Player Matchup

Cerberus
Cerberus
ArcaneApostle
Cerberus
Level 144
God Stats
20W - 29L
1,500 SR
Queue Stats
555W - 465L
1,607 Elo+
Party 1
Susano
Susano
BlazeDJM7-8-9-10
Susano
Level 160
God Stats
595W - 575L
1,538 SR
Queue Stats
868W - 781L
1,597 Elo+
Party 1
Bellona
Bellona
CorporalPunishr
Bellona
Level 38
God Stats
4W - 2L
1,362 SR
Queue Stats
26W - 25L
1,449 Elo+
Party 1
Scylla
Scylla
Houkou5
Scylla
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 13L
1,371 Elo+
Party 1
Izanami
Izanami
Sssssssuka
Izanami
Level 66
God Stats
11W - 6L
1,708 SR
Queue Stats
163W - 142L
1,507 Elo+
Solo
Team Averages
Level 84
1,522 SR
1,506 Elo+

VS

Team Averages
Level 58
1,446 SR
1,491 Elo+
Terra
Terra
Brix126
Terra
Level 87
God Stats
0W - 5L
1,132 SR
Queue Stats
17W - 17L
1,384 Elo+
Party 3
Tiamat
Tiamat
Chanthel
Tiamat
Level 29
God Stats
1W - 3L
1,596 SR
Queue Stats
20W - 21L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
MYNAMEISCHANG
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,491 Elo+
Party 3
Freya
Freya
Mrtikachu
Freya
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,542 Elo+
Party 2
Nemesis
Nemesis
Tetrathyr
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcaneApostle
Cerberus
18
10 / 2 / 17
13,790
1,254
18,778
19,327
23,635
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 3 / 18
11,707
1,064
20,186
16,157
7,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 18
11,687
1,062
8,745
15,724
16,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Houkou5
Scylla
18
4 / 1 / 20
10,819
984
13,307
8,346
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Sssssssuka
Izanami
18
4 / 0 / 17
11,448
1,041
14,101
10,951
4,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

214

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Brix126
Terra
16
0 / 4 / 9
9,827
893
8,417
17,403
16,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Chanthel
Tiamat
17
2 / 4 / 8
10,617
965
17,389
13,885
10,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MYNAMEISCHANG
Heimdallr
16
1 / 4 / 7
10,245
931
10,915
10,721
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Mrtikachu
Freya
17
7 / 6 / 4
11,937
1,085
17,421
17,627
6,594
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Tetrathyr
Nemesis
16
1 / 10 / 5
9,665
879
11,996
20,340
9,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
44
28
Kills
11
11
Deaths
28
90
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArcaneApostle
Cerberus
10
2
17
9.25
W
5
3
18
4.67
L
Terra
Brix126
Terra
0
4
9
1.13
L
Tiamat
Chanthel
Tiamat
2
4
8
1.5
W
5
5
18
2.8
W
Scylla
Houkou5
Scylla
4
1
20
14
L
Heimdallr
MYNAMEISCHANG
Heimdallr
1
4
7
1.13
L
Freya
Mrtikachu
Freya
7
6
4
1.5
W
Izanami
Sssssssuka
Izanami
4
0
17
12.5
L
Nemesis
Tetrathyr
Nemesis
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,117
Damage
66,138
70,505
Taken
79,976
54,527
Mitigated
47,449
10,122
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArcaneApostle
Cerberus
18,778
306
0
5,689
19,327
23,635
0
9,087
9,955
35,458
0
W
20,186
2,600
0
0
16,157
7,001
0
10,177
5,764
0
38,889
L
Terra
Brix126
Terra
8,417
995
3,624
2,359
17,403
16,748
0
8,250
9,153
18,084
0
L
Tiamat
Chanthel
Tiamat
17,389
842
0
2,552
13,885
10,396
0
5,383
8,502
45,879
0
W
8,745
2,367
1,219
730
15,724
16,070
0
9,317
6,077
0
20,623
W
Scylla
Houkou5
Scylla
13,307
1,847
0
499
8,346
3,258
0
5,984
2,186
19,238
0
L
Heimdallr
MYNAMEISCHANG
Heimdallr
10,915
4,463
0
1,518
10,721
4,605
0
3,645
7,076
0
42,213
L
Freya
Mrtikachu
Freya
17,421
6,479
0
4,774
17,627
6,594
0
6,026
11,601
31,573
0
W
Izanami
Sssssssuka
Izanami
14,101
10,931
0
1,985
10,951
4,563
0
7,489
3,296
0
55,103
L
Nemesis
Tetrathyr
Nemesis
11,996
4,924
0
2,798
20,340
9,106
0
8,781
11,559
0
22,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,451
Gold Earned
52,291
236
Minions Killed
208
5
Camps Cleared
7
1,199,804
Distance Traveled
1,105,181
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,790
1,254
37
3
1
306,429
0
W
Susano
11,707
1,064
53
5
0
237,962
0
L
Terra
9,827
893
22
2
0
221,216
1
L
Tiamat
10,617
965
67
6
1
221,890
0
W
Bellona
11,687
1,062
22
2
0
219,103
0
W
Scylla
10,819
984
16
1
0
225,724
0
L
Heimdallr
10,245
931
69
6
0
200,922
0
L
Freya
11,937
1,085
29
3
5
241,664
1
W
Izanami
11,448
1,041
108
10
4
210,586
0
L
Nemesis
9,665
879
21
2
1
219,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role