Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Ash3n soul
Danzaburou
Level 15
God Stats
0W - 2L
1,805 SR
Queue Stats
9W - 32L
1,226 Elo+
Party 3
Neith
Neith
Embrym
Neith
Level 24
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
H00dbender
Tsukuyomi
Level 147
God Stats
0W - 1L
1,282 SR
Queue Stats
158W - 152L
1,602 Elo+
Party 3
Athena
Athena
LeftistKitty
Athena
Level 59
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 75
1,521 SR
1,466 Elo+

VS

Team Averages
Level 82
1,494 SR
1,521 Elo+
Baron Samedi
Baron Samedi
Chewed Marker
Baron Samedi
Level 129
God Stats
4W - 1L
1,324 SR
Queue Stats
15W - 25L
1,426 Elo+
Party 1
Ymir
Ymir
Mary Jane cG
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 110L
1,460 Elo+
Party 2
King Arthur
King Arthur
Senku101
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
VolatileSmasher
Thor
Level 84
God Stats
3W - 0L
1,648 SR
Queue Stats
169W - 193L
1,481 Elo+
Party 2
Chiron
Chiron
youitr
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 5 / 0
9,720
512
8,400
11,745
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ash3n soul
Danzaburou
11
1 / 10 / 0
7,626
401
4,793
11,801
3,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Embrym
Neith
11
0 / 4 / 2
6,891
363
6,387
6,440
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
H00dbender
Tsukuyomi
14
1 / 4 / 3
8,335
439
8,278
11,613
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
11
1 / 3 / 2
7,067
372
1,841
10,771
4,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chewed Marker
Baron Samedi
17
7 / 0 / 10
10,551
555
13,256
10,546
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 5
8,676
457
2,787
11,077
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Senku101
King Arthur
17
8 / 1 / 4
10,785
568
7,527
9,247
9,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 7
9,343
492
2,969
10,441
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chiron
youitr
Chiron
17
8 / 2 / 6
10,112
532
11,791
14,319
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
26
26
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
0
0.4
L
Danzaburou
Ash3n soul
Danzaburou
1
10
0
0.1
W
Baron Samedi
Chewed Marker
Baron Samedi
7
0
10
12
L
Neith
Embrym
Neith
0
4
2
0.25
L
Tsukuyomi
H00dbender
Tsukuyomi
1
4
3
0.63
L
Athena
1
3
2
0.67
W
1
1
5
3.5
W
King Arthur
Senku101
King Arthur
8
1
4
10
W
2
1
7
5.5
W
Chiron
youitr
Chiron
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
38,330
52,370
Taken
55,630
18,594
Mitigated
31,930
7,073
Healing
23,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,400
411
0
647
11,745
4,015
0
5,713
5,656
66,110
0
L
Danzaburou
Ash3n soul
Danzaburou
4,793
2,001
0
907
11,801
3,995
1,000
1,441
9,984
0
30,700
W
Baron Samedi
Chewed Marker
Baron Samedi
13,256
979
1,996
5,623
10,546
4,590
983
6,066
4,480
64,255
0
L
Neith
Embrym
Neith
6,387
2,478
0
883
6,440
1,885
0
1,991
4,323
0
27,794
L
Tsukuyomi
H00dbender
Tsukuyomi
8,278
2,344
0
3,668
11,613
3,949
0
1,164
10,304
0
57,103
L
Athena
1,841
615
0
968
10,771
4,750
0
4,869
5,766
23,349
0
W
2,787
204
0
2,191
11,077
8,419
328
1,189
9,888
26,625
0
W
King Arthur
Senku101
King Arthur
7,527
912
0
1,086
9,247
9,184
0
1,609
7,638
0
61,971
W
2,969
1,315
0
5,204
10,441
3,761
394
735
9,706
0
61,732
W
Chiron
youitr
Chiron
11,791
4,393
1,333
6,335
14,319
5,976
2,825
642
13,677
0
71,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
49,467
388
Minions Killed
507
0
Camps Cleared
0
1,537,308
Distance Traveled
1,680,391
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,720
512
144
8
0
294,189
0
L
Danzaburou
7,626
401
53
3
0
263,510
0
W
Baron Samedi
10,551
555
125
7
0
341,735
2
L
Neith
6,891
363
62
3
0
299,844
0
L
Tsukuyomi
8,335
439
98
5
0
346,562
1
L
Athena
7,067
372
31
2
0
333,203
9
W
Ymir
8,676
457
51
3
0
343,746
2
W
King Arthur
10,785
568
135
7
0
305,048
2
W
Thor
9,343
492
95
5
0
351,191
4
W
Chiron
10,112
532
101
5
0
338,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role