Player Matchup

Medusa
Medusa
ApexGod3969
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Discordia
Discordia
BakaMenaceXD
Discordia
Level 56
God Stats
2W - 2L
1,681 SR
Queue Stats
53W - 47L
1,640 Elo+
Party 2
Geb
Geb
GothborneGirl468
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,487 Elo+
Solo
Thanatos
Thanatos
RSTXYOLO
Thanatos
Level 22
God Stats
10W - 18L
1,435 SR
Queue Stats
53W - 46L
1,640 Elo+
Party 2
Ao Kuang
Ao Kuang
tozga
Ao Kuang
Level 17
God Stats
6W - 3L
1,709 SR
Queue Stats
36W - 39L
1,640 Elo+
Party 2
Team Averages
Level 20
1,565 SR
1,521 Elo+

VS

Team Averages
Level 22
1,704 SR
1,547 Elo+
King Arthur
King Arthur
ElijahTR3
King Arthur
Level 19
God Stats
10W - 6L
1,837 SR
Queue Stats
59W - 51L
1,548 Elo+
Party 1
Ymir
Ymir
PunkNotDead lml
Ymir
Level 29
God Stats
2W - 2L
1,756 SR
Queue Stats
3W - 4L
1,754 Elo+
Solo
Anubis
Anubis
REEEEEEEEE77
Anubis
Level 26
God Stats
9W - 2L
1,748 SR
Queue Stats
237W - 194L
1,550 Elo+
Party 1
Olorun
Olorun
zeetolion66
Olorun
Level 17
God Stats
2W - 0L
1,704 SR
Queue Stats
64W - 63L
1,467 Elo+
Party 3
Nemesis
Nemesis
きゃたぴ
Nemesis
Level 18
God Stats
23W - 30L
1,475 SR
Queue Stats
27W - 39L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
2
0 / 0 / 0
6,151
256
0
0
0
Discordia
BakaMenaceXD
Discordia
19
9 / 5 / 5
12,335
514
26,092
15,587
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 7
8,879
370
7,102
17,067
16,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
RSTXYOLO
Thanatos
17
9 / 9 / 5
11,692
487
17,396
20,100
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
tozga
Ao Kuang
16
6 / 5 / 4
10,807
450
14,451
22,144
7,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElijahTR3
King Arthur
16
4 / 7 / 7
11,864
494
6,695
21,595
14,380
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 6 / 7
11,585
483
2,031
15,650
9,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
17
11 / 8 / 3
12,894
537
17,937
21,997
9,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
20
6 / 3 / 6
14,412
601
18,341
23,682
8,618
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
きゃたぴ
Nemesis
17
2 / 3 / 5
12,154
506
6,404
18,736
6,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
25
Kills
23
23
Deaths
27
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
0
0
0
L
Discordia
BakaMenaceXD
Discordia
9
5
5
2.3
W
King Arthur
ElijahTR3
King Arthur
4
7
7
1.07
L
1
4
7
1.13
W
0
6
7
0.58
W
Anubis
11
8
3
1.56
L
Thanatos
RSTXYOLO
Thanatos
9
9
5
1.28
L
Ao Kuang
tozga
Ao Kuang
6
5
4
1.6
W
Olorun
6
3
6
3
W
Nemesis
きゃたぴ
Nemesis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,041
Damage
51,408
74,898
Taken
101,660
35,292
Mitigated
47,615
23,311
Healing
34,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
BakaMenaceXD
Discordia
26,092
2,643
392
3,215
15,587
5,099
574
9,829
5,758
89,060
0
W
King Arthur
ElijahTR3
King Arthur
6,695
935
0
5,239
21,595
14,380
489
10,242
11,192
0
28,454
L
7,102
211
816
1,208
17,067
16,351
17
10,714
6,353
15,297
0
W
2,031
810
793
2,101
15,650
9,177
1,923
8,861
6,469
38,996
0
W
Anubis
17,937
1,058
195
8,266
21,997
9,122
944
11,930
9,592
70,849
0
L
Thanatos
RSTXYOLO
Thanatos
17,396
3,774
282
11,935
20,100
6,549
282
9,989
10,111
0
59,254
L
Ao Kuang
tozga
Ao Kuang
14,451
2,082
326
5,137
22,144
7,293
238
7,777
14,367
66,589
0
W
Olorun
18,341
9,000
550
15,292
23,682
8,618
10,232
10,641
12,710
127,963
0
W
Nemesis
きゃたぴ
Nemesis
6,404
2,473
0
1,701
18,736
6,318
1,116
4,678
14,052
0
78,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,864
Gold Earned
62,909
323
Minions Killed
528
0
Camps Cleared
0
1,691,369
Distance Traveled
2,147,365
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,151
256
0
0
0
9,179
0
L
Discordia
12,335
514
121
5
0
407,238
0
W
King Arthur
11,864
494
37
2
0
437,646
0
L
Geb
8,879
370
15
1
0
402,392
1
W
Ymir
11,585
483
81
3
0
390,641
2
W
Anubis
12,894
537
92
4
0
414,648
1
L
Thanatos
11,692
487
93
4
0
454,390
0
L
Ao Kuang
10,807
450
94
4
0
418,170
1
W
Olorun
14,412
601
180
8
0
420,858
4
W
Nemesis
12,154
506
138
6
0
483,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role