Player Matchup

Apollo
Apollo
DarykTTV
Apollo
Level 24
God Stats
4W - 0L
1,690 SR
Queue Stats
66W - 50L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
DylBano
Erlang Shen
Level 26
God Stats
2W - 1L
1,706 SR
Queue Stats
25W - 20L
1,570 Elo+
Party 2
Ao Kuang
Ao Kuang
Jimmercorvette
Ao Kuang
Level 11
God Stats
4W - 4L
1,734 SR
Queue Stats
17W - 25L
1,775 Elo+
Solo
Ares
Ares
Skorgello
Ares
Level 28
God Stats
9W - 4L
1,752 SR
Queue Stats
64W - 48L
1,590 Elo+
Party 2
Sol
Sol
Triag
Sol
Level 29
God Stats
4W - 2L
1,711 SR
Queue Stats
57W - 44L
1,545 Elo+
Solo
Team Averages
Level 24
1,719 SR
1,616 Elo+

VS

Team Averages
Level 19
1,581 SR
1,534 Elo+
Ratatoskr
Ratatoskr
CopenhagenWG
Ratatoskr
Level 22
God Stats
2W - 2L
1,570 SR
Queue Stats
23W - 17L
1,636 Elo+
Party 3
Merlin
Merlin
HeyDeyDey
Merlin
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 133L
1,506 Elo+
Solo
Ymir
Ymir
Tast1k
Ymir
Level 18
God Stats
3W - 2L
1,607 SR
Queue Stats
21W - 16L
1,597 Elo+
Party 3
Izanami
Izanami
x80goldchains
Izanami
Level 29
God Stats
2W - 3L
1,729 SR
Queue Stats
340W - 466L
1,463 Elo+
Party 1
Chaac
Chaac
ybarrito
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarykTTV
Apollo
11
5 / 2 / 6
6,887
574
9,027
6,486
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
DylBano
Erlang Shen
13
8 / 0 / 4
7,926
661
7,207
8,833
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
13
4 / 2 / 0
7,265
605
6,487
6,581
1,991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
9
3 / 2 / 5
6,276
523
4,040
7,399
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Triag
Sol
13
3 / 1 / 2
7,714
643
3,416
5,918
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CopenhagenWG
Ratatoskr
13
4 / 2 / 0
7,285
607
4,828
8,173
2,811
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
HeyDeyDey
Merlin
10
0 / 4 / 0
5,792
483
2,435
5,948
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Tast1k
Ymir
8
1 / 6 / 3
5,478
457
4,254
12,474
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
8
2 / 6 / 2
5,579
465
4,783
8,955
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
ybarrito
Chaac
10
0 / 5 / 2
5,627
469
3,698
9,145
4,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
23
Kills
7
7
Deaths
23
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CopenhagenWG
Ratatoskr
4
2
0
2
W
Apollo
DarykTTV
Apollo
5
2
6
4
W
Erlang Shen
DylBano
Erlang Shen
8
0
4
10
L
Merlin
HeyDeyDey
Merlin
0
4
0
0
W
Ao Kuang
4
2
0
2
W
Ares
3
2
5
2.75
L
Ymir
Tast1k
Ymir
1
6
3
0.42
W
Sol
Triag
Sol
3
1
2
4
L
Izanami
2
6
2
0.5
L
Chaac
ybarrito
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,177
Damage
19,998
35,217
Taken
44,695
13,716
Mitigated
17,670
17,510
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CopenhagenWG
Ratatoskr
4,828
1,462
0
2,824
8,173
2,811
0
1,160
7,013
0
45,159
W
Apollo
DarykTTV
Apollo
9,027
6,030
0
2,421
6,486
2,136
420
2,341
4,145
0
28,457
W
Erlang Shen
DylBano
Erlang Shen
7,207
4,079
0
5,840
8,833
3,719
0
1,480
7,330
0
36,528
L
Merlin
HeyDeyDey
Merlin
2,435
351
0
813
5,948
1,887
42
2,333
3,615
25,763
0
W
Ao Kuang
6,487
3,506
0
3,191
6,581
1,991
0
0
6,181
33,591
0
W
Ares
4,040
370
0
2,561
7,399
4,072
348
1,132
6,267
13,462
0
L
Ymir
Tast1k
Ymir
4,254
1,421
0
1,762
12,474
6,614
22
2,502
9,972
13,561
0
W
Sol
Triag
Sol
3,416
979
0
3,497
5,918
1,798
1,478
1,736
4,157
45,742
0
L
Izanami
4,783
3,473
282
2,802
8,955
1,961
289
1,322
7,633
0
21,228
L
Chaac
ybarrito
Chaac
3,698
931
0
1,567
9,145
4,397
0
6,626
2,519
0
17,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
29,761
299
Minions Killed
232
0
Camps Cleared
0
1,129,506
Distance Traveled
1,039,462
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,285
607
93
8
0
280,168
0
W
Apollo
6,887
574
57
5
0
224,790
2
W
Erlang Shen
7,926
661
70
6
0
256,528
2
L
Merlin
5,792
483
67
6
0
184,288
0
W
Ao Kuang
7,265
605
66
6
0
213,720
6
W
Ares
6,276
523
11
1
0
219,664
3
L
Ymir
5,478
457
13
1
0
188,081
0
W
Sol
7,714
643
95
8
0
214,804
2
L
Izanami
5,579
465
33
3
0
182,220
1
L
Chaac
5,627
469
26
2
0
204,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role