Player Matchup

Cernunnos
Cernunnos
BIGBEN326
Cernunnos
Level 26
God Stats
22W - 15L
1,559 SR
Queue Stats
54W - 48L
1,567 Elo+
Party 1
Kuzenbo
Kuzenbo
I Hate MHA
Kuzenbo
Level 80
God Stats
9W - 10L
1,568 SR
Queue Stats
150W - 133L
1,576 Elo+
Party 1
Vamana
Vamana
Never Stinky
Vamana
Level 66
God Stats
12W - 9L
1,864 SR
Queue Stats
123W - 114L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
PATBACK69
Baron Samedi
Level 54
God Stats
9W - 1L
1,839 SR
Queue Stats
191W - 187L
1,548 Elo+
Party 1
Thanatos
Thanatos
ZachDTV
Thanatos
Level 89
God Stats
56W - 40L
1,637 SR
Queue Stats
194W - 182L
1,568 Elo+
Party 1
Team Averages
Level 63
1,694 SR
1,567 Elo+

VS

Team Averages
Level 89
1,670 SR
1,504 Elo+
Cthulhu
Cthulhu
Dr Whiss
Cthulhu
Level 28
God Stats
4W - 5L
1,665 SR
Queue Stats
10W - 10L
1,582 Elo+
Party 2
Izanami
Izanami
MurrTheBlurr-
Izanami
Level 66
God Stats
4W - 7L
1,500 SR
Queue Stats
297W - 362L
1,398 Elo+
Solo
Artio
Artio
ToxicShip25129
Artio
Level 108
God Stats
3W - 4L
1,847 SR
Queue Stats
214W - 196L
1,563 Elo+
Party 2
Nemesis
Nemesis
XDead LegionsX
Nemesis
Level 120
God Stats
8W - 10L
1,487 SR
Queue Stats
260W - 282L
1,470 Elo+
Party 2
Tiamat
Tiamat
redwaulfgamer
Tiamat
Level 125
God Stats
14W - 19L
1,850 SR
Queue Stats
159W - 154L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGBEN326
Cernunnos
11
1 / 0 / 10
6,854
490
4,733
5,857
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
I Hate MHA
Kuzenbo
11
3 / 0 / 10
7,512
537
7,114
8,895
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
12
0 / 1 / 2
6,277
448
3,497
7,043
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
PATBACK69
Baron Samedi
11
1 / 4 / 1
6,545
468
2,962
6,282
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
ZachDTV
Thanatos
14
10 / 1 / 4
8,216
587
11,001
9,469
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr Whiss
Cthulhu
9
0 / 4 / 0
6,058
433
2,771
6,822
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
7
0 / 4 / 0
5,180
370
3,347
6,957
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 2 / 1
6,784
485
7,802
16,028
7,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 3 / 3
7,090
506
2,412
9,017
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 0
7,765
555
8,700
7,100
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
6
6
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BIGBEN326
Cernunnos
1
0
10
6
L
Cthulhu
Dr Whiss
Cthulhu
0
4
0
0
W
Kuzenbo
I Hate MHA
Kuzenbo
3
0
10
8
L
Izanami
0
4
0
0
W
Vamana
0
1
2
1
W
Baron Samedi
PATBACK69
Baron Samedi
1
4
1
0.38
L
1
2
1
0.75
L
0
3
3
0.5
W
Thanatos
ZachDTV
Thanatos
10
1
4
12
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
25,032
37,546
Taken
45,924
18,722
Mitigated
19,132
18,715
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BIGBEN326
Cernunnos
4,733
2,731
0
2,054
5,857
1,692
190
2,660
3,155
0
25,423
L
Cthulhu
Dr Whiss
Cthulhu
2,771
93
81
1,644
6,822
2,903
0
1,967
4,855
22,695
0
W
Kuzenbo
I Hate MHA
Kuzenbo
7,114
2,880
0
3,472
8,895
6,623
297
4,023
4,742
26,983
0
L
Izanami
3,347
2,001
0
1,705
6,957
1,593
0
1,759
5,173
0
24,787
W
Vamana
3,497
670
0
1,608
7,043
3,755
0
5,372
1,609
3,121
27,639
W
Baron Samedi
PATBACK69
Baron Samedi
2,962
578
529
1,005
6,282
2,255
154
4,135
1,970
32,953
0
L
7,802
517
6
8,776
16,028
7,156
0
3,360
12,372
30,785
0
L
2,412
984
0
4,680
9,017
2,328
0
1,000
7,985
0
51,692
W
Thanatos
ZachDTV
Thanatos
11,001
4,146
0
10,047
9,469
4,397
1,006
2,568
6,797
0
53,789
L
8,700
892
0
2,338
7,100
5,152
0
2,428
4,488
47,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
32,877
282
Minions Killed
345
0
Camps Cleared
0
1,314,488
Distance Traveled
1,204,084
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,854
490
51
4
0
239,937
0
L
Cthulhu
6,058
433
45
3
0
242,505
0
W
Kuzenbo
7,512
537
38
3
0
285,114
7
L
Izanami
5,180
370
44
3
0
167,527
0
W
Vamana
6,277
448
43
3
0
276,547
5
W
Baron Samedi
6,545
468
67
5
0
224,441
0
L
Artio
6,784
485
52
4
0
242,020
4
L
Nemesis
7,090
506
96
7
0
294,296
3
W
Thanatos
8,216
587
83
6
0
288,449
8
L
Tiamat
7,765
555
108
8
0
257,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role