610 SR
1,540 Elo+

VS

Team Averages
Level 59
1,423 SR
1,509 Elo+
Fenrir
Fenrir
Gray7w7
Fenrir
Level 96
God Stats
0W - 5L
1,303 SR
Queue Stats
223W - 227L
1,543 Elo+
Party 2
King Arthur
King Arthur
JamesBonj
King Arthur
Level 38
God Stats
6W - 12L
1,270 SR
Queue Stats
258W - 321L
1,455 Elo+
Party 2
Anubis
Anubis
crustycenter
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
scubasteve20
Bacchus
Level 69
God Stats
1W - 2L
1,703 SR
Queue Stats
73W - 79L
1,538 Elo+
Party 2
Merlin
Merlin
zweiwolf2
Merlin
Level 16
God Stats
2W - 5L
1,340 SR
Queue Stats
35W - 38L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
5 / 4 / 5
9,054
604
6,405
10,065
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
OkamiKamui
King Arthur
13
1 / 2 / 2
7,486
499
1,926
6,106
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
UmbraNine-
Persephone
13
0 / 4 / 4
7,761
517
4,717
5,239
1,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
angel1sone
Vamana
12
1 / 2 / 8
7,394
493
3,935
8,458
3,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
16
12 / 1 / 4
9,700
647
13,341
10,169
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gray7w7
Fenrir
13
4 / 5 / 0
8,322
555
5,605
10,359
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
JamesBonj
King Arthur
6
0 / 1 / 0
5,304
354
336
2,348
1,174
Breastplate

Breastplate

+20
Physical Protection

Anubis
16
9 / 4 / 1
9,937
662
9,981
13,114
6,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
scubasteve20
Bacchus
10
0 / 4 / 3
6,664
444
3,523
11,560
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
zweiwolf2
Merlin
9
0 / 6 / 0
5,517
368
871
6,430
1,759
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
13
13
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
5
4
5
1.88
L
Fenrir
Gray7w7
Fenrir
4
5
0
0.8
L
King Arthur
JamesBonj
King Arthur
0
1
0
0
W
King Arthur
OkamiKamui
King Arthur
1
2
2
1
W
Persephone
UmbraNine-
Persephone
0
4
4
0.5
W
Vamana
angel1sone
Vamana
1
2
8
2.5
L
Anubis
9
4
1
2.38
W
Sol
12
1
4
14
L
Bacchus
scubasteve20
Bacchus
0
4
3
0.38
L
Merlin
zweiwolf2
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,324
Damage
20,316
40,037
Taken
43,811
15,614
Mitigated
22,837
13,302
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
6,405
2,999
0
3,164
10,065
3,237
270
3,590
6,475
0
45,047
L
Fenrir
Gray7w7
Fenrir
5,605
1,497
0
689
10,359
5,997
0
4,834
5,503
0
39,825
L
King Arthur
JamesBonj
King Arthur
336
40
0
0
2,348
1,174
0
0
2,223
0
10,243
W
King Arthur
OkamiKamui
King Arthur
1,926
154
0
200
6,106
4,413
362
1,642
4,464
0
29,105
W
Persephone
UmbraNine-
Persephone
4,717
56
0
295
5,239
1,204
0
3,609
1,628
41,403
0
W
Vamana
angel1sone
Vamana
3,935
1,437
273
2,794
8,458
3,374
0
2,724
5,734
0
37,816
L
Anubis
9,981
145
0
7,153
13,114
6,324
608
4,677
8,412
70,674
0
W
Sol
13,341
5,380
0
6,576
10,169
3,386
2,293
2,808
7,361
60,501
0
L
Bacchus
scubasteve20
Bacchus
3,523
355
0
2,403
11,560
7,583
0
5,612
5,924
14,350
0
L
Merlin
zweiwolf2
Merlin
871
97
0
0
6,430
1,759
0
2,935
3,495
17,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
35,744
346
Minions Killed
284
0
Camps Cleared
0
1,335,063
Distance Traveled
1,076,605
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,054
604
82
5
0
268,065
3
L
Fenrir
8,322
555
78
5
0
256,060
1
L
King Arthur
5,304
354
18
1
0
89,636
1
W
King Arthur
7,486
499
69
5
0
269,044
0
W
Persephone
7,761
517
72
5
0
277,362
1
W
Vamana
7,394
493
41
3
0
268,976
1
L
Anubis
9,937
662
135
9
0
240,294
4
W
Sol
9,700
647
82
5
0
251,616
3
L
Bacchus
6,664
444
27
2
0
267,504
2
L
Merlin
5,517
368
26
2
0
223,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role