Player Matchup

Cthulhu
Cthulhu
Chicbulls2333__
Cthulhu
Level 29
God Stats
20W - 15L
1,609 SR
Queue Stats
76W - 59L
1,610 Elo+
Solo
Tiamat
Tiamat
Dynamicduo84
Tiamat
Level 8
God Stats
28W - 21L
1,509 SR
Queue Stats
55W - 45L
1,539 Elo+
Solo
Merlin
Merlin
IServerError
Merlin
Level 4
God Stats
1W - 2L
1,760 SR
Queue Stats
7W - 11L
1,749 Elo+
Solo
Cupid
Cupid
Mr_Criticism
Cupid
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 60L
1,603 Elo+
Solo
Yemoja
Yemoja
TropicalYeti280
Yemoja
Level 20
God Stats
7W - 11L
1,428 SR
Queue Stats
42W - 48L
1,555 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,611 Elo+

VS

Team Averages
Level 33
1,475 SR
1,535 Elo+
Tiamat
Tiamat
C For Creator
Tiamat
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Solo
Odin
Odin
SiltyMeteor1700
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,580 Elo+
Party 1
Jormungandr
Jormungandr
UEG Euphoria
Jormungandr
Level 105
God Stats
2W - 2L
1,384 SR
Queue Stats
34W - 36L
1,546 Elo+
Party 1
Pele
Pele
xRAEV3
Pele
Level 18
God Stats
6W - 9L
1,496 SR
Queue Stats
9W - 17L
1,428 Elo+
Solo
Thanatos
Thanatos
xTerminator_04
Thanatos
Level 29
God Stats
9W - 11L
1,494 SR
Queue Stats
89W - 77L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
10,021
911
15,595
16,387
7,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
16
3 / 6 / 4
10,918
993
14,931
14,435
10,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
15
0 / 7 / 3
9,539
867
5,904
12,638
5,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 12 / 2
10,022
911
9,610
23,767
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 2 / 6
11,531
1,048
6,114
15,891
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

62

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 19
12,130
1,103
24,676
12,656
13,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 19
11,194
1,018
11,169
13,631
13,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
UEG Euphoria
Jormungandr
18
6 / 2 / 21
11,617
1,056
14,197
11,244
11,618
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
xRAEV3
Pele
19
8 / 0 / 18
12,810
1,165
16,413
10,978
4,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
17
6 / 2 / 17
11,408
1,037
9,627
10,586
4,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
126
7
Kills
32
32
Deaths
7
19
Assists
94
Player
Kills
Deaths
Assists
KDA
W
9
1
19
18.5
L
1
5
4
0.6
L
Tiamat
3
6
4
0.83
L
Merlin
0
7
3
0.21
L
2
12
2
0.25
W
3
2
19
6.25
L
1
2
6
2
W
Jormungandr
UEG Euphoria
Jormungandr
6
2
21
8.25
W
Pele
xRAEV3
Pele
8
0
18
17
W
Thanatos
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,154
Damage
76,082
83,118
Taken
59,095
50,641
Mitigated
47,960
20,758
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,676
2,019
933
5,043
12,656
13,179
0
9,686
2,700
37,879
0
L
15,595
993
480
1,807
16,387
7,731
0
7,585
8,381
36,350
0
L
Tiamat
14,931
1,399
0
2,144
14,435
10,703
0
4,639
9,550
31,760
0
L
Merlin
5,904
1,196
0
0
12,638
5,896
0
6,476
5,910
28,465
0
L
9,610
3,924
1,820
4,171
23,767
9,501
0
10,285
12,923
0
15,111
W
11,169
1,380
0
425
13,631
13,455
0
9,317
4,144
0
19,409
L
6,114
1,074
7,525
2,811
15,891
16,810
0
8,561
6,941
15,686
0
W
Jormungandr
UEG Euphoria
Jormungandr
14,197
1,602
1,293
756
11,244
11,618
0
7,162
3,870
32,792
0
W
Pele
xRAEV3
Pele
16,413
4,446
243
4,115
10,978
4,802
0
6,864
3,934
0
41,829
W
Thanatos
9,627
2,728
1,923
6,911
10,586
4,906
0
8,443
1,903
0
18,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,031
Gold Earned
59,159
178
Minions Killed
195
3
Camps Cleared
5
1,001,373
Distance Traveled
1,124,662
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,130
1,103
37
3
2
228,042
0
L
Cthulhu
10,021
911
57
5
0
212,041
0
L
Tiamat
10,918
993
40
4
1
228,716
0
L
Merlin
9,539
867
46
4
2
181,104
1
L
Cupid
10,022
911
17
2
0
173,794
0
W
Odin
11,194
1,018
35
3
0
228,804
0
L
Yemoja
11,531
1,048
18
2
0
205,718
0
W
Jormungandr
11,617
1,056
41
4
1
179,364
0
W
Pele
12,810
1,165
62
6
2
250,473
0
W
Thanatos
11,408
1,037
20
2
0
237,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role