Player Matchup

Danzaburou
Danzaburou
ILLEST D1ONYSUS
Danzaburou
Level 47
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 15L
1,110 Elo+
Party 1
Cthulhu
Cthulhu
Uncle Huevos
Cthulhu
Level 29
God Stats
3W - 4L
1,456 SR
Queue Stats
15W - 13L
1,456 Elo+
Party 1
Olorun
Olorun
iEZClutch
Olorun
Level 47
God Stats
2W - 1L
1,588 SR
Queue Stats
18W - 13L
1,468 Elo+
Party 1
Team Averages
Level 41
1,515 SR
1,345 Elo+

VS

Team Averages
Level 10
1,500 SR
1,483 Elo+
Cupid
Cupid
JLew2K
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Ra
Ra
K Threeze21
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 2
Cerberus
Cerberus
ScrubADubb151
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ILLEST D1ONYSUS
Danzaburou
15
7 / 2 / 14
12,083
755
11,397
13,936
5,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Uncle Huevos
Cthulhu
15
6 / 1 / 14
12,312
770
12,840
20,041
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
iEZClutch
Olorun
16
9 / 2 / 13
12,298
769
16,284
15,124
7,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JLew2K
Cupid
15
3 / 3 / 1
11,125
695
17,029
13,881
5,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 11 / 3
10,121
633
6,174
11,596
4,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
ScrubADubb151
Cerberus
11
0 / 10 / 1
9,168
573
8,719
24,879
26,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
22
Kills
4
5
Deaths
24
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ILLEST D1ONYSUS
Danzaburou
7
2
14
7
L
Cupid
JLew2K
Cupid
3
3
1
1.17
L
1
11
3
0.23
L
Cerberus
ScrubADubb151
Cerberus
0
10
1
0.05
W
Cthulhu
Uncle Huevos
Cthulhu
6
1
14
13
W
Olorun
iEZClutch
Olorun
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
31,922
49,101
Taken
50,356
28,424
Mitigated
35,758
22,096
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ILLEST D1ONYSUS
Danzaburou
11,397
6,539
1,718
4,669
13,936
5,309
1,277
4,267
9,669
0
64,660
L
Cupid
JLew2K
Cupid
17,029
7,861
409
4,372
13,881
5,361
602
9,467
4,414
0
60,692
L
6,174
700
319
630
11,596
4,368
0
6,617
4,979
23,330
0
L
Cerberus
ScrubADubb151
Cerberus
8,719
851
0
3,856
24,879
26,029
330
12,419
12,460
24,133
0
W
Cthulhu
Uncle Huevos
Cthulhu
12,840
1,166
2,343
8,128
20,041
15,676
127
5,905
14,136
32,053
0
W
Olorun
iEZClutch
Olorun
16,284
8,201
411
4,827
15,124
7,439
1,393
5,402
9,722
58,132
4,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
30,414
200
Minions Killed
167
0
Camps Cleared
0
825,474
Distance Traveled
717,236
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,083
755
67
4
0
260,017
0
L
Cupid
11,125
695
80
5
0
265,017
2
L
Ra
10,121
633
44
3
0
221,841
1
L
Cerberus
9,168
573
43
3
0
230,378
0
W
Cthulhu
12,312
770
57
4
0
315,129
0
W
Olorun
12,298
769
76
5
0
250,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role