Player Matchup

Guan Yu
Guan Yu
Aspek014638
Guan Yu
Level 28
God Stats
8W - 7L
1,664 SR
Queue Stats
61W - 53L
1,650 Elo+
Solo
Bellona
Bellona
CoralQuill96955
Bellona
Level 24
God Stats
12W - 21L
1,588 SR
Queue Stats
1,225W - 1,187L
1,569 Elo+
Party 2
Janus
Janus
Hegeİ
Janus
Level 22
God Stats
39W - 44L
1,506 SR
Queue Stats
203W - 162L
1,630 Elo+
Party 2
Tiamat
Tiamat
doodooood
Tiamat
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 8L
1,677 Elo+
Solo
Hachiman
Hachiman
saitosa
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,618 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,629 Elo+

VS

Team Averages
Level 18
1,683 SR
1,654 Elo+
Hachiman
Hachiman
AgnisHotToeJam
Hachiman
Level 7
God Stats
4W - 3L
1,723 SR
Queue Stats
11W - 5L
1,850 Elo+
Solo
Janus
Janus
SirBananaRama
Janus
Level 7
God Stats
8W - 4L
1,622 SR
Queue Stats
19W - 14L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
VetusUrsus
Cthulhu
Level 20
God Stats
26W - 13L
1,685 SR
Queue Stats
88W - 69L
1,541 Elo+
Party 1
Hercules
Hercules
Yahoutzin
Hercules
Level 26
God Stats
8W - 10L
1,726 SR
Queue Stats
302W - 272L
1,702 Elo+
Solo
Tiamat
Tiamat
ykkaor
Tiamat
Level 29
God Stats
24W - 18L
1,660 SR
Queue Stats
184W - 198L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aspek014638
Guan Yu
12
3 / 0 / 1
7,138
510
5,663
11,532
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 0
5,906
422
2,092
4,319
2,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
Hegeİ
Janus
10
1 / 1 / 2
6,372
455
3,292
9,074
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
doodooood
Tiamat
9
0 / 5 / 0
5,718
408
1,862
8,101
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
saitosa
Hachiman
11
1 / 0 / 0
5,901
422
4,288
8,560
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 3 / 0
6,532
467
5,333
7,974
1,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 3
6,946
496
5,484
3,911
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
VetusUrsus
Cthulhu
10
0 / 1 / 1
6,471
462
5,806
8,470
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Yahoutzin
Hercules
15
2 / 0 / 0
8,366
598
3,043
5,792
3,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ykkaor
Tiamat
15
5 / 0 / 0
8,103
579
6,873
6,566
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
7
7
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
0
3
0
0
L
Guan Yu
Aspek014638
Guan Yu
3
0
1
3.5
L
0
1
0
0
L
Janus
Hegeİ
Janus
1
1
2
2
W
0
1
3
1.5
W
Cthulhu
VetusUrsus
Cthulhu
0
1
1
0.5
W
Hercules
Yahoutzin
Hercules
2
0
0
2
L
Tiamat
doodooood
Tiamat
0
5
0
0
L
Hachiman
saitosa
Hachiman
1
0
0
1
W
Tiamat
ykkaor
Tiamat
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,197
Damage
26,539
41,586
Taken
32,713
18,117
Mitigated
15,161
19,507
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,333
2,764
0
2,919
7,974
1,775
527
323
7,651
0
43,214
L
Guan Yu
Aspek014638
Guan Yu
5,663
546
1,416
7,177
11,532
7,628
0
5,056
6,176
0
32,221
L
2,092
0
0
1,129
4,319
2,042
0
0
4,319
0
19,085
L
Janus
Hegeİ
Janus
3,292
81
0
5,356
9,074
2,577
0
4,314
4,638
36,206
0
W
5,484
154
0
1,058
3,911
999
34
1,717
2,066
37,283
0
W
Cthulhu
VetusUrsus
Cthulhu
5,806
736
243
2,311
8,470
4,390
34
1,584
6,886
20,481
0
W
Hercules
Yahoutzin
Hercules
3,043
886
0
1,725
5,792
3,438
432
0
5,792
0
41,152
L
Tiamat
doodooood
Tiamat
1,862
290
0
1,030
8,101
3,503
164
5,215
2,694
21,959
0
L
Hachiman
saitosa
Hachiman
4,288
2,521
0
3,399
8,560
2,367
0
2,922
5,596
0
29,738
W
Tiamat
ykkaor
Tiamat
6,873
545
0
5,108
6,566
4,559
407
1,380
5,164
48,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
36,418
300
Minions Killed
413
0
Camps Cleared
0
1,322,588
Distance Traveled
1,321,211
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,532
467
80
6
0
246,016
4
L
Guan Yu
7,138
510
61
4
0
312,841
6
L
Bellona
5,906
422
38
3
0
294,092
2
L
Janus
6,372
455
87
6
0
286,226
1
W
Janus
6,946
496
91
7
0
284,147
1
W
Cthulhu
6,471
462
30
2
0
281,952
5
W
Hercules
8,366
598
123
9
0
206,136
5
L
Tiamat
5,718
408
66
5
0
205,790
1
L
Hachiman
5,901
422
48
3
0
223,639
2
W
Tiamat
8,103
579
89
6
0
302,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role