Player Matchup

Sobek
Sobek
 
Sobek
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Xx_THE_NBHD_xX
Ra
Level 82
God Stats
2W - 2L
1,816 SR
Queue Stats
6W - 8L
1,432 Elo+
Party 3
Danzaburou
Danzaburou
bigdaddylmfao201
Danzaburou
Level 83
God Stats
7W - 8L
1,165 SR
Queue Stats
169W - 171L
1,541 Elo+
Party 2
Ratatoskr
Ratatoskr
kingk15129
Ratatoskr
Level 21
God Stats
27W - 25L
1,417 SR
Queue Stats
80W - 79L
1,456 Elo+
Party 2
Bellona
Bellona
ltsBeanie
Bellona
Level 104
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 3
Team Averages
Level 74
1,521 SR
1,526 Elo+

VS

Team Averages
Level 88
1,524 SR
1,484 Elo+
Ravana
Ravana
Chewed Marker
Ravana
Level 129
God Stats
1W - 1L
1,323 SR
Queue Stats
15W - 25L
1,392 Elo+
Party 1
Scylla
Scylla
OscarMarquezm75
Scylla
Level 85
God Stats
21W - 24L
1,527 SR
Queue Stats
472W - 577L
1,528 Elo+
Party 4
Apollo
Apollo
Roblesdh
Apollo
Level 57
God Stats
8W - 8L
1,772 SR
Queue Stats
67W - 76L
1,497 Elo+
Party 4
Tiamat
Tiamat
Senku101
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
youitr
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 0
5,507
424
2,792
8,972
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 4 / 0
6,881
529
3,802
5,118
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
bigdaddylmfao201
Danzaburou
10
0 / 1 / 0
5,697
438
2,106
3,924
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
kingk15129
Ratatoskr
10
0 / 3 / 0
5,874
452
1,315
8,927
2,871
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
ltsBeanie
Bellona
10
1 / 3 / 0
6,374
490
5,635
9,353
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
7,950
612
6,787
6,532
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 2
7,111
547
2,066
5,102
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Roblesdh
Apollo
12
1 / 0 / 0
6,576
506
4,373
4,720
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Senku101
Tiamat
13
0 / 1 / 5
7,095
546
6,978
6,770
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
youitr
Sun Wukong
12
3 / 0 / 2
6,301
485
3,541
6,259
3,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
12
12
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
W
8
1
1
8.5
W
0
2
2
0.5
W
Apollo
Roblesdh
Apollo
1
0
0
1
W
Tiamat
Senku101
Tiamat
0
1
5
2.5
L
2
4
0
0.5
L
Danzaburou
bigdaddylmfao201
Danzaburou
0
1
0
0
L
Ratatoskr
kingk15129
Ratatoskr
0
3
0
0
L
Bellona
ltsBeanie
Bellona
1
3
0
0.33
W
Sun Wukong
youitr
Sun Wukong
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,650
Damage
23,745
36,294
Taken
29,383
17,896
Mitigated
16,004
11,948
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,792
135
0
3,730
8,972
5,296
0
1,067
7,855
15,172
0
W
6,787
2,390
0
3,379
6,532
2,635
15
519
6,001
0
43,526
W
2,066
210
0
667
5,102
1,582
108
3,232
1,710
37,192
0
W
Apollo
Roblesdh
Apollo
4,373
3,067
0
3,401
4,720
1,490
1,067
1,034
3,686
0
42,077
W
Tiamat
Senku101
Tiamat
6,978
1,060
0
4,174
6,770
6,943
0
440
6,330
38,541
0
L
3,802
68
32
649
5,118
1,583
212
1,890
3,052
38,520
0
L
Danzaburou
bigdaddylmfao201
Danzaburou
2,106
831
0
1,196
3,924
1,243
0
0
3,924
0
32,329
L
Ratatoskr
kingk15129
Ratatoskr
1,315
616
0
2,857
8,927
2,871
162
940
7,887
0
29,343
L
Bellona
ltsBeanie
Bellona
5,635
1,805
135
3,349
9,353
6,903
318
4,331
4,532
0
34,505
W
Sun Wukong
youitr
Sun Wukong
3,541
869
0
924
6,259
3,354
119
1,181
5,062
0
25,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
35,033
332
Minions Killed
382
0
Camps Cleared
0
1,248,760
Distance Traveled
1,156,192
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,507
424
25
2
0
259,907
5
W
Ravana
7,950
612
76
6
0
261,515
1
W
Scylla
7,111
547
98
8
0
192,321
4
W
Apollo
6,576
506
90
7
0
206,750
5
W
Tiamat
7,095
546
73
6
0
225,803
4
L
Ra
6,881
529
70
5
0
235,114
0
L
Danzaburou
5,697
438
73
6
0
238,308
4
L
Ratatoskr
5,874
452
82
6
0
260,043
0
L
Bellona
6,374
490
82
6
0
255,388
0
W
Sun Wukong
6,301
485
45
3
0
269,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role