Player Matchup

Baron Samedi
Baron Samedi
DesolationHD
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,720 Elo+
Party 1
Sobek
Sobek
ElectricStealth
Sobek
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 31L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
InfiniteKombat4
Cernunnos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 61L
1,573 Elo+
Party 1
Thanatos
Thanatos
MtnDEWmercenary
Thanatos
Level 136
God Stats
4W - 2L
1,347 SR
Queue Stats
21W - 27L
1,629 Elo+
Party 1
Osiris
Osiris
raffika09
Osiris
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 48L
1,659 Elo+
Party 1
Team Averages
Level 124
1,469 SR
1,604 Elo+

VS

Team Averages
Level 144
1,558 SR
1,557 Elo+
Nemesis
Nemesis
C1MARA
Nemesis
Level 124
God Stats
1W - 1L
1,648 SR
Queue Stats
107W - 141L
1,545 Elo+
Solo
Tiamat
Tiamat
Ezuji
Tiamat
Level 151
God Stats
1W - 2L
1,736 SR
Queue Stats
63W - 64L
1,561 Elo+
Solo
Mulan
Mulan
KingElixir401
Mulan
Level 156
God Stats
1W - 7L
1,306 SR
Queue Stats
424W - 462L
1,555 Elo+
Solo
Cernunnos
Cernunnos
captonnoob
Cernunnos
Level 143
God Stats
9W - 8L
1,500 SR
Queue Stats
851W - 821L
1,520 Elo+
Party 2
Ganesha
Ganesha
oImpulseo
Ganesha
Level 146
God Stats
12W - 14L
1,601 SR
Queue Stats
275W - 260L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DesolationHD
Baron Samedi
14
1 / 4 / 6
9,212
461
5,477
9,198
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 4 / 23
10,600
530
8,869
22,504
23,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
InfiniteKombat4
Cernunnos
18
11 / 1 / 16
11,891
595
25,518
17,235
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
17
11 / 3 / 9
11,395
570
11,652
18,311
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
raffika09
Osiris
18
9 / 3 / 7
11,469
573
19,492
21,858
17,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C1MARA
Nemesis
16
7 / 5 / 3
10,295
515
12,609
17,364
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Ezuji
Tiamat
13
2 / 7 / 4
8,643
432
8,281
12,495
6,572
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 6 / 5
10,297
515
10,795
19,615
13,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
captonnoob
Cernunnos
13
3 / 8 / 2
8,707
435
9,733
17,748
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
oImpulseo
Ganesha
11
0 / 11 / 10
8,006
400
8,769
22,507
12,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
35
Kills
14
15
Deaths
37
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
C1MARA
Nemesis
7
5
3
1.7
W
Baron Samedi
DesolationHD
Baron Samedi
1
4
6
1
W
3
4
23
3.63
L
Tiamat
Ezuji
Tiamat
2
7
4
0.57
W
Cernunnos
InfiniteKombat4
Cernunnos
11
1
16
19
L
2
6
5
0.75
W
Thanatos
11
3
9
5.17
L
Cernunnos
captonnoob
Cernunnos
3
8
2
0.5
L
Ganesha
oImpulseo
Ganesha
0
11
10
0.45
W
Osiris
raffika09
Osiris
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,008
Damage
50,187
89,106
Taken
89,729
60,812
Mitigated
44,046
48,804
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
C1MARA
Nemesis
12,609
5,997
0
616
17,364
5,957
102
4,182
13,182
0
74,460
W
Baron Samedi
DesolationHD
Baron Samedi
5,477
178
1,475
1,207
9,198
4,581
637
3,587
5,384
48,176
0
W
8,869
1,058
0
6,405
22,504
23,994
293
4,678
16,674
24,606
0
L
Tiamat
Ezuji
Tiamat
8,281
860
0
2,420
12,495
6,572
40
2,155
10,340
42,500
0
W
Cernunnos
InfiniteKombat4
Cernunnos
25,518
17,014
0
9,288
17,235
7,651
3,911
2,810
14,143
0
97,132
L
10,795
1,581
0
5,950
19,615
13,751
516
933
18,682
0
66,107
W
Thanatos
11,652
3,999
0
18,242
18,311
7,195
2,050
3,251
14,936
0
73,512
L
Cernunnos
captonnoob
Cernunnos
9,733
5,017
0
5,719
17,748
4,959
470
2,011
15,737
0
50,004
L
Ganesha
oImpulseo
Ganesha
8,769
1,081
0
2,514
22,507
12,807
86
5,065
17,442
25,133
0
W
Osiris
raffika09
Osiris
19,492
9,816
0
12,187
21,858
17,391
671
2,050
19,726
0
74,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,567
Gold Earned
45,948
426
Minions Killed
440
0
Camps Cleared
0
1,943,918
Distance Traveled
1,668,167
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,295
515
114
6
0
370,836
1
W
Baron Samedi
9,212
461
88
4
0
342,670
5
W
Sobek
10,600
530
20
1
0
396,806
4
L
Tiamat
8,643
432
91
5
0
301,933
5
W
Cernunnos
11,891
595
125
6
0
374,298
1
L
Mulan
10,297
515
139
7
0
330,355
1
W
Thanatos
11,395
570
95
5
0
423,965
6
L
Cernunnos
8,707
435
94
5
0
337,080
2
L
Ganesha
8,006
400
2
0
0
327,963
4
W
Osiris
11,469
573
98
5
0
406,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role