Player Matchup

Tiamat
Tiamat
RagingAsian16
Tiamat
Level 128
God Stats
8W - 2L
1,793 SR
Queue Stats
29W - 22L
1,614 Elo+
Party 1
Cernunnos
Cernunnos
TobyOnHook
Cernunnos
Level 15
God Stats
15W - 12L
1,557 SR
Queue Stats
33W - 25L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
XTwink_In_HellX
Nu Wa
Level 15
God Stats
15W - 7L
1,709 SR
Queue Stats
20W - 16L
1,614 Elo+
Party 1
Yemoja
Yemoja
salem-0420
Yemoja
Level 29
God Stats
63W - 76L
1,568 SR
Queue Stats
1,068W - 1,192L
1,647 Elo+
Solo
Neith
Neith
xRAEV3
Neith
Level 18
God Stats
1W - 0L
1,699 SR
Queue Stats
9W - 17L
1,469 Elo+
Solo
Team Averages
Level 41
1,666 SR
1,585 Elo+

VS

Team Averages
Level 22
1,695 SR
1,645 Elo+
Ymir
Ymir
GibsonAK907
Ymir
Level 25
God Stats
54W - 30L
1,670 SR
Queue Stats
683W - 677L
1,610 Elo+
Solo
Olorun
Olorun
Richie_XotiX
Olorun
Level 4
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo
Cernunnos
Cernunnos
TheSystemXOxoXx
Cernunnos
Level 24
God Stats
5W - 5L
1,780 SR
Queue Stats
40W - 32L
1,795 Elo+
Solo
Arachne
Arachne
iaasc1
Arachne
Level 27
God Stats
2W - 2L
1,580 SR
Queue Stats
50W - 62L
1,539 Elo+
Solo
Ah Puch
Ah Puch
tower_of_pachi
Ah Puch
Level 30
God Stats
1W - 1L
1,749 SR
Queue Stats
317W - 329L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 11
12,547
1,046
21,398
10,137
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
TobyOnHook
Cernunnos
18
5 / 0 / 12
11,363
947
17,433
13,369
5,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 0 / 13
10,714
893
17,364
4,012
1,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
salem-0420
Yemoja
18
3 / 0 / 12
12,067
1,006
8,322
10,815
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
xRAEV3
Neith
19
7 / 1 / 11
12,139
1,012
26,083
8,481
3,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

234

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,071
839
9,136
26,561
26,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
16
0 / 4 / 0
9,917
826
3,401
15,678
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
TheSystemXOxoXx
Cernunnos
16
0 / 6 / 0
9,703
809
11,477
21,179
9,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
iaasc1
Arachne
15
0 / 6 / 0
9,469
789
2,920
19,919
13,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 1 / 0
10,206
851
16,907
12,447
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
2
22
Kills
1
1
Deaths
22
59
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
0
11
11.5
L
Olorun
0
4
0
0
L
Cernunnos
TheSystemXOxoXx
Cernunnos
0
6
0
0
W
Cernunnos
TobyOnHook
Cernunnos
5
0
12
11
W
1
0
13
7.5
L
Arachne
iaasc1
Arachne
0
6
0
0
W
Yemoja
salem-0420
Yemoja
3
0
12
9
L
1
1
0
1
W
Neith
xRAEV3
Neith
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,600
Damage
43,841
46,814
Taken
95,784
32,854
Mitigated
61,447
16,414
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,136
288
0
900
26,561
26,331
0
11,883
14,678
31,112
0
W
21,398
2,141
1,262
4,418
10,137
12,891
0
5,520
4,210
30,282
0
L
Olorun
3,401
1,087
822
4,451
15,678
7,615
0
7,142
8,536
24,094
0
L
Cernunnos
TheSystemXOxoXx
Cernunnos
11,477
5,912
0
5,156
21,179
9,196
0
11,522
9,657
0
42,779
W
Cernunnos
TobyOnHook
Cernunnos
17,433
9,014
0
126
13,369
5,888
0
8,246
4,617
0
32,165
W
17,364
6,266
0
107
4,012
1,658
0
2,185
1,659
45,989
0
L
Arachne
iaasc1
Arachne
2,920
2,060
0
3,266
19,919
13,259
0
9,822
10,097
0
13,656
W
Yemoja
salem-0420
Yemoja
8,322
1,236
4,945
2,273
10,815
8,865
0
6,688
3,579
26,936
0
L
16,907
113
0
730
12,447
5,046
0
6,715
5,732
52,287
0
W
Neith
xRAEV3
Neith
26,083
15,826
331
2,952
8,481
3,552
0
4,792
3,305
0
52,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,830
Gold Earned
49,366
282
Minions Killed
284
6
Camps Cleared
5
1,065,981
Distance Traveled
1,014,619
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,071
839
59
5
0
210,833
0
W
Tiamat
12,547
1,046
28
2
1
236,989
0
L
Olorun
9,917
826
40
3
2
182,927
0
L
Cernunnos
9,703
809
71
6
0
183,464
0
W
Cernunnos
11,363
947
45
4
2
237,811
0
W
Nu Wa
10,714
893
83
7
1
197,111
0
L
Arachne
9,469
789
28
2
2
217,364
0
W
Yemoja
12,067
1,006
52
4
0
187,486
2
L
Ah Puch
10,206
851
86
7
1
220,031
0
W
Neith
12,139
1,012
74
6
2
206,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role