Player Matchup

Ymir
Ymir
DOPEMAN969
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 178L
1,360 Elo+
Party 1
Skadi
Skadi
Irregularisc
Skadi
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 30L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThundaClappa639
Tsukuyomi
Level 29
God Stats
9W - 9L
1,559 SR
Queue Stats
345W - 457L
1,359 Elo+
Party 1
Ah Puch
Ah Puch
mcgruffin
Ah Puch
Level 57
God Stats
8W - 12L
1,361 SR
Queue Stats
124W - 158L
1,331 Elo+
Party 1
Tiamat
Tiamat
superpenguin75
Tiamat
Level 66
God Stats
4W - 3L
1,600 SR
Queue Stats
114W - 138L
1,312 Elo+
Party 1
Team Averages
Level 53
1,504 SR
1,370 Elo+

VS

Team Averages
Level 60
1,515 SR
1,365 Elo+
Tiamat
Tiamat
PainSTKZ
Tiamat
Level 49
God Stats
2W - 2L
1,446 SR
Queue Stats
170W - 243L
1,312 Elo+
Solo
Cerberus
Cerberus
SirAstro04
Cerberus
Level 89
God Stats
12W - 15L
1,524 SR
Queue Stats
260W - 329L
1,336 Elo+
Party 2
Artemis
Artemis
chejo1393
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
grodas
Ymir
Level 55
God Stats
44W - 67L
1,377 SR
Queue Stats
247W - 332L
1,338 Elo+
Party 2
Set
Set
rhmak
Set
Level 104
God Stats
1W - 1L
1,730 SR
Queue Stats
25W - 38L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
10,422
474
5,658
15,825
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 3 / 6
11,747
534
13,726
11,853
5,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ThundaClappa639
Tsukuyomi
18
3 / 4 / 6
11,795
536
6,858
17,285
6,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
mcgruffin
Ah Puch
18
9 / 4 / 3
12,070
549
19,910
16,619
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 6
11,575
526
12,399
12,051
15,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PainSTKZ
Tiamat
13
1 / 0 / 2
9,084
413
2,973
6,383
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
SirAstro04
Cerberus
17
4 / 6 / 6
10,769
490
7,697
19,187
14,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
chejo1393
Artemis
10
0 / 8 / 0
6,871
312
1,563
12,210
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
grodas
Ymir
14
1 / 4 / 3
8,938
406
4,020
20,781
14,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
rhmak
Set
17
7 / 8 / 3
11,067
503
13,536
19,744
8,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
26
Kills
13
15
Deaths
26
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
7
3
6
3.33
L
Tiamat
PainSTKZ
Tiamat
1
0
2
2
L
Cerberus
SirAstro04
Cerberus
4
6
6
1.17
W
Tsukuyomi
ThundaClappa639
Tsukuyomi
3
4
6
1.5
L
Artemis
chejo1393
Artemis
0
8
0
0
L
Ymir
grodas
Ymir
1
4
3
0.63
W
Ah Puch
mcgruffin
Ah Puch
9
4
3
2.63
L
Set
rhmak
Set
7
8
3
1.06
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,551
Damage
29,789
73,633
Taken
78,305
51,601
Mitigated
45,177
15,988
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,658
682
271
1,670
15,825
17,241
978
3,439
12,386
18,279
0
W
13,726
8,074
286
2,399
11,853
5,063
6,364
2,507
9,346
0
66,521
L
Tiamat
PainSTKZ
Tiamat
2,973
395
0
3,090
6,383
3,349
410
2,509
3,778
36,616
0
L
Cerberus
SirAstro04
Cerberus
7,697
999
0
2,240
19,187
14,396
920
9,304
9,544
49,776
0
W
Tsukuyomi
ThundaClappa639
Tsukuyomi
6,858
1,936
301
1,996
17,285
6,898
1,765
3,435
13,246
0
79,387
L
Artemis
chejo1393
Artemis
1,563
1,022
0
2,681
12,210
3,835
518
4,261
7,949
0
16,889
L
Ymir
grodas
Ymir
4,020
559
518
4,794
20,781
14,796
0
10,199
10,473
36,437
0
W
Ah Puch
mcgruffin
Ah Puch
19,910
2,255
585
4,262
16,619
6,904
2,778
2,641
13,978
91,371
0
L
Set
rhmak
Set
13,536
6,557
0
1,305
19,744
8,801
0
10,884
8,594
0
57,078
W
12,399
1,256
0
4,218
12,051
15,495
1,472
2,668
9,383
58,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,609
Gold Earned
46,729
493
Minions Killed
352
0
Camps Cleared
0
1,996,485
Distance Traveled
1,581,682
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,422
474
32
1
0
390,624
0
W
Skadi
11,747
534
117
5
0
383,290
3
L
Tiamat
9,084
413
88
4
0
258,969
3
L
Cerberus
10,769
490
106
5
0
293,365
0
W
Tsukuyomi
11,795
536
106
5
0
449,141
3
L
Artemis
6,871
312
33
2
0
275,392
4
L
Ymir
8,938
406
49
2
0
376,852
0
W
Ah Puch
12,070
549
134
6
0
381,671
2
L
Set
11,067
503
76
3
0
377,104
1
W
Tiamat
11,575
526
104
5
0
391,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role