Player Matchup

Erlang Shen
Erlang Shen
Dracô
Erlang Shen
Level 159
God Stats
9W - 2L
1,869 SR
Queue Stats
691W - 357L
1,770 Elo+
Party 1
Danzaburou
Danzaburou
F4un
Danzaburou
Level 145
God Stats
23W - 7L
2,022 SR
Queue Stats
317W - 122L
1,804 Elo+
Party 1
Mulan
Mulan
Lightrekt
Mulan
Level 106
God Stats
38W - 12L
1,824 SR
Queue Stats
1,086W - 561L
1,821 Elo+
Party 1
Odin
Odin
Sakulo
Odin
Level 36
God Stats
3W - 1L
1,858 SR
Queue Stats
512W - 268L
1,830 Elo+
Party 1
Scylla
Scylla
Zijf
Scylla
Level 120
God Stats
1W - 1L
1,248 SR
Queue Stats
21W - 24L
1,611 Elo+
Party 1
Team Averages
Level 113
1,764 SR
1,767 Elo+

VS

Team Averages
Level 53
1,696 SR
1,458 Elo+
Chiron
Chiron
CakeBreaker
Chiron
Level 25
God Stats
2W - 1L
1,698 SR
Queue Stats
8W - 14L
1,436 Elo+
Party 2
Nemesis
Nemesis
CäptaínDävyJones
Nemesis
Level 49
God Stats
3W - 7L
1,880 SR
Queue Stats
572W - 555L
1,636 Elo+
Solo
He Bo
He Bo
DisTrAcKs-_
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,185 Elo+
Solo
Jormungandr
Jormungandr
PheeAlves
Jormungandr
Level 28
God Stats
3W - 1L
1,900 SR
Queue Stats
25W - 30L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
dubrownie
Hun Batz
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dracô
Erlang Shen
6
0 / 0 / 4
3,700
740
943
1,849
569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
F4un
Danzaburou
7
3 / 0 / 1
4,324
865
3,140
1,701
372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Lightrekt
Mulan
6
0 / 1 / 1
3,498
700
2,532
4,064
1,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
Sakulo
Odin
6
2 / 0 / 2
4,084
817
976
1,814
513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Zijf
Scylla
7
4 / 0 / 0
4,179
836
1,205
1,524
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
4
0 / 2 / 0
3,074
615
747
2,936
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 1 / 0
3,613
723
3,339
4,508
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 4 / 0
2,876
575
454
3,012
586
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
PheeAlves
Jormungandr
1
0 / 0 / 0
2,555
511
0
114
32
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
dubrownie
Hun Batz
5
0 / 2 / 1
3,164
633
665
2,972
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
2
0
0
L
1
1
0
1
L
0
4
0
0
W
Erlang Shen
Dracô
Erlang Shen
0
0
4
2
W
Danzaburou
F4un
Danzaburou
3
0
1
3.5
W
Mulan
Lightrekt
Mulan
0
1
1
0.5
L
Jormungandr
PheeAlves
Jormungandr
0
0
0
0
W
Odin
Sakulo
Odin
2
0
2
3
W
Scylla
Zijf
Scylla
4
0
0
4
L
Hun Batz
dubrownie
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,796
Damage
5,205
10,952
Taken
13,542
3,694
Mitigated
2,737
4,627
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
747
489
0
1,058
2,936
354
0
0
2,936
0
7,086
L
3,339
1,982
0
2,710
4,508
1,085
0
167
4,301
0
15,058
L
454
0
99
609
3,012
586
0
525
2,443
5,447
0
W
Erlang Shen
Dracô
Erlang Shen
943
574
0
652
1,849
569
0
0
1,849
0
15,112
W
Danzaburou
F4un
Danzaburou
3,140
1,830
0
741
1,701
372
372
0
1,701
0
19,419
W
Mulan
Lightrekt
Mulan
2,532
871
0
1,832
4,064
1,905
0
0
4,064
0
12,980
L
Jormungandr
PheeAlves
Jormungandr
0
0
0
60
114
32
0
0
114
401
0
W
Odin
Sakulo
Odin
976
96
0
682
1,814
513
226
182
1,632
0
6,209
W
Scylla
Zijf
Scylla
1,205
235
0
720
1,524
335
146
272
1,252
15,431
0
L
Hun Batz
dubrownie
Hun Batz
665
169
0
512
2,972
680
0
373
2,543
0
6,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,785
Gold Earned
15,282
157
Minions Killed
89
0
Camps Cleared
0
503,312
Distance Traveled
403,671
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,074
615
20
4
0
73,233
1
L
Nemesis
3,613
723
35
7
0
102,708
0
L
He Bo
2,876
575
9
2
0
83,257
0
W
Erlang Shen
3,700
740
38
8
0
104,755
1
W
Danzaburou
4,324
865
40
8
0
92,894
0
W
Mulan
3,498
700
28
6
0
101,866
0
L
Jormungandr
2,555
511
1
0
0
44,740
0
W
Odin
4,084
817
15
3
0
102,642
1
W
Scylla
4,179
836
36
7
0
101,155
2
L
Hun Batz
3,164
633
24
5
0
99,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role