Player Matchup

Yemoja
Yemoja
EMPIREinWAR
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,331 Elo+
Party 1
Neith
Neith
GetCouved
Neith
Level 4
God Stats
2W - 4L
1,316 SR
Queue Stats
8W - 6L
1,331 Elo+
Party 1
Ra
Ra
The2nd1Owned
Ra
Level 16
God Stats
2W - 1L
1,316 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 1
Scylla
Scylla
llMkzRayll
Scylla
Level 26
God Stats
8W - 2L
1,547 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
He Bo
He Bo
wigading
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,331 Elo+
Party 1
Team Averages
Level 13
1,436 SR
1,337 Elo+

VS

Team Averages
Level 13
1,581 SR
1,617 Elo+
Xing Tian
Xing Tian
Kardot
Xing Tian
Level 27
God Stats
1W - 1L
1,673 SR
Queue Stats
423W - 346L
1,690 Elo+
Party 2
Guan Yu
Guan Yu
Moltev
Guan Yu
Level 6
God Stats
12W - 11L
1,735 SR
Queue Stats
182W - 137L
1,568 Elo+
Party 2
Anubis
Anubis
SkinnesS
Anubis
Level 16
God Stats
9W - 12L
1,199 SR
Queue Stats
309W - 309L
1,535 Elo+
Solo
Persephone
Persephone
SomnusHV
Persephone
Level 9
God Stats
1W - 3L
1,798 SR
Queue Stats
8W - 19L
1,708 Elo+
Solo
Neith
Neith
YaBoiCraig
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 3 / 19
10,684
1,068
6,324
10,383
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
GetCouved
Neith
16
7 / 4 / 10
11,009
1,101
14,444
9,142
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 6 / 13
10,001
1,000
10,901
11,006
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
llMkzRayll
Scylla
17
8 / 1 / 12
11,223
1,122
20,060
6,582
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
wigading
He Bo
17
6 / 3 / 14
11,359
1,136
15,859
7,724
3,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

247

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kardot
Xing Tian
17
6 / 2 / 8
11,860
1,186
11,544
21,171
22,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Moltev
Guan Yu
16
7 / 6 / 5
10,670
1,067
12,387
23,217
27,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
SkinnesS
Anubis
16
2 / 6 / 8
9,982
998
5,881
13,671
6,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
SomnusHV
Persephone
12
0 / 0 / 0
7,588
759
0
0
0
Neith
15
2 / 9 / 4
9,472
947
10,645
16,148
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
23
Kills
17
17
Deaths
23
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
3
19
3.17
W
Neith
GetCouved
Neith
7
4
10
3
L
Xing Tian
Kardot
Xing Tian
6
2
8
5
L
Guan Yu
Moltev
Guan Yu
7
6
5
1.58
L
Anubis
SkinnesS
Anubis
2
6
8
1
L
Persephone
SomnusHV
Persephone
0
0
0
0
W
2
6
13
1.42
L
Neith
2
9
4
0.44
W
Scylla
llMkzRayll
Scylla
8
1
12
14
W
He Bo
wigading
He Bo
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,588
Damage
40,457
44,837
Taken
74,207
24,234
Mitigated
64,066
13,967
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,324
1,640
2,737
2,050
10,383
10,521
0
4,316
5,917
11,804
0
W
Neith
GetCouved
Neith
14,444
9,978
0
2,394
9,142
3,145
0
4,307
4,660
0
26,818
L
Xing Tian
Kardot
Xing Tian
11,544
893
0
990
21,171
22,903
0
16,002
5,169
33,999
0
L
Guan Yu
Moltev
Guan Yu
12,387
1,115
1,664
3,338
23,217
27,788
0
16,360
6,857
0
23,367
L
Anubis
SkinnesS
Anubis
5,881
448
0
1,636
13,671
6,865
0
8,204
5,467
25,339
0
L
Persephone
SomnusHV
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
10,901
2,275
1,741
2,534
11,006
4,880
0
3,222
7,709
42,858
0
L
Neith
10,645
5,232
0
2,440
16,148
6,510
0
12,578
3,570
0
32,335
W
Scylla
llMkzRayll
Scylla
20,060
3,469
324
842
6,582
2,571
0
2,986
3,546
38,426
0
W
He Bo
wigading
He Bo
15,859
1,607
0
1,345
7,724
3,117
0
2,594
5,055
27,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,276
Gold Earned
49,572
186
Minions Killed
148
8
Camps Cleared
4
850,314
Distance Traveled
752,551
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,684
1,068
12
1
0
162,533
1
W
Neith
11,009
1,101
24
2
4
165,406
0
L
Xing Tian
11,860
1,186
42
4
2
211,119
1
L
Guan Yu
10,670
1,067
26
3
0
206,595
0
L
Anubis
9,982
998
35
4
1
167,992
0
L
Persephone
7,588
759
0
0
0
4,627
0
W
Ra
10,001
1,000
77
8
2
152,866
0
L
Neith
9,472
947
45
5
1
162,218
0
W
Scylla
11,223
1,122
44
4
0
183,281
0
W
He Bo
11,359
1,136
29
3
2
186,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role