Player Matchup

Scylla
Scylla
GeraSenpai
Scylla
Level 16
God Stats
8W - 10L
1,235 SR
Queue Stats
72W - 71L
1,389 Elo+
Party 1
Ymir
Ymir
River9999
Ymir
Level 29
God Stats
5W - 3L
1,787 SR
Queue Stats
97W - 88L
1,647 Elo+
Solo
Danzaburou
Danzaburou
Shorty510
Danzaburou
Level 17
God Stats
26W - 18L
1,482 SR
Queue Stats
64W - 51L
1,401 Elo+
Party 1
Ra
Ra
dengmanoah23
Ra
Level 4
God Stats
1W - 3L
1,752 SR
Queue Stats
5W - 12L
1,777 Elo+
Solo
Tyr
Tyr
phantomgardenhoe
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,396 Elo+
Party 1
Team Averages
Level 15
1,551 SR
1,522 Elo+

VS

Team Averages
Level 16
1,598 SR
1,531 Elo+
Ullr
Ullr
Jrewzy
Ullr
Level 8
God Stats
28W - 34L
1,586 SR
Queue Stats
445W - 406L
1,616 Elo+
Solo
Anubis
Anubis
MusicDiscFar
Anubis
Level 11
God Stats
37W - 15L
1,711 SR
Queue Stats
91W - 67L
1,575 Elo+
Solo
Amaterasu
Amaterasu
Panconquessoo
Amaterasu
Level 18
God Stats
3W - 2L
1,660 SR
Queue Stats
45W - 37L
1,560 Elo+
Solo
Izanami
Izanami
WinnieThePotato
Izanami
Level 28
God Stats
4W - 2L
1,727 SR
Queue Stats
40W - 35L
1,650 Elo+
Solo
Ra
Ra
XxderpxX325
Ra
Level 17
God Stats
51W - 65L
1,306 SR
Queue Stats
53W - 73L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GeraSenpai
Scylla
8
0 / 6 / 1
4,647
465
1,747
5,467
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
10
3 / 0 / 2
6,487
649
2,019
6,930
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Shorty510
Danzaburou
7
2 / 3 / 1
4,897
490
3,779
5,347
1,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
1 / 5 / 1
5,254
525
1,844
4,954
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 1
4,173
417
1,473
5,747
3,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jrewzy
Ullr
9
2 / 0 / 1
5,393
539
4,199
3,105
760
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
7 / 1 / 2
7,099
710
6,917
5,004
2,111
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Panconquessoo
Amaterasu
11
4 / 2 / 3
6,395
640
3,205
8,148
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 0 / 1
5,861
586
3,965
5,080
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 4 / 1
4,991
499
1,416
5,277
1,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
18
18
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
GeraSenpai
Scylla
0
6
1
0.08
W
Ullr
Jrewzy
Ullr
2
0
1
2.5
W
Anubis
7
1
2
8
W
Amaterasu
Panconquessoo
Amaterasu
4
2
3
2.75
L
Ymir
3
0
2
4
L
Danzaburou
Shorty510
Danzaburou
2
3
1
0.83
W
4
0
1
4.5
W
1
4
1
0.38
L
1
5
1
0.3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,862
Damage
19,702
28,445
Taken
26,614
10,194
Mitigated
8,973
6,738
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
GeraSenpai
Scylla
1,747
176
0
198
5,467
1,014
0
2,959
2,252
16,389
0
W
Ullr
Jrewzy
Ullr
4,199
1,469
0
168
3,105
760
537
240
2,865
0
25,229
W
Anubis
6,917
759
0
2,472
5,004
2,111
846
2,051
2,801
42,189
0
W
Amaterasu
Panconquessoo
Amaterasu
3,205
1,131
0
3,839
8,148
3,183
389
1,225
6,850
0
31,961
L
Ymir
2,019
491
0
2,734
6,930
2,820
0
2,314
4,526
16,027
0
L
Danzaburou
Shorty510
Danzaburou
3,779
1,380
0
1,556
5,347
1,221
70
926
4,419
0
15,488
W
3,965
2,533
0
2,661
5,080
1,474
545
1,113
3,967
0
25,605
W
1,416
100
296
1,768
5,277
1,445
317
756
4,521
16,591
0
L
1,844
278
159
667
4,954
1,301
0
1,370
3,510
19,764
0
L
1,473
547
258
1,166
5,747
3,838
0
304
5,405
0
9,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
29,739
128
Minions Killed
278
0
Camps Cleared
0
804,911
Distance Traveled
891,712
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,647
465
20
2
0
143,410
0
W
Ullr
5,393
539
48
5
0
162,360
3
W
Anubis
7,099
710
82
8
0
169,028
3
W
Amaterasu
6,395
640
76
8
0
189,823
1
L
Ymir
6,487
649
28
3
0
179,363
0
L
Danzaburou
4,897
490
26
3
0
166,392
1
W
Izanami
5,861
586
42
4
0
156,917
3
W
Ra
4,991
499
30
3
0
213,584
1
L
Ra
5,254
525
35
4
0
154,653
0
L
Tyr
4,173
417
19
2
0
161,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role