Player Matchup

Artemis
Artemis
FluxKillah
Artemis
Level 19
God Stats
42W - 45L
1,316 SR
Queue Stats
170W - 241L
1,250 Elo+
Party 1
Guan Yu
Guan Yu
GgEasy2136
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
932 Elo+
Party 2
Arachne
Arachne
Raycramon
Arachne
Level 29
God Stats
7W - 3L
1,754 SR
Queue Stats
92W - 97L
1,352 Elo+
Solo
Ymir
Ymir
UvularPlanet211
Ymir
Level 17
God Stats
61W - 57L
1,466 SR
Queue Stats
177W - 238L
1,297 Elo+
Party 1
Nemesis
Nemesis
toƒu
Nemesis
Level 4
God Stats
1W - 1L
1,213 SR
Queue Stats
1W - 2L
976 Elo+
Party 2
Team Averages
Level 15
1,450 SR
1,162 Elo+

VS

Team Averages
Level 9
1,547 SR
1,478 Elo+
Olorun
Olorun
DrakeEthan
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
IndureIce
Neith
Level 12
God Stats
2W - 1L
1,856 SR
Queue Stats
4W - 2L
1,549 Elo+
Solo
Tiamat
Tiamat
NeRv3ouss
Tiamat
Level 29
God Stats
7W - 14L
1,380 SR
Queue Stats
56W - 61L
1,339 Elo+
Solo
Tyr
Tyr
YaaD7
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Zh0ngl1
Kukulkan
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FluxKillah
Artemis
16
6 / 6 / 5
10,555
556
9,610
13,451
5,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
GgEasy2136
Guan Yu
18
4 / 0 / 2
11,053
582
4,623
8,201
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Raycramon
Arachne
14
4 / 2 / 3
9,677
509
3,559
17,021
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 8
10,214
538
4,703
15,375
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
toƒu
Nemesis
16
5 / 2 / 4
10,277
541
4,207
11,857
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DrakeEthan
Olorun
7
1 / 6 / 3
6,604
348
1,544
6,273
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
IndureIce
Neith
17
4 / 4 / 4
10,582
557
13,917
11,779
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
NeRv3ouss
Tiamat
15
7 / 6 / 0
9,560
503
12,251
13,560
7,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyr
YaaD7
Tyr
3
0 / 3 / 1
5,545
292
0
2,422
882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Zh0ngl1
Kukulkan
11
1 / 8 / 0
7,456
392
2,032
9,588
4,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
22
Kills
13
13
Deaths
27
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
DrakeEthan
Olorun
1
6
3
0.42
W
Artemis
FluxKillah
Artemis
6
6
5
1.42
W
Guan Yu
GgEasy2136
Guan Yu
4
0
2
5
L
Neith
IndureIce
Neith
4
4
4
1.5
L
Tiamat
NeRv3ouss
Tiamat
7
6
0
1.17
W
Arachne
Raycramon
Arachne
4
2
3
2.75
W
3
3
8
2.33
L
Tyr
YaaD7
Tyr
0
3
1
0.17
L
Kukulkan
Zh0ngl1
Kukulkan
1
8
0
0.13
W
Nemesis
toƒu
Nemesis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
29,744
65,905
Taken
43,622
37,025
Mitigated
18,816
19,011
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DrakeEthan
Olorun
1,544
1,495
0
853
6,273
1,286
0
1,127
5,121
7,442
0
W
Artemis
FluxKillah
Artemis
9,610
6,826
0
3,985
13,451
5,388
810
2,773
10,544
0
54,603
W
Guan Yu
GgEasy2136
Guan Yu
4,623
372
229
1,407
8,201
8,188
2,998
1,984
6,097
0
59,225
L
Neith
IndureIce
Neith
13,917
7,937
0
4,322
11,779
3,988
714
1,867
9,862
0
74,873
L
Tiamat
NeRv3ouss
Tiamat
12,251
444
0
3,808
13,560
7,865
397
887
12,588
43,339
0
W
Arachne
Raycramon
Arachne
3,559
2,268
0
8,352
17,021
6,020
632
2,056
14,829
0
60,790
W
4,703
1,247
0
2,251
15,375
12,907
353
3,521
11,742
40,286
0
L
Tyr
YaaD7
Tyr
0
0
0
0
2,422
882
60
320
2,102
0
2,237
L
Kukulkan
Zh0ngl1
Kukulkan
2,032
143
0
270
9,588
4,795
0
502
9,036
28,245
0
W
Nemesis
toƒu
Nemesis
4,207
1,272
0
2,787
11,857
4,522
1,746
4,669
6,866
0
44,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,776
Gold Earned
39,747
464
Minions Killed
277
0
Camps Cleared
0
1,782,645
Distance Traveled
1,218,323
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,604
348
10
1
0
172,039
3
W
Artemis
10,555
556
93
5
0
298,723
1
W
Guan Yu
11,053
582
127
7
0
398,582
0
L
Neith
10,582
557
144
8
0
333,225
0
L
Tiamat
9,560
503
71
4
0
298,569
4
W
Arachne
9,677
509
98
5
0
355,676
0
W
Ymir
10,214
538
65
3
0
321,461
1
L
Tyr
5,545
292
7
0
0
93,381
1
L
Kukulkan
7,456
392
45
2
0
321,109
0
W
Nemesis
10,277
541
81
4
0
408,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role