Player Matchup

He Bo
He Bo
KORPR21
He Bo
Level 69
God Stats
4W - 11L
1,403 SR
Queue Stats
131W - 192L
1,275 Elo+
Party 1
Bellona
Bellona
ShadowLordBaron
Bellona
Level 66
God Stats
18W - 41L
1,297 SR
Queue Stats
131W - 225L
1,291 Elo+
Party 1
Da Ji
Da Ji
tarzzzannn
Da Ji
Level 47
God Stats
18W - 28L
1,260 SR
Queue Stats
120W - 204L
1,317 Elo+
Party 1
Team Averages
Level 61
1,320 SR
1,294 Elo+

VS

Team Averages
Level 95
1,390 SR
1,450 Elo+
Tiamat
Tiamat
CLNeal1
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
FallenAEIOwnU
Danzaburou
Level 103
God Stats
0W - 4L
1,170 SR
Queue Stats
10W - 13L
1,473 Elo+
Party 2
Khepri
Khepri
Lance_685
Khepri
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 53L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KORPR21
He Bo
14
4 / 2 / 6
10,428
652
11,715
13,805
4,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 7 / 3
9,880
618
5,681
15,311
11,789
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
14
6 / 2 / 6
10,666
667
15,206
15,641
8,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CLNeal1
Tiamat
12
2 / 5 / 9
9,715
607
6,029
10,223
7,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FallenAEIOwnU
Danzaburou
12
8 / 7 / 3
10,990
687
15,851
13,087
5,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Lance_685
Khepri
13
1 / 1 / 8
10,043
628
8,891
13,185
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
13
Kills
11
11
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CLNeal1
Tiamat
2
5
9
1.3
L
Danzaburou
FallenAEIOwnU
Danzaburou
8
7
3
1.36
W
He Bo
KORPR21
He Bo
4
2
6
3.5
L
Khepri
Lance_685
Khepri
1
1
8
5
W
3
7
3
0.64
W
Da Ji
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,602
Damage
30,771
44,757
Taken
36,495
24,771
Mitigated
27,325
12,826
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CLNeal1
Tiamat
6,029
681
441
1,566
10,223
7,454
0
2,457
7,766
22,550
0
L
Danzaburou
FallenAEIOwnU
Danzaburou
15,851
8,743
746
1,678
13,087
5,148
0
3,676
9,411
0
42,767
W
He Bo
KORPR21
He Bo
11,715
1,244
1,734
4,532
13,805
4,781
1,902
5,055
8,750
42,287
0
L
Khepri
Lance_685
Khepri
8,891
610
0
780
13,185
14,723
0
5,586
7,599
31,758
0
W
5,681
1,924
735
1,088
15,311
11,789
537
4,405
10,906
0
16,679
W
Da Ji
15,206
4,924
834
3,903
15,641
8,201
1,404
5,468
10,173
0
38,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
30,748
124
Minions Killed
129
0
Camps Cleared
0
802,321
Distance Traveled
711,537
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,715
607
32
2
0
243,847
0
L
Danzaburou
10,990
687
58
4
0
205,833
1
W
He Bo
10,428
652
53
3
0
258,466
0
L
Khepri
10,043
628
39
2
0
261,857
0
W
Bellona
9,880
618
26
2
0
237,356
0
W
Da Ji
10,666
667
45
3
0
306,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role