Player Matchup

Danzaburou
Danzaburou
Caitdre
Danzaburou
Level 141
God Stats
0W - 1L
1,435 SR
Queue Stats
7W - 2L
1,945 Elo+
Party 2
Ymir
Ymir
ItsCOPLEY9728
Ymir
Level 39
God Stats
23W - 4L
1,717 SR
Queue Stats
31W - 11L
2,032 Elo+
Party 2
Sol
Sol
Latous
Sol
Level 159
God Stats
3W - 1L
1,827 SR
Queue Stats
82W - 35L
1,684 Elo+
Party 2
Sun Wukong
Sun Wukong
SuppLifeJerid
Sun Wukong
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 25L
1,914 Elo+
Party 2
Team Averages
Level 125
1,620 SR
1,894 Elo+

VS

Team Averages
Level 113
1,569 SR
1,427 Elo+
Cernunnos
Cernunnos
GekyumeSY
Cernunnos
Level 144
God Stats
1W - 1L
1,720 SR
Queue Stats
22W - 24L
1,513 Elo+
Solo
Fenrir
Fenrir
LiamCon103
Fenrir
Level 76
God Stats
5W - 3L
1,554 SR
Queue Stats
140W - 110L
1,548 Elo+
Solo
Fafnir
Fafnir
VortexZX
Fafnir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,323 Elo+
Party 1
Freya
Freya
kiritogamer611
Freya
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caitdre
Danzaburou
13
0 / 5 / 2
7,704
700
3,379
8,362
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 3
8,166
742
2,445
11,815
7,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Latous
Sol
13
0 / 3 / 0
7,617
692
10,098
9,966
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
SuppLifeJerid
Sun Wukong
15
4 / 2 / 1
8,760
796
10,126
11,559
9,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GekyumeSY
Cernunnos
16
5 / 3 / 3
9,499
864
11,427
8,972
4,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
LiamCon103
Fenrir
15
6 / 0 / 4
9,763
888
10,974
8,597
4,721
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
VortexZX
Fafnir
14
0 / 1 / 4
8,643
786
4,010
11,992
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 2
8,543
777
9,053
11,488
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
13
13
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Caitdre
Danzaburou
0
5
2
0.2
W
Cernunnos
GekyumeSY
Cernunnos
5
3
3
2.17
L
1
3
3
0.83
L
Sol
Latous
Sol
0
3
0
0
W
Fenrir
LiamCon103
Fenrir
6
0
4
8
L
Sun Wukong
SuppLifeJerid
Sun Wukong
4
2
1
2.25
W
Fafnir
VortexZX
Fafnir
0
1
4
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,048
Damage
35,464
41,702
Taken
41,049
22,304
Mitigated
27,381
6,498
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Caitdre
Danzaburou
3,379
1,050
0
532
8,362
2,239
790
296
8,066
0
21,629
W
Cernunnos
GekyumeSY
Cernunnos
11,427
6,789
0
2,682
8,972
4,342
2,049
1,760
7,212
0
43,948
L
2,445
364
0
0
11,815
7,762
288
4,942
6,873
13,860
0
L
Sol
Latous
Sol
10,098
3,453
0
3,613
9,966
3,274
338
3,037
6,929
32,049
0
W
Fenrir
LiamCon103
Fenrir
10,974
1,878
0
1,074
8,597
4,721
956
2,611
5,850
0
33,027
L
Sun Wukong
SuppLifeJerid
Sun Wukong
10,126
1,958
0
2,353
11,559
9,029
24
5,148
6,411
333
33,206
W
Fafnir
VortexZX
Fafnir
4,010
944
372
5,968
11,992
14,054
588
4,487
7,189
17,773
0
W
9,053
2,760
0
5,927
11,488
4,264
1,219
4,154
7,192
36,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
36,448
178
Minions Killed
205
8
Camps Cleared
11
820,140
Distance Traveled
837,305
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,704
700
40
4
4
190,962
2
W
Cernunnos
9,499
864
74
7
2
166,622
0
L
Ymir
8,166
742
32
3
1
199,718
2
L
Sol
7,617
692
50
5
1
198,019
1
W
Fenrir
9,763
888
42
4
6
249,231
2
L
Sun Wukong
8,760
796
56
5
2
231,441
1
W
Fafnir
8,643
786
33
3
1
216,855
1
W
Freya
8,543
777
56
5
2
204,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role