Player Matchup

Bellona
Bellona
DriftACR
Bellona
Level 27
God Stats
6W - 5L
1,750 SR
Queue Stats
8W - 9L
1,564 Elo+
Party 1
Athena
Athena
LKG2011
Athena
Level 26
God Stats
5W - 4L
1,816 SR
Queue Stats
8W - 8L
1,592 Elo+
Party 1
Fenrir
Fenrir
SpikkedPaigie
Fenrir
Level 20
God Stats
4W - 5L
1,564 SR
Queue Stats
7W - 9L
1,558 Elo+
Party 1
Neith
Neith
imLaX
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
xtrahailey
Discordia
Level 18
God Stats
9W - 12L
1,554 SR
Queue Stats
9W - 16L
1,535 Elo+
Party 1
Team Averages
Level 36
1,637 SR
1,550 Elo+

VS

Team Averages
Level 18
1,458 SR
1,611 Elo+
Xbalanque
Xbalanque
G0onbag
Xbalanque
Level 21
God Stats
14W - 10L
1,565 SR
Queue Stats
163W - 115L
1,682 Elo+
Solo
Loki
Loki
Tmoney102
Loki
Level 24
God Stats
2W - 1L
1,173 SR
Queue Stats
123W - 132L
1,464 Elo+
Solo
Ymir
Ymir
ToorooSebastian
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,653 Elo+
Solo
Chaac
Chaac
Vexige
Chaac
Level 14
God Stats
4W - 2L
1,551 SR
Queue Stats
16W - 19L
1,559 Elo+
Solo
Ra
Ra
nerfmyexistence
Ra
Level 28
God Stats
6W - 9L
1,500 SR
Queue Stats
496W - 445L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DriftACR
Bellona
12
0 / 1 / 0
7,016
501
1,386
7,274
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
LKG2011
Athena
7
0 / 4 / 2
5,762
412
1,573
8,477
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 0
5,752
411
1,014
8,822
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
imLaX
Neith
11
2 / 5 / 0
6,575
470
7,519
9,169
2,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
xtrahailey
Discordia
10
0 / 2 / 0
5,960
426
3,750
3,725
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
G0onbag
Xbalanque
14
4 / 1 / 7
8,312
594
5,839
7,105
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
5 / 0 / 3
8,184
585
5,179
7,662
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 1 / 6
7,786
556
6,468
12,639
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Vexige
Chaac
13
0 / 0 / 3
7,364
526
2,941
2,526
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 0 / 2
8,001
572
5,504
6,650
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
17
17
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
DriftACR
Bellona
0
1
0
0
W
Xbalanque
G0onbag
Xbalanque
4
1
7
7.5
L
Athena
LKG2011
Athena
0
4
2
0.25
L
0
5
0
0
W
Loki
5
0
3
6.5
W
5
1
6
8
W
Chaac
Vexige
Chaac
0
0
3
1.5
L
Neith
imLaX
Neith
2
5
0
0.4
W
3
0
2
4
L
Discordia
xtrahailey
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,242
Damage
25,931
37,467
Taken
36,582
16,220
Mitigated
22,552
12,831
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DriftACR
Bellona
1,386
540
0
3,954
7,274
3,972
0
0
7,274
0
35,078
W
Xbalanque
G0onbag
Xbalanque
5,839
2,789
0
2,251
7,105
2,338
788
422
6,657
0
54,164
L
Athena
LKG2011
Athena
1,573
675
0
1,753
8,477
3,930
0
3,120
5,253
4,962
0
L
1,014
261
0
2,089
8,822
4,257
0
2,515
6,237
0
27,975
W
Loki
5,179
1,722
0
4,000
7,662
2,588
0
1,403
6,195
0
58,068
W
6,468
1,008
0
3,160
12,639
12,600
735
1,564
10,977
29,344
0
W
Chaac
Vexige
Chaac
2,941
477
0
779
2,526
2,650
0
0
2,526
0
32,214
L
Neith
imLaX
Neith
7,519
4,198
0
3,496
9,169
2,873
0
3,755
5,314
0
42,271
W
5,504
823
1,206
2,594
6,650
2,376
287
1,402
4,904
56,492
0
L
Discordia
xtrahailey
Discordia
3,750
128
0
1,539
3,725
1,188
0
2,206
1,417
30,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
39,647
298
Minions Killed
451
0
Camps Cleared
0
1,364,257
Distance Traveled
1,418,011
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,016
501
92
7
0
278,328
0
W
Xbalanque
8,312
594
110
8
0
268,311
1
L
Athena
5,762
412
9
1
0
293,017
1
L
Fenrir
5,752
411
58
4
0
268,209
0
W
Loki
8,184
585
115
8
0
336,242
0
W
Ymir
7,786
556
47
3
0
216,464
3
W
Chaac
7,364
526
73
5
0
291,081
5
L
Neith
6,575
470
85
6
0
233,789
0
W
Ra
8,001
572
106
8
0
305,913
1
L
Discordia
5,960
426
54
4
0
290,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role