Player Matchup

Anubis
Anubis
DB DiexKing
Anubis
Level 22
God Stats
1W - 3L
1,187 SR
Queue Stats
13W - 11L
1,611 Elo+
Party 2
Ymir
Ymir
GMC Dragon Slip
Ymir
Level 121
God Stats
2W - 1L
1,328 SR
Queue Stats
140W - 158L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
LACAYOVON
Baron Samedi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 57L
1,574 Elo+
Party 2
Tiamat
Tiamat
Myth0l0gical
Tiamat
Level 83
God Stats
7W - 4L
1,811 SR
Queue Stats
303W - 289L
1,456 Elo+
Solo
Thor
Thor
Rancho6od
Thor
Level 87
God Stats
29W - 22L
1,635 SR
Queue Stats
85W - 84L
1,558 Elo+
Party 2
Team Averages
Level 88
1,492 SR
1,543 Elo+

VS

Team Averages
Level 59
1,501 SR
1,553 Elo+
Thanatos
Thanatos
Desquise
Thanatos
Level 125
God Stats
8W - 4L
1,318 SR
Queue Stats
163W - 148L
1,713 Elo+
Solo
Nu Wa
Nu Wa
Hostile_Creeper
Nu Wa
Level 26
God Stats
32W - 28L
1,500 SR
Queue Stats
258W - 251L
1,522 Elo+
Party 1
Skadi
Skadi
SGToMurphy
Skadi
Level 42
God Stats
7W - 2L
1,703 SR
Queue Stats
339W - 320L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
iJealousCherie
Baron Samedi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 318L
1,512 Elo+
Party 1
Horus
Horus
shaggy_rufus
Horus
Level 17
God Stats
1W - 2L
1,483 SR
Queue Stats
172W - 167L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 3 / 3
7,145
476
2,481
3,654
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 7
7,417
494
4,359
9,149
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
LACAYOVON
Baron Samedi
14
3 / 1 / 3
8,449
563
5,417
5,782
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
2 / 0 / 2
8,464
564
6,581
4,377
8,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
17
8 / 0 / 5
9,786
652
10,428
10,188
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Desquise
Thanatos
9
0 / 5 / 3
6,346
423
4,225
10,147
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 0
6,217
414
2,417
5,729
1,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
12
2 / 3 / 1
7,186
479
3,664
6,654
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
iJealousCherie
Baron Samedi
14
0 / 3 / 0
7,649
510
3,719
11,003
5,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 2
6,480
432
1,028
8,289
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
3
4
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
3
3
0.83
L
Thanatos
Desquise
Thanatos
0
5
3
0.3
W
2
0
7
5.5
L
0
3
0
0
W
Baron Samedi
LACAYOVON
Baron Samedi
3
1
3
4.5
W
Tiamat
2
0
2
3
W
Thor
8
0
5
10.5
L
Skadi
2
3
1
0.83
L
Baron Samedi
iJealousCherie
Baron Samedi
0
3
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,266
Damage
15,053
33,150
Taken
41,822
22,771
Mitigated
16,550
14,400
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,481
43
0
918
3,654
1,128
0
0
3,654
38,089
0
L
Thanatos
Desquise
Thanatos
4,225
1,379
0
4,835
10,147
2,944
0
3,091
6,969
0
33,578
W
4,359
972
0
2,782
9,149
6,904
0
425
8,724
20,724
0
L
2,417
1,340
0
978
5,729
1,602
0
3,008
2,505
30,349
0
W
Baron Samedi
LACAYOVON
Baron Samedi
5,417
195
391
2,982
5,782
2,415
1,276
1,967
3,815
55,382
0
W
Tiamat
6,581
570
0
2,394
4,377
8,076
70
1,339
3,038
50,391
0
W
Thor
10,428
2,846
0
4,933
10,188
4,248
0
2,405
7,783
0
82,083
L
Skadi
3,664
1,255
0
1,905
6,654
2,096
0
1,947
4,707
0
34,796
L
Baron Samedi
iJealousCherie
Baron Samedi
3,719
323
157
4,816
11,003
5,316
0
5,488
5,475
49,321
0
L
1,028
641
701
3,030
8,289
4,592
0
4,953
3,328
0
6,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
33,878
508
Minions Killed
310
0
Camps Cleared
0
1,374,783
Distance Traveled
1,216,253
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,145
476
87
6
0
251,055
0
L
Thanatos
6,346
423
61
4
0
215,887
0
W
Ymir
7,417
494
22
1
0
282,049
0
L
Nu Wa
6,217
414
47
3
0
240,961
6
W
Baron Samedi
8,449
563
126
8
0
257,505
1
W
Tiamat
8,464
564
135
9
0
268,081
0
W
Thor
9,786
652
138
9
0
316,093
1
L
Skadi
7,186
479
73
5
0
241,296
4
L
Baron Samedi
7,649
510
108
7
0
230,054
4
L
Horus
6,480
432
21
1
0
288,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role