Player Matchup

Khepri
Khepri
Ra7200
Khepri
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 147L
1,446 Elo+
Party 3
Olorun
Olorun
SkyburnersFear
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 191L
1,536 Elo+
Party 3
Cernunnos
Cernunnos
Sly Fox2961
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,547 Elo+
Party 1
Ares
Ares
TTV_HERPY
Ares
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 99L
1,405 Elo+
Party 1
Nemesis
Nemesis
gmprimaryblx
Nemesis
Level 3
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Team Averages
Level 26
1,554 SR
1,523 Elo+

VS

Team Averages
Level 20
1,463 SR
1,611 Elo+
Cernunnos
Cernunnos
AchievedOwen
Cernunnos
Level 26
God Stats
9W - 19L
1,392 SR
Queue Stats
135W - 144L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
BuutyMeet
Sylvanus
Level 23
God Stats
2W - 3L
1,307 SR
Queue Stats
59W - 39L
1,578 Elo+
Party 4
Chang'e
Chang'e
Icydragoon123
Chang'e
Level 17
God Stats
15W - 14L
1,658 SR
Queue Stats
111W - 92L
1,584 Elo+
Party 2
Tiamat
Tiamat
Ryu the fake
Tiamat
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,710 Elo+
Party 4
Bakasura
Bakasura
deep_pipe55
Bakasura
Level 22
God Stats
3W - 4L
1,457 SR
Queue Stats
28W - 18L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ra7200
Khepri
17
3 / 8 / 11
12,518
464
3,388
20,206
21,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 10 / 8
13,268
491
13,004
26,604
13,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Sly Fox2961
Cernunnos
20
8 / 6 / 3
15,204
563
19,768
38,186
19,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
20
12 / 6 / 8
15,069
558
21,736
31,224
23,480
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
gmprimaryblx
Nemesis
13
0 / 15 / 7
9,597
355
3,186
19,047
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AchievedOwen
Cernunnos
19
9 / 6 / 9
14,047
520
23,870
18,283
6,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
BuutyMeet
Sylvanus
13
0 / 6 / 8
10,829
401
3,216
15,948
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
20
7 / 4 / 10
14,207
526
20,909
23,135
12,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
13 / 4 / 7
15,501
574
26,586
17,194
14,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
deep_pipe55
Bakasura
20
15 / 10 / 7
15,568
577
23,057
26,814
11,519
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
85
29
Kills
44
45
Deaths
30
37
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AchievedOwen
Cernunnos
9
6
9
2.25
W
Sylvanus
BuutyMeet
Sylvanus
0
6
8
0.67
W
Chang'e
7
4
10
3
L
Khepri
Ra7200
Khepri
3
8
11
1.06
W
Tiamat
13
4
7
4.13
L
6
10
8
1
L
Cernunnos
Sly Fox2961
Cernunnos
8
6
3
1.58
L
Ares
12
6
8
2.67
W
Bakasura
deep_pipe55
Bakasura
15
10
7
1.85
L
Nemesis
gmprimaryblx
Nemesis
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,082
Damage
97,638
135,267
Taken
101,374
86,041
Mitigated
58,270
34,418
Healing
27,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AchievedOwen
Cernunnos
23,870
12,111
0
3,679
18,283
6,684
940
6,508
11,775
0
81,186
W
Sylvanus
BuutyMeet
Sylvanus
3,216
479
1,241
2,668
15,948
13,241
34
8,544
7,244
12,335
0
W
Chang'e
20,909
2,972
2,717
10,033
23,135
12,359
1,753
9,595
13,540
95,112
0
L
Khepri
Ra7200
Khepri
3,388
1,807
0
1,159
20,206
21,318
284
4,646
14,168
25,500
0
W
Tiamat
26,586
4,846
0
4,325
17,194
14,467
6,728
4,187
12,737
105,777
0
L
13,004
5,734
1,513
4,696
26,604
13,770
1,768
12,720
13,592
73,681
0
L
Cernunnos
Sly Fox2961
Cernunnos
19,768
11,392
0
19,412
38,186
19,121
4,288
15,858
21,506
0
139,851
L
Ares
21,736
1,801
0
7,292
31,224
23,480
0
9,619
21,317
93,551
0
W
Bakasura
deep_pipe55
Bakasura
23,057
15,436
0
2,402
26,814
11,519
3,741
9,134
17,680
0
101,769
L
Nemesis
gmprimaryblx
Nemesis
3,186
975
0
346
19,047
8,352
40
7,688
11,355
0
30,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,656
Gold Earned
70,152
631
Minions Killed
583
0
Camps Cleared
0
2,027,752
Distance Traveled
2,261,537
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,047
520
116
4
0
516,803
2
W
Sylvanus
10,829
401
14
1
0
332,215
1
W
Chang'e
14,207
526
145
5
0
507,349
0
L
Khepri
12,518
464
50
2
0
425,943
0
W
Tiamat
15,501
574
164
6
0
418,500
0
L
Olorun
13,268
491
134
5
0
434,252
1
L
Cernunnos
15,204
563
270
10
0
396,329
0
L
Ares
15,069
558
111
4
0
447,776
8
W
Bakasura
15,568
577
144
5
0
486,670
2
L
Nemesis
9,597
355
66
2
0
323,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role