Player Matchup

Tiamat
Tiamat
TMS Dinkleburg
Tiamat
Level 109
God Stats
1W - 2L
1,452 SR
Queue Stats
32W - 28L
1,603 Elo+
Party 2
Artio
Artio
VelociraptorNed
Artio
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,606 Elo+
Party 2
Odin
Odin
WaynePurkIe
Odin
Level 82
God Stats
0W - 1L
1,331 SR
Queue Stats
83W - 65L
1,699 Elo+
Party 2
Baron Samedi
Baron Samedi
wasabizz
Baron Samedi
Level 27
God Stats
0W - 1L
1,516 SR
Queue Stats
2W - 3L
1,601 Elo+
Party 2
Cernunnos
Cernunnos
xpicklejarx
Cernunnos
Level 17
God Stats
1W - 2L
1,720 SR
Queue Stats
2W - 2L
1,758 Elo+
Party 2
Team Averages
Level 71
1,504 SR
1,653 Elo+

VS

Team Averages
Level 106
1,584 SR
1,709 Elo+
Tsukuyomi
Tsukuyomi
Hellanu
Tsukuyomi
Level 157
God Stats
6W - 1L
1,505 SR
Queue Stats
33W - 22L
1,602 Elo+
Party 1
Tyr
Tyr
Kiwwi assado
Tyr
Level 26
God Stats
1W - 1L
1,328 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Tiamat
Tiamat
NightmareReborn
Tiamat
Level 160
God Stats
13W - 2L
1,859 SR
Queue Stats
93W - 49L
1,766 Elo+
Party 1
Scylla
Scylla
Raìn
Scylla
Level 160
God Stats
2W - 3L
1,725 SR
Queue Stats
52W - 39L
1,630 Elo+
Party 1
Yemoja
Yemoja
кискаэсминец
Yemoja
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 4L
2,049 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
9,203
708
11,420
15,945
17,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 8 / 8
9,030
695
5,830
17,866
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 7 / 1
7,968
613
3,027
13,590
5,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
wasabizz
Baron Samedi
14
5 / 8 / 3
9,984
768
9,171
11,599
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
xpicklejarx
Cernunnos
13
0 / 9 / 2
7,335
564
6,658
14,639
5,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hellanu
Tsukuyomi
20
18 / 0 / 14
13,764
1,059
17,893
8,884
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 7 / 11
9,818
755
5,218
16,208
10,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
9 / 1 / 26
12,135
933
22,486
9,402
7,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Raìn
Scylla
17
4 / 1 / 24
11,308
870
9,891
8,914
7,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 23
10,742
826
10,102
9,947
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
138
10
Kills
40
40
Deaths
10
20
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Hellanu
Tsukuyomi
18
0
14
25
W
4
7
11
1.36
W
9
1
26
22
W
Scylla
Raìn
Scylla
4
1
24
16
L
3
8
6
0.75
L
1
8
8
0.63
L
1
7
1
0.21
L
Baron Samedi
wasabizz
Baron Samedi
5
8
3
0.81
L
Cernunnos
xpicklejarx
Cernunnos
0
9
2
0.11
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,106
Damage
65,590
73,639
Taken
53,355
46,388
Mitigated
41,458
12,545
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Hellanu
Tsukuyomi
17,893
4,674
0
3,563
8,884
7,950
1,660
3,576
5,097
114
54,273
W
5,218
348
0
1,978
16,208
10,429
219
8,688
7,294
0
17,170
W
22,486
2,876
200
4,750
9,402
7,468
3,326
4,456
4,842
44,077
0
W
Scylla
Raìn
Scylla
9,891
1,512
0
1,820
8,914
7,126
1,771
4,281
4,431
35,110
0
L
11,420
1,555
0
3,709
15,945
17,165
42
9,615
5,876
39,275
0
L
5,830
744
1,215
3,686
17,866
13,872
0
10,224
7,106
15,674
0
L
3,027
457
438
1,066
13,590
5,096
0
8,502
4,948
0
23,012
L
Baron Samedi
wasabizz
Baron Samedi
9,171
396
1,109
348
11,599
5,154
0
5,278
6,069
17,789
0
L
Cernunnos
xpicklejarx
Cernunnos
6,658
3,271
0
974
14,639
5,101
540
7,751
6,471
0
23,619
W
10,102
2,500
2,337
821
9,947
8,485
405
4,783
5,022
26,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
57,767
246
Minions Killed
302
3
Camps Cleared
11
990,856
Distance Traveled
1,262,592
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,764
1,059
89
7
4
286,500
1
W
Tyr
9,818
755
26
2
1
222,943
0
W
Tiamat
12,135
933
65
5
2
278,148
1
W
Scylla
11,308
870
80
6
3
241,952
3
L
Tiamat
9,203
708
69
5
1
201,206
3
L
Artio
9,030
695
29
2
0
218,113
1
L
Odin
7,968
613
66
5
0
197,534
0
L
Baron Samedi
9,984
768
24
2
0
181,016
1
L
Cernunnos
7,335
564
58
4
2
192,987
1
W
Yemoja
10,742
826
42
3
1
233,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role