Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
FreightTrainTrev
Xbalanque
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
QvoColors
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Stormydemon
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ra
Ra
whiitehot
Ra
Level 17
God Stats
1W - 0L
1,818 SR
Queue Stats
36W - 25L
1,532 Elo+
Party 2
Team Averages
Level 100
1,564 SR
1,506 Elo+

VS

Team Averages
Level 40
1,587 SR
1,709 Elo+
Pele
Pele
CALIKILLZx
Pele
Level 29
God Stats
2W - 1L
1,769 SR
Queue Stats
4W - 4L
1,785 Elo+
Party 1
Jormungandr
Jormungandr
DarkAlphaDragoon
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,785 Elo+
Party 1
Tiamat
Tiamat
JMB626
Tiamat
Level 77
God Stats
7W - 6L
1,666 SR
Queue Stats
43W - 24L
1,785 Elo+
Party 1
Artemis
Artemis
moonchild96
Artemis
Level 16
God Stats
7W - 6L
1,500 SR
Queue Stats
62W - 66L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
xColdEmbrace
Sun Wukong
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 15L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 3 / 7
6,350
794
3,227
5,221
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
13
2 / 2 / 8
7,177
897
7,908
5,725
2,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
QvoColors
Sun Wukong
13
5 / 0 / 5
8,268
1,034
6,894
9,313
4,985
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 7
6,731
841
2,757
8,170
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 1 / 4
6,790
849
4,401
3,201
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
7,708
964
3,128
6,710
2,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
DarkAlphaDragoon
Jormungandr
12
1 / 4 / 4
6,481
810
4,195
10,000
4,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
JMB626
Tiamat
12
1 / 0 / 2
5,620
703
6,375
4,072
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
moonchild96
Artemis
8
0 / 2 / 0
4,685
586
812
2,184
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
xColdEmbrace
Sun Wukong
11
1 / 2 / 3
5,913
739
3,398
6,898
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
11
Kills
9
9
Deaths
11
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
3
7
1.5
L
6
3
2
2.33
L
Jormungandr
DarkAlphaDragoon
Jormungandr
1
4
4
0.75
W
Xbalanque
2
2
8
3
L
Tiamat
JMB626
Tiamat
1
0
2
2
W
Sun Wukong
QvoColors
Sun Wukong
5
0
5
7.5
W
1
3
7
1.5
L
Artemis
moonchild96
Artemis
0
2
0
0
W
2
1
4
4
L
Sun Wukong
xColdEmbrace
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,187
Damage
17,908
31,630
Taken
29,864
15,735
Mitigated
15,940
10,958
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,227
626
0
740
5,221
2,738
0
1,051
4,104
0
12,055
L
3,128
880
0
258
6,710
2,258
0
673
5,959
0
14,842
L
Jormungandr
DarkAlphaDragoon
Jormungandr
4,195
903
204
634
10,000
4,750
0
2,941
6,981
19,581
0
W
Xbalanque
7,908
4,531
0
1,710
5,725
2,064
1,305
1,893
3,807
0
26,316
L
Tiamat
JMB626
Tiamat
6,375
659
0
1,511
4,072
3,505
0
789
3,195
18,191
0
W
Sun Wukong
QvoColors
Sun Wukong
6,894
2,396
0
3,826
9,313
4,985
455
3,930
5,308
0
28,307
W
2,757
872
0
2,451
8,170
4,683
136
3,530
4,540
5,980
0
L
Artemis
moonchild96
Artemis
812
296
0
0
2,184
640
0
109
1,999
0
3,112
W
4,401
579
1,156
1,075
3,201
1,265
494
933
2,243
22,019
0
L
Sun Wukong
xColdEmbrace
Sun Wukong
3,398
458
0
1,222
6,898
4,787
0
2,419
4,351
428
8,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
30,407
198
Minions Killed
119
10
Camps Cleared
4
795,947
Distance Traveled
649,951
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,350
794
22
3
5
167,988
2
L
Pele
7,708
964
28
4
0
174,687
0
L
Jormungandr
6,481
810
32
4
0
146,587
1
W
Xbalanque
7,177
897
52
7
2
149,644
1
L
Tiamat
5,620
703
37
5
2
155,084
0
W
Sun Wukong
8,268
1,034
54
7
2
172,926
1
W
Ymir
6,731
841
8
1
0
140,975
1
L
Artemis
4,685
586
5
1
1
33,846
0
W
Ra
6,790
849
62
8
1
164,414
0
L
Sun Wukong
5,913
739
17
2
1
139,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role