Player Matchup

Ymir
Ymir
BagOfWetCats
Ymir
Level 29
God Stats
31W - 20L
1,681 SR
Queue Stats
648W - 609L
1,589 Elo+
Solo
Baba Yaga
Baba Yaga
Choc Thunder248
Baba Yaga
Level 29
God Stats
5W - 1L
1,716 SR
Queue Stats
77W - 72L
1,689 Elo+
Solo
Cupid
Cupid
DarkAces0912
Cupid
Level 19
God Stats
1W - 0L
1,857 SR
Queue Stats
23W - 18L
1,662 Elo+
Solo
Arachne
Arachne
Dregnes
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,528 Elo+
Solo
Tiamat
Tiamat
SQUIDLAUNCHER37
Tiamat
Level 4
God Stats
2W - 0L
1,713 SR
Queue Stats
13W - 4L
1,772 Elo+
Solo
Team Averages
Level 17
1,693 SR
1,648 Elo+

VS

Team Averages
Level 19
1,602 SR
1,590 Elo+
Ra
Ra
ArtilleryBound
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,675 Elo+
Solo
Cupid
Cupid
JCpMVp
Cupid
Level 20
God Stats
4W - 4L
1,751 SR
Queue Stats
120W - 144L
1,383 Elo+
Solo
Chiron
Chiron
MrSmurf2658
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 12L
1,796 Elo+
Solo
Kali
Kali
RuSTY2SP0oKY
Kali
Level 25
God Stats
22W - 16L
1,549 SR
Queue Stats
65W - 60L
1,543 Elo+
Solo
Artio
Artio
eeeeerrrrr
Artio
Level 7
God Stats
7W - 6L
1,712 SR
Queue Stats
18W - 27L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 9
12,917
615
14,150
15,531
10,629
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Choc Thunder248
Baba Yaga
19
4 / 1 / 7
12,704
605
11,163
11,767
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 2 / 5
13,495
643
12,987
15,292
6,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Dregnes
Arachne
20
6 / 2 / 5
12,816
610
11,062
19,869
8,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 11 / 1
10,661
508
6,259
15,727
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,382
494
8,166
16,303
6,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
JCpMVp
Cupid
12
0 / 9 / 2
7,927
377
2,334
15,352
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
20
14 / 4 / 0
13,978
666
24,434
21,521
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 7 / 2
10,158
484
5,486
19,444
10,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
6
0 / 2 / 0
6,395
305
587
3,747
1,432
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
28
Kills
17
17
Deaths
29
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
6
1
9
10.5
W
Baba Yaga
Choc Thunder248
Baba Yaga
4
1
7
7.5
W
11
2
5
6.75
W
Arachne
Dregnes
Arachne
6
2
5
4.25
L
Cupid
JCpMVp
Cupid
0
9
2
0.11
L
Chiron
14
4
0
3.5
L
2
7
2
0.43
W
1
11
1
0.14
L
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,621
Damage
41,007
78,186
Taken
76,367
36,577
Mitigated
32,595
24,203
Healing
26,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,166
1,190
1,085
5,067
16,303
6,995
105
7,495
8,740
66,172
0
W
14,150
2,966
286
3,046
15,531
10,629
633
2,520
13,011
66,530
0
W
Baba Yaga
Choc Thunder248
Baba Yaga
11,163
621
0
3,437
11,767
5,168
2,168
1,833
9,934
74,441
0
W
12,987
8,834
771
6,591
15,292
6,354
8,865
2,158
13,134
0
102,778
W
Arachne
Dregnes
Arachne
11,062
8,089
0
8,438
19,869
8,984
741
2,242
17,485
0
111,272
L
Cupid
JCpMVp
Cupid
2,334
1,445
0
3,551
15,352
4,248
0
3,356
11,996
0
24,956
L
Chiron
24,434
11,839
252
10,591
21,521
9,158
5,338
10,362
10,527
0
104,379
L
5,486
2,476
243
3,964
19,444
10,762
202
9,172
10,201
0
73,960
W
6,259
449
0
1,634
15,727
5,442
478
0
15,727
39,794
0
L
Artio
587
63
198
1,261
3,747
1,432
0
587
3,160
7,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,593
Gold Earned
48,840
618
Minions Killed
469
0
Camps Cleared
0
2,028,267
Distance Traveled
1,440,629
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,382
494
117
6
0
343,406
1
W
Ymir
12,917
615
100
5
0
415,369
2
W
Baba Yaga
12,704
605
112
5
0
422,918
6
W
Cupid
13,495
643
167
8
0
374,358
0
W
Arachne
12,816
610
153
7
0
490,192
1
L
Cupid
7,927
377
39
2
0
297,201
2
L
Chiron
13,978
666
179
9
0
345,793
0
L
Kali
10,158
484
120
6
0
331,770
0
W
Tiamat
10,661
508
86
4
0
325,430
0
L
Artio
6,395
305
14
1
0
122,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role