Player Matchup

Danzaburou
Danzaburou
C16Panda
Danzaburou
Level 83
God Stats
15W - 14L
1,477 SR
Queue Stats
89W - 82L
1,545 Elo+
Party 1
Tiamat
Tiamat
Catchup01
Tiamat
Level 108
God Stats
10W - 5L
1,682 SR
Queue Stats
128W - 112L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Q Shadowwolf
Cthulhu
Level 50
God Stats
6W - 0L
1,520 SR
Queue Stats
32W - 18L
1,542 Elo+
Party 1
Team Averages
Level 80
1,560 SR
1,541 Elo+

VS

Team Averages
Level 92
1,594 SR
1,614 Elo+
Neith
Neith
KINGxKOOPA07
Neith
Level 159
God Stats
6W - 2L
1,500 SR
Queue Stats
33W - 40L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Kuromi Woo
Aphrodite
Level 49
God Stats
88W - 38L
1,718 SR
Queue Stats
311W - 264L
1,660 Elo+
Party 2
Nemesis
Nemesis
wydeum
Nemesis
Level 67
God Stats
3W - 6L
1,565 SR
Queue Stats
147W - 125L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C16Panda
Danzaburou
10
2 / 2 / 3
7,601
760
3,767
4,375
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Catchup01
Tiamat
10
3 / 1 / 2
6,867
687
8,044
5,037
4,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Q Shadowwolf
Cthulhu
9
0 / 2 / 5
6,273
627
3,012
7,049
5,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,726
673
4,472
4,431
1,535
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Kuromi Woo
Aphrodite
10
3 / 2 / 2
7,400
740
4,154
8,634
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
wydeum
Nemesis
9
1 / 3 / 4
6,603
660
5,136
8,544
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
5
Kills
5
5
Deaths
5
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
C16Panda
Danzaburou
2
2
3
1.75
W
Tiamat
Catchup01
Tiamat
3
1
2
4
L
1
0
4
3
L
Aphrodite
Kuromi Woo
Aphrodite
3
2
2
2
W
Cthulhu
Q Shadowwolf
Cthulhu
0
2
5
1.25
L
Nemesis
wydeum
Nemesis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,823
Damage
13,762
16,461
Taken
21,609
11,188
Mitigated
10,473
3,420
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
C16Panda
Danzaburou
3,767
800
0
700
4,375
1,333
0
699
3,676
0
27,736
W
Tiamat
Catchup01
Tiamat
8,044
344
0
2,639
5,037
4,307
0
1,033
4,004
24,944
0
L
4,472
795
0
1,997
4,431
1,535
387
2,333
2,098
0
28,197
L
Aphrodite
Kuromi Woo
Aphrodite
4,154
244
3,773
5,241
8,634
4,500
0
4,613
4,021
14,167
0
W
Cthulhu
Q Shadowwolf
Cthulhu
3,012
59
81
0
7,049
5,548
0
2,455
4,594
9,022
0
L
Nemesis
wydeum
Nemesis
5,136
1,822
0
450
8,544
4,438
0
4,215
4,329
0
21,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,741
Gold Earned
20,729
106
Minions Killed
113
0
Camps Cleared
0
515,675
Distance Traveled
526,334
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,601
760
54
5
0
170,246
0
W
Tiamat
6,867
687
36
4
0
172,628
1
L
Neith
6,726
673
54
5
0
156,157
3
L
Aphrodite
7,400
740
29
3
0
179,288
3
W
Cthulhu
6,273
627
16
2
0
172,801
0
L
Nemesis
6,603
660
30
3
0
190,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role