Player Matchup

Ares
Ares
 
Ares
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DiegoDWT03
Tiamat
Level 134
God Stats
11W - 13L
1,570 SR
Queue Stats
116W - 94L
1,585 Elo+
Party 1
Erlang Shen
Erlang Shen
GabrielLinX
Erlang Shen
Level 28
God Stats
28W - 21L
1,585 SR
Queue Stats
482W - 492L
1,505 Elo+
Party 1
Ra
Ra
thecolonicbore2
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 84
1,531 SR
1,518 Elo+

VS

Team Averages
Level 61
1,492 SR
1,412 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ClapCheeks4ever
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,087 Elo+
Party 2
Tiamat
Tiamat
Meechie314
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
SaltedBihhh
Apollo
Level 86
God Stats
9W - 14L
1,500 SR
Queue Stats
103W - 112L
1,470 Elo+
Party 2
Mulan
Mulan
daTank170
Mulan
Level 44
God Stats
15W - 25L
1,462 SR
Queue Stats
98W - 87L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 0 / 5
9,220
542
4,454
10,566
8,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
 
Cupid
14
3 / 0 / 5
8,537
502
6,704
8,035
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
DiegoDWT03
Tiamat
17
6 / 0 / 2
10,306
606
10,449
8,976
9,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
GabrielLinX
Erlang Shen
15
3 / 0 / 0
9,102
535
2,089
11,352
8,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 3 / 4
9,667
569
8,396
8,253
6,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 6 / 1
5,925
349
4,200
9,715
2,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
6,915
407
1,661
8,681
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Meechie314
Tiamat
12
0 / 1 / 0
7,559
445
3,710
7,039
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
9
0 / 3 / 0
5,961
351
5,008
10,101
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
daTank170
Mulan
14
3 / 5 / 0
7,878
463
6,353
15,809
13,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
19
Kills
3
3
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
5
5.5
W
Cupid
 
Cupid
3
0
5
5.5
L
Danzaburou
 
Danzaburou
0
6
1
0.08
L
0
4
0
0
W
Tiamat
DiegoDWT03
Tiamat
6
0
2
7
W
Erlang Shen
GabrielLinX
Erlang Shen
3
0
0
3
L
Tiamat
Meechie314
Tiamat
0
1
0
0
L
Apollo
0
3
0
0
L
Mulan
daTank170
Mulan
3
5
0
0.6
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,092
Damage
20,932
47,182
Taken
51,345
37,764
Mitigated
28,027
22,864
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,454
238
0
1,895
10,566
8,910
239
1,011
9,555
26,896
0
W
Cupid
 
Cupid
6,704
3,071
353
5,109
8,035
3,433
2,373
650
7,385
0
45,115
L
Danzaburou
 
Danzaburou
4,200
1,093
0
2,111
9,715
2,999
0
4,419
5,194
0
23,768
L
1,661
87
0
1,030
8,681
4,425
0
2,656
6,003
14,740
0
W
Tiamat
DiegoDWT03
Tiamat
10,449
1,425
0
5,260
8,976
9,580
1,359
3,356
5,595
75,280
0
W
Erlang Shen
GabrielLinX
Erlang Shen
2,089
1,186
0
5,691
11,352
8,857
202
354
10,926
0
57,270
L
Tiamat
Meechie314
Tiamat
3,710
488
0
3,028
7,039
4,631
0
4,373
2,666
43,502
0
L
Apollo
5,008
1,719
0
3,752
10,101
2,798
0
4,126
5,937
0
33,098
L
Mulan
daTank170
Mulan
6,353
867
0
4,781
15,809
13,174
0
7,187
8,246
0
40,787
W
8,396
1,525
1,080
3,476
8,253
6,984
620
0
7,928
53,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
34,238
508
Minions Killed
319
0
Camps Cleared
0
1,630,755
Distance Traveled
1,371,346
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,220
542
42
2
0
344,494
10
W
Cupid
8,537
502
87
5
0
294,440
2
L
Danzaburou
5,925
349
34
2
0
292,285
0
L
Ganesha
6,915
407
11
1
0
282,950
1
W
Tiamat
10,306
606
161
9
0
321,214
0
W
Erlang Shen
9,102
535
108
6
0
367,880
4
L
Tiamat
7,559
445
109
6
0
226,443
5
L
Apollo
5,961
351
85
5
0
280,403
3
L
Mulan
7,878
463
80
5
0
289,265
6
W
Ra
9,667
569
110
6
0
302,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role