Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TheSquiglett
Achilles
Level 72
God Stats
12W - 7L
1,669 SR
Queue Stats
620W - 628L
1,499 Elo+
Party 1
Tiamat
Tiamat
bigbot2000
Tiamat
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,483 Elo+
Solo
Jing Wei
Jing Wei
jcp327
Jing Wei
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
653W - 650L
1,508 Elo+
Party 1
Kali
Kali
swegmaster10
Kali
Level 124
God Stats
6W - 2L
1,596 SR
Queue Stats
84W - 78L
1,521 Elo+
Solo
Team Averages
Level 89
1,553 SR
1,502 Elo+

VS

Team Averages
Level 112
1,412 SR
1,494 Elo+
Scylla
Scylla
FrenchJedi
Scylla
Level 124
God Stats
10W - 17L
1,409 SR
Queue Stats
523W - 551L
1,526 Elo+
Party 3
Tiamat
Tiamat
HermyMoar
Tiamat
Level 118
God Stats
1W - 4L
1,277 SR
Queue Stats
294W - 341L
1,506 Elo+
Party 3
Ne Zha
Ne Zha
InvictaRelic
Ne Zha
Level 128
God Stats
5W - 6L
1,571 SR
Queue Stats
339W - 373L
1,447 Elo+
Party 2
Da Ji
Da Ji
Lil Hastur
Da Ji
Level 88
God Stats
9W - 3L
1,585 SR
Queue Stats
359W - 367L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
RedWingg
Danzaburou
Level 101
God Stats
0W - 3L
1,218 SR
Queue Stats
200W - 196L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
3 / 2 / 6
10,996
579
7,867
12,596
8,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TheSquiglett
Achilles
14
3 / 6 / 6
9,638
507
4,236
15,061
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
bigbot2000
Tiamat
16
3 / 3 / 3
10,652
561
12,768
11,961
8,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
jcp327
Jing Wei
16
4 / 6 / 4
10,384
547
7,654
13,680
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 4 / 3
11,314
595
11,994
21,230
9,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FrenchJedi
Scylla
17
5 / 3 / 2
10,107
532
10,254
12,038
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
HermyMoar
Tiamat
7
0 / 3 / 1
6,421
338
2,277
3,087
1,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
11
4 / 3 / 6
8,499
447
4,464
12,176
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
15
2 / 7 / 3
9,469
498
5,179
13,196
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
RedWingg
Danzaburou
17
10 / 4 / 4
11,445
602
19,053
18,023
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
20
Kills
21
21
Deaths
20
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
2
6
3
L
Scylla
FrenchJedi
Scylla
5
3
2
2
L
Tiamat
HermyMoar
Tiamat
0
3
1
0.17
L
Ne Zha
4
3
6
2.33
L
Da Ji
2
7
3
0.5
L
Danzaburou
RedWingg
Danzaburou
10
4
4
3
W
Achilles
TheSquiglett
Achilles
3
6
6
1
W
Tiamat
bigbot2000
Tiamat
3
3
3
1.5
W
Jing Wei
jcp327
Jing Wei
4
6
4
1
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,519
Damage
41,227
74,528
Taken
58,520
45,272
Mitigated
28,345
29,970
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,867
3,438
0
3,742
12,596
8,893
158
1,094
11,451
0
83,927
L
Scylla
FrenchJedi
Scylla
10,254
999
0
2,179
12,038
3,772
0
5,598
5,992
58,843
0
L
Tiamat
HermyMoar
Tiamat
2,277
72
0
612
3,087
1,440
0
0
3,087
12,573
0
L
Ne Zha
4,464
1,486
0
1,878
12,176
8,641
0
3,218
8,826
0
17,060
L
Da Ji
5,179
1,019
0
250
13,196
8,131
820
717
12,405
0
53,829
L
Danzaburou
RedWingg
Danzaburou
19,053
7,998
0
9,704
18,023
6,361
0
2,427
15,442
0
68,377
W
Achilles
TheSquiglett
Achilles
4,236
1,095
0
3,265
15,061
14,040
120
836
14,225
0
36,559
W
Tiamat
bigbot2000
Tiamat
12,768
1,182
0
4,818
11,961
8,478
1,324
4,069
7,651
57,901
0
W
Jing Wei
jcp327
Jing Wei
7,654
5,942
0
3,896
13,680
4,457
1,703
1,679
11,951
0
50,144
W
11,994
7,804
0
14,249
21,230
9,404
2,262
4,113
16,719
0
66,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,984
Gold Earned
45,941
486
Minions Killed
382
0
Camps Cleared
0
1,817,981
Distance Traveled
1,418,823
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,996
579
141
7
0
400,408
0
L
Scylla
10,107
532
128
7
0
350,808
10
L
Tiamat
6,421
338
26
1
0
103,757
3
L
Ne Zha
8,499
447
14
1
0
276,653
4
L
Da Ji
9,469
498
105
6
0
342,907
3
L
Danzaburou
11,445
602
109
6
0
344,698
4
W
Achilles
9,638
507
42
2
0
378,789
6
W
Tiamat
10,652
561
120
6
0
355,184
0
W
Jing Wei
10,384
547
87
5
0
352,869
0
W
Kali
11,314
595
96
5
0
330,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role