Player Matchup

Olorun
Olorun
CrZyAss1
Olorun
Level 23
God Stats
3W - 3L
1,847 SR
Queue Stats
28W - 25L
1,616 Elo+
Party 1
Discordia
Discordia
DocterRad
Discordia
Level 66
God Stats
2W - 3L
1,818 SR
Queue Stats
123W - 143L
1,427 Elo+
Party 1
Hercules
Hercules
NitoStayFly
Hercules
Level 123
God Stats
3W - 5L
1,910 SR
Queue Stats
194W - 214L
1,512 Elo+
Party 1
Team Averages
Level 71
1,858 SR
1,518 Elo+

VS

Team Averages
Level 60
1,458 SR
1,399 Elo+
Sol
Sol
Abrene
Sol
Level 155
God Stats
12W - 7L
1,663 SR
Queue Stats
88W - 68L
1,872 Elo+
Party 2
Cthulhu
Cthulhu
Lion Fiiish
Cthulhu
Level 8
God Stats
46W - 34L
1,268 SR
Queue Stats
176W - 221L
1,131 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Swedish Fiiish
Tsukuyomi
Level 17
God Stats
4W - 6L
1,444 SR
Queue Stats
21W - 21L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CrZyAss1
Olorun
17
3 / 12 / 12
15,141
606
8,549
30,427
10,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
DocterRad
Discordia
19
6 / 6 / 12
16,464
659
23,070
16,463
5,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
NitoStayFly
Hercules
20
12 / 1 / 7
16,881
675
27,530
33,087
37,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Abrene
Sol
20
9 / 2 / 7
16,789
672
28,088
21,131
8,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Lion Fiiish
Cthulhu
18
3 / 9 / 13
14,899
596
15,723
28,877
19,038
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Swedish Fiiish
Tsukuyomi
20
7 / 10 / 11
16,550
662
26,505
29,683
13,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
50
21
Kills
19
19
Deaths
21
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
Abrene
Sol
9
2
7
6.25
L
Olorun
CrZyAss1
Olorun
3
12
12
0.75
L
Discordia
DocterRad
Discordia
6
6
12
2
W
Cthulhu
Lion Fiiish
Cthulhu
3
9
13
1.06
L
Hercules
NitoStayFly
Hercules
12
1
7
15.5
W
Tsukuyomi
Swedish Fiiish
Tsukuyomi
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,149
Damage
70,316
79,977
Taken
79,691
53,553
Mitigated
41,016
34,020
Healing
29,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Abrene
Sol
28,088
4,251
0
13,465
21,131
8,340
2,690
9,163
11,968
142,963
0
L
Olorun
CrZyAss1
Olorun
8,549
4,553
333
7,779
30,427
10,186
334
15,738
14,689
53,779
0
L
Discordia
DocterRad
Discordia
23,070
950
1,427
3,928
16,463
5,690
595
10,341
6,122
57,950
0
W
Cthulhu
Lion Fiiish
Cthulhu
15,723
747
1,140
4,385
28,877
19,038
50
10,104
18,773
42,441
0
L
Hercules
NitoStayFly
Hercules
27,530
6,919
1,666
18,887
33,087
37,677
350
17,856
15,231
0
77,441
W
Tsukuyomi
Swedish Fiiish
Tsukuyomi
26,505
6,500
0
10,150
29,683
13,638
221
12,449
17,093
0
93,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,486
Gold Earned
48,238
214
Minions Killed
289
0
Camps Cleared
0
1,245,094
Distance Traveled
1,274,540
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,789
672
142
6
0
440,137
1
L
Olorun
15,141
606
66
3
0
335,290
0
L
Discordia
16,464
659
77
3
0
392,079
6
W
Cthulhu
14,899
596
57
2
0
401,554
0
L
Hercules
16,881
675
71
3
0
517,725
3
W
Tsukuyomi
16,550
662
90
4
0
432,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role