Player Matchup

Kumbhakarna
Kumbhakarna
Diamond V
DevilzOmen
Kumbhakarna
Diamond V
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 52L
2,116 MMR
Party 1
Apollo
Apollo
Diamond III
Docterslime
Apollo
Diamond III
Level 152
God Stats
10W - 3L
1,875 SR
Queue Stats
56W - 37L
2,319 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
Druidry
Ne Zha
Diamond IV
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
428W - 412L
2,236 MMR
Solo
Sobek
Sobek
Diamond III
KÒBE
Sobek
Diamond III
Level 58
God Stats
0W - 2L
1,299 SR
Queue Stats
52W - 42L
2,219 MMR
Solo
Agni
Agni
Diamond III
LightsBlunt
Agni
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,535 SR
2,078 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,807 SR
2,222 MMR
Erlang Shen
Erlang Shen
Diamond III
Arnufis
Erlang Shen
Diamond III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 51L
2,254 MMR
Party 2
Bakasura
Bakasura
Diamond III
Asuka
Bakasura
Diamond III
Level 155
God Stats
15W - 4L
1,937 SR
Queue Stats
57W - 36L
2,200 MMR
Solo
Nu Wa
Nu Wa
Diamond III
Minámi
Nu Wa
Diamond III
Level 160
God Stats
3W - 1L
1,746 SR
Queue Stats
401W - 384L
2,249 MMR
Party 2
Ymir
Ymir
Diamond IV
Redracon
Ymir
Diamond IV
Level 150
God Stats
3W - 2L
1,920 SR
Queue Stats
89W - 72L
2,225 MMR
Party 3
Xbalanque
Xbalanque
Diamond IV
Zexxet
Xbalanque
Diamond IV
Level 158
God Stats
8W - 0L
1,934 SR
Queue Stats
136W - 118L
2,184 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DevilzOmen
Kumbhakarna
14
2 / 4 / 11
9,806
446
4,383
20,361
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
20
6 / 2 / 5
12,960
589
15,368
20,745
10,273
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Druidry
Ne Zha
15
3 / 10 / 6
10,145
461
12,295
22,434
12,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
KÒBE
Sobek
19
3 / 4 / 3
12,029
547
8,798
20,110
19,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
8 / 8 / 10
12,274
558
16,625
21,151
9,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaPersephoneCu ChulainnSetJanus

VS

Bans
DanzaburouRavanaGuan YuHun BatzKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arnufis
Erlang Shen
19
7 / 8 / 9
13,444
611
9,637
22,143
11,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
Asuka
Bakasura
20
5 / 2 / 6
15,833
720
16,540
18,710
10,080
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Minámi
Nu Wa
20
5 / 6 / 9
14,541
661
25,058
12,643
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
4 / 6 / 12
12,604
573
7,502
22,587
21,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Zexxet
Xbalanque
20
7 / 1 / 10
14,691
668
21,343
16,847
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
74
22
Kills
28
28
Deaths
23
35
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arnufis
Erlang Shen
7
8
9
1.44
W
Bakasura
Asuka
Bakasura
5
2
6
4
L
Kumbhakarna
DevilzOmen
Kumbhakarna
2
4
11
1.88
L
Apollo
6
2
5
4.25
L
Ne Zha
Druidry
Ne Zha
3
10
6
0.6
L
Sobek
KÒBE
Sobek
3
4
3
1.13
L
8
8
10
1.63
W
Nu Wa
Minámi
Nu Wa
5
6
9
1.58
W
Ymir
4
6
12
1.67
W
Xbalanque
Zexxet
Xbalanque
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,469
Damage
80,080
104,801
Taken
92,930
70,970
Mitigated
56,667
35,589
Healing
31,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arnufis
Erlang Shen
9,637
5,083
0
4,124
22,143
11,487
4,802
6,093
16,004
0
80,568
W
Bakasura
Asuka
Bakasura
16,540
11,329
0
11,125
18,710
10,080
3,685
5,507
12,823
0
118,177
L
Kumbhakarna
DevilzOmen
Kumbhakarna
4,383
353
0
2,067
20,361
19,608
0
7,970
12,244
17,024
0
L
Apollo
15,368
10,413
0
7,139
20,745
10,273
0
6,369
14,082
0
106,658
L
Ne Zha
Druidry
Ne Zha
12,295
3,956
0
8,185
22,434
12,676
0
6,431
15,597
0
76,648
L
Sobek
KÒBE
Sobek
8,798
937
0
10,077
20,110
19,260
0
4,222
14,211
84,411
0
L
16,625
2,285
0
8,121
21,151
9,153
0
7,568
12,792
102,284
0
W
Nu Wa
Minámi
Nu Wa
25,058
3,449
494
3,234
12,643
4,773
1,540
6,861
5,708
129,577
0
W
Ymir
7,502
1,903
0
3,704
22,587
21,196
407
7,560
14,949
21,435
0
W
Xbalanque
Zexxet
Xbalanque
21,343
13,804
0
9,205
16,847
9,131
6,404
3,553
13,280
0
128,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,214
Gold Earned
71,113
645
Minions Killed
766
0
Camps Cleared
0
1,999,372
Distance Traveled
2,122,984
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,444
611
112
5
0
409,107
10
W
Bakasura
15,833
720
240
11
0
503,966
2
L
Kumbhakarna
9,806
446
9
0
0
414,360
6
L
Apollo
12,960
589
176
8
0
385,939
5
L
Ne Zha
10,145
461
121
6
0
391,332
5
L
Sobek
12,029
547
185
8
0
425,140
2
L
Agni
12,274
558
154
7
0
382,601
9
W
Nu Wa
14,541
661
198
9
0
393,837
5
W
Ymir
12,604
573
23
1
0
405,596
8
W
Xbalanque
14,691
668
193
9
0
410,478
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role