Player Matchup

Artemis
Artemis
FireKasai96
Artemis
Level 26
God Stats
2W - 4L
1,374 SR
Queue Stats
6W - 12L
1,208 Elo+
Party 3
Ullr
Ullr
MeltedIceCreamGG
Ullr
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
260W - 225L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
NotRomzy
Cabrakan
Level 17
God Stats
6W - 10L
1,141 SR
Queue Stats
72W - 58L
1,579 Elo+
Solo
Tiamat
Tiamat
Traxion456
Tiamat
Level 29
God Stats
1W - 3L
1,478 SR
Queue Stats
28W - 28L
1,352 Elo+
Party 3
Olorun
Olorun
WildNomad17
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
326W - 286L
1,440 Elo+
Party 1
Team Averages
Level 29
1,399 SR
1,404 Elo+

VS

Team Averages
Level 34
1,560 SR
1,557 Elo+
Cthulhu
Cthulhu
CptTeemoOnDuty
Cthulhu
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EricDaDragon
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,730 Elo+
Party 2
Ares
Ares
NaiNaeChi
Ares
Level 24
God Stats
6W - 1L
1,471 SR
Queue Stats
167W - 152L
1,528 Elo+
Solo
Discordia
Discordia
Whitelion112
Discordia
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,373 Elo+
Solo
Tsukuyomi
Tsukuyomi
xSuanfonson
Tsukuyomi
Level 28
God Stats
3W - 0L
1,827 SR
Queue Stats
26W - 18L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FireKasai96
Artemis
15
2 / 11 / 2
9,681
880
7,519
17,813
6,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 3
9,390
854
10,737
14,751
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
NotRomzy
Cabrakan
15
2 / 6 / 5
10,795
981
10,296
21,372
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Traxion456
Tiamat
16
0 / 8 / 4
9,392
854
8,423
16,883
8,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
16
3 / 4 / 2
10,174
925
10,172
12,752
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

87

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 22
10,403
946
13,777
15,113
18,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 0 / 17
12,248
1,113
19,776
9,080
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
16
1 / 0 / 13
9,656
878
3,670
9,422
5,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Whitelion112
Discordia
17
3 / 2 / 16
10,801
982
9,289
5,155
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
xSuanfonson
Tsukuyomi
19
18 / 3 / 12
14,056
1,278
33,251
13,285
6,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
7
Kills
32
32
Deaths
7
16
Assists
80
Player
Kills
Deaths
Assists
KDA
W
1
2
22
6
W
9
0
17
17.5
L
Artemis
FireKasai96
Artemis
2
11
2
0.27
L
0
3
3
0.5
W
Ares
1
0
13
7.5
L
Cabrakan
NotRomzy
Cabrakan
2
6
5
0.75
L
Tiamat
Traxion456
Tiamat
0
8
4
0.25
W
Discordia
Whitelion112
Discordia
3
2
16
5.5
L
Olorun
3
4
2
1
W
Tsukuyomi
xSuanfonson
Tsukuyomi
18
3
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,147
Damage
79,763
83,571
Taken
52,055
45,320
Mitigated
37,115
12,315
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,777
1,096
83
450
15,113
18,854
0
7,823
7,290
23,219
0
W
19,776
11,653
0
4,742
9,080
4,209
0
3,821
5,259
0
43,032
L
Artemis
FireKasai96
Artemis
7,519
2,836
0
1,275
17,813
6,094
0
4,598
12,897
0
23,352
L
10,737
4,375
0
1,781
14,751
5,264
0
3,950
10,490
0
33,102
W
Ares
3,670
32
0
1,899
9,422
5,722
0
6,743
2,679
5,281
0
L
Cabrakan
NotRomzy
Cabrakan
10,296
792
0
2,055
21,372
20,924
0
5,773
15,187
13,883
0
L
Tiamat
Traxion456
Tiamat
8,423
657
0
2,364
16,883
8,181
0
6,136
10,352
23,530
0
W
Discordia
Whitelion112
Discordia
9,289
548
0
55
5,155
2,239
0
3,032
2,123
25,048
0
L
Olorun
10,172
3,934
1,457
3,383
12,752
4,857
0
4,574
7,909
36,752
0
W
Tsukuyomi
xSuanfonson
Tsukuyomi
33,251
9,630
0
860
13,285
6,091
0
7,472
5,813
0
63,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,432
Gold Earned
57,164
183
Minions Killed
215
5
Camps Cleared
8
902,211
Distance Traveled
976,072
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,403
946
28
3
1
191,961
1
W
Neith
12,248
1,113
81
7
0
187,553
0
L
Artemis
9,681
880
30
3
1
133,077
0
L
Ullr
9,390
854
52
5
3
200,894
1
W
Ares
9,656
878
2
0
0
176,539
0
L
Cabrakan
10,795
981
5
0
0
180,490
0
L
Tiamat
9,392
854
32
3
0
201,810
1
W
Discordia
10,801
982
51
5
3
181,598
0
L
Olorun
10,174
925
64
6
1
185,940
0
W
Tsukuyomi
14,056
1,278
53
5
4
238,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role