Player Matchup

King Arthur
King Arthur
Axel777V2
King Arthur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 68L
1,167 Elo+
Party 1
Cerberus
Cerberus
DragmireRose
Cerberus
Level 129
God Stats
4W - 1L
1,414 SR
Queue Stats
64W - 37L
1,719 Elo+
Party 1
Janus
Janus
Papa_Juicez
Janus
Level 10
God Stats
5W - 1L
1,940 SR
Queue Stats
16W - 5L
1,950 Elo+
Party 1
Team Averages
Level 52
1,618 SR
1,612 Elo+

VS

Team Averages
Level 77
1,512 SR
1,525 Elo+
Tiamat
Tiamat
DiVinE-PrOweSS
Tiamat
Level 110
God Stats
113W - 69L
1,544 SR
Queue Stats
757W - 546L
1,579 Elo+
Party 2
Xbalanque
Xbalanque
StictlyXPsycho
Xbalanque
Level 15
God Stats
0W - 2L
1,339 SR
Queue Stats
14W - 33L
1,395 Elo+
Solo
Cerberus
Cerberus
TheBattlebong
Cerberus
Level 105
God Stats
72W - 50L
1,655 SR
Queue Stats
232W - 180L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Axel777V2
King Arthur
8
1 / 1 / 3
6,102
610
1,669
5,189
3,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
DragmireRose
Cerberus
11
3 / 0 / 7
7,225
723
6,139
6,080
4,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 1 / 4
7,839
784
10,512
4,860
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,539
654
5,197
5,509
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
StictlyXPsycho
Xbalanque
8
0 / 5 / 1
5,917
592
4,000
7,592
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
TheBattlebong
Cerberus
8
1 / 4 / 1
6,631
663
3,083
9,200
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Axel777V2
King Arthur
1
1
3
2.5
L
1
1
1
1.5
W
Cerberus
DragmireRose
Cerberus
3
0
7
6.5
W
6
1
4
8
L
Xbalanque
StictlyXPsycho
Xbalanque
0
5
1
0.1
L
Cerberus
TheBattlebong
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,320
Damage
12,280
16,129
Taken
22,301
8,880
Mitigated
10,733
3,770
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Axel777V2
King Arthur
1,669
253
159
1,522
5,189
3,343
0
2,243
2,946
0
5,517
L
5,197
591
0
2,851
5,509
3,251
0
3,936
1,163
29,907
0
W
Cerberus
DragmireRose
Cerberus
6,139
355
0
1,431
6,080
4,154
0
2,777
3,303
18,418
0
W
10,512
136
0
658
4,860
1,383
0
3,291
1,569
34,566
0
L
Xbalanque
StictlyXPsycho
Xbalanque
4,000
1,769
258
2,080
7,592
1,850
93
5,828
1,281
0
13,261
L
Cerberus
TheBattlebong
Cerberus
3,083
45
0
1,632
9,200
5,632
0
5,735
2,928
12,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,166
Gold Earned
19,087
108
Minions Killed
111
0
Camps Cleared
0
562,444
Distance Traveled
501,226
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,102
610
6
1
0
187,552
0
L
Tiamat
6,539
654
58
6
0
195,602
1
W
Cerberus
7,225
723
40
4
0
201,621
0
W
Janus
7,839
784
62
6
0
173,271
5
L
Xbalanque
5,917
592
23
2
0
128,862
0
L
Cerberus
6,631
663
30
3
0
176,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role