Player Matchup

Hachiman
Hachiman
I__Kioshi073__I
Hachiman
Level 27
God Stats
23W - 11L
1,500 SR
Queue Stats
75W - 74L
1,312 Elo+
Party 2
Hercules
Hercules
Im-60fps_L2_R2
Hercules
Level 13
God Stats
4W - 4L
1,400 SR
Queue Stats
70W - 53L
1,442 Elo+
Solo
Nemesis
Nemesis
Itraxii
Nemesis
Level 5
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 4L
1,485 Elo+
Solo
Nike
Nike
MG_MrLion
Nike
Level 12
God Stats
1W - 2L
1,272 SR
Queue Stats
136W - 124L
1,226 Elo+
Party 2
Scylla
Scylla
xDeadly_Escanor
Scylla
Level 8
God Stats
19W - 4L
1,895 SR
Queue Stats
180W - 98L
1,598 Elo+
Solo
Team Averages
Level 13
1,554 SR
1,413 Elo+

VS

Team Averages
Level 11
1,723 SR
1,710 Elo+
Ymir
Ymir
FiLiMoNx77
Ymir
Level 29
God Stats
16W - 11L
1,564 SR
Queue Stats
243W - 195L
1,518 Elo+
Solo
Bellona
Bellona
Gotteggnveren
Bellona
Level 4
God Stats
5W - 1L
1,918 SR
Queue Stats
14W - 5L
1,870 Elo+
Party 1
Zeus
Zeus
Simiiiiitttci
Zeus
Level 4
God Stats
1W - 2L
1,749 SR
Queue Stats
39W - 10L
1,870 Elo+
Party 1
Danzaburou
Danzaburou
dimason4ik_0
Danzaburou
Level 16
God Stats
42W - 22L
1,568 SR
Queue Stats
110W - 98L
1,421 Elo+
Solo
Athena
Athena
porfekathena
Athena
Level 4
God Stats
4W - 1L
1,817 SR
Queue Stats
37W - 9L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
2 / 6 / 12
11,861
516
9,993
14,418
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
17
9 / 4 / 13
13,368
581
16,247
27,977
25,931
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
Itraxii
Nemesis
16
2 / 9 / 5
10,918
475
6,596
18,561
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
16
0 / 7 / 3
10,845
472
6,836
17,270
9,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 2 / 5
14,877
647
22,860
12,882
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
6,841
297
1,127
4,761
1,495
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
14
1 / 7 / 9
9,443
411
6,617
20,812
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
14 / 7 / 7
13,254
576
27,142
15,565
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
dimason4ik_0
Danzaburou
17
3 / 6 / 8
11,002
478
8,539
18,770
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
19
8 / 5 / 15
12,824
558
15,382
24,044
10,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
67
28
Kills
27
28
Deaths
28
38
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Bellona
1
7
9
0.79
W
Hachiman
2
6
12
1.33
W
Hercules
9
4
13
3.88
W
Nemesis
Itraxii
Nemesis
2
9
5
0.5
W
Nike
0
7
3
0.21
L
14
7
7
2.5
L
Danzaburou
dimason4ik_0
Danzaburou
3
6
8
1.17
L
Athena
8
5
15
3.1
W
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,532
Damage
58,807
91,108
Taken
83,952
53,041
Mitigated
36,583
21,779
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,127
448
0
657
4,761
1,495
0
405
4,332
6,800
0
L
Bellona
6,617
1,249
147
2,615
20,812
12,232
0
5,512
15,171
0
27,999
W
Hachiman
9,993
4,767
279
2,665
14,418
5,366
8,400
8,741
5,677
0
74,576
W
Hercules
16,247
2,627
668
10,169
27,977
25,931
1,261
14,490
13,487
6,245
37,340
W
Nemesis
Itraxii
Nemesis
6,596
1,085
0
4,746
18,561
6,951
0
8,649
9,912
0
46,405
W
Nike
6,836
1,866
0
251
17,270
9,302
3,315
6,116
11,154
0
62,272
L
27,142
733
0
657
15,565
5,373
0
5,462
9,878
94,665
0
L
Danzaburou
dimason4ik_0
Danzaburou
8,539
3,440
0
5,080
18,770
7,026
1,463
5,376
13,226
0
60,788
L
Athena
15,382
5,458
150
4,425
24,044
10,457
0
7,732
16,144
63,795
0
W
22,860
457
0
3,001
12,882
5,491
2,387
5,655
7,227
113,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,869
Gold Earned
53,364
494
Minions Killed
394
0
Camps Cleared
0
2,107,936
Distance Traveled
1,780,939
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,841
297
11
0
0
141,965
0
L
Bellona
9,443
411
33
1
0
429,881
0
W
Hachiman
11,861
516
114
5
0
380,156
1
W
Hercules
13,368
581
45
2
0
440,819
3
W
Nemesis
10,918
475
68
3
0
434,073
0
W
Nike
10,845
472
98
4
0
405,173
0
L
Zeus
13,254
576
156
7
0
393,192
2
L
Danzaburou
11,002
478
88
4
0
344,197
1
L
Athena
12,824
558
106
5
0
471,704
2
W
Scylla
14,877
647
169
7
0
447,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role