Player Matchup

Fenrir
Fenrir
CryoScythe
Fenrir
Level 18
God Stats
1W - 2L
1,186 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 2
Achilles
Achilles
InfinityScythe
Achilles
Level 28
God Stats
2W - 0L
1,796 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 2
Ra
Ra
Playgo4
Ra
Level 49
God Stats
1W - 1L
1,275 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 2
Kali
Kali
WasitacatisaW
Kali
Level 5
God Stats
4W - 0L
1,667 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 2
He Bo
He Bo
ehomie
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 2
Team Averages
Level 33
1,485 SR
1,519 Elo+

VS

Team Averages
Level 42
1,472 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
DemonLoko
Kumbhakarna
Level 46
God Stats
3W - 11L
1,561 SR
Queue Stats
182W - 213L
1,486 Elo+
Party 1
Izanami
Izanami
Mamalongosaurio
Izanami
Level 14
God Stats
17W - 15L
1,371 SR
Queue Stats
151W - 165L
1,479 Elo+
Party 1
Da Ji
Da Ji
PANDAxKINGx30
Da Ji
Level 119
God Stats
3W - 5L
1,492 SR
Queue Stats
163W - 182L
1,513 Elo+
Party 3
Guan Yu
Guan Yu
SexyTigerBeast
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
cu3rv00
Raijin
Level 29
God Stats
2W - 3L
1,436 SR
Queue Stats
116W - 116L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CryoScythe
Fenrir
20
13 / 7 / 22
14,347
531
15,452
22,114
24,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
20
7 / 2 / 17
13,442
498
11,964
15,257
22,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 15
14,641
542
16,692
13,229
7,945
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 6 / 14
13,518
501
13,695
25,287
12,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
ehomie
He Bo
20
16 / 3 / 16
15,315
567
24,459
13,566
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DemonLoko
Kumbhakarna
20
4 / 11 / 5
13,353
495
8,477
24,322
14,512
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 11 / 3
14,161
524
19,009
24,369
9,464
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 13 / 7
12,377
458
12,465
24,129
9,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 8 / 4
12,010
445
9,551
23,746
27,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
cu3rv00
Raijin
16
3 / 8 / 6
11,413
423
10,081
16,580
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
48
51
Kills
23
23
Deaths
51
84
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CryoScythe
Fenrir
13
7
22
3.43
L
Kumbhakarna
DemonLoko
Kumbhakarna
4
11
5
0.59
W
Achilles
7
2
17
7.75
L
7
11
3
0.77
L
5
13
7
0.65
W
8
5
15
3.1
L
4
8
4
0.75
W
7
6
14
2.33
L
Raijin
cu3rv00
Raijin
3
8
6
0.75
W
He Bo
ehomie
He Bo
16
3
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,262
Damage
59,583
89,453
Taken
113,146
72,375
Mitigated
66,688
25,062
Healing
19,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CryoScythe
Fenrir
15,452
4,628
0
3,825
22,114
24,457
753
3,942
18,072
0
64,460
L
Kumbhakarna
DemonLoko
Kumbhakarna
8,477
910
609
2,916
24,322
14,512
1,165
7,978
16,344
70,693
0
W
Achilles
11,964
2,975
0
461
15,257
22,824
1,706
3,979
11,203
353
55,953
L
19,009
13,699
342
6,841
24,369
9,464
561
8,042
16,327
0
105,182
L
12,465
1,255
0
0
24,129
9,648
40
9,506
14,623
0
69,610
W
16,692
1,272
8,499
5,378
13,229
7,945
1,858
4,015
9,064
101,610
0
L
9,551
1,272
1,622
4,934
23,746
27,063
843
9,331
14,415
0
52,024
W
13,695
8,478
0
6,899
25,287
12,072
1,158
3,695
21,517
0
85,138
L
Raijin
cu3rv00
Raijin
10,081
590
0
2,148
16,580
6,001
544
6,639
9,941
66,842
0
W
He Bo
ehomie
He Bo
24,459
808
0
0
13,566
5,077
3,320
2,927
10,564
86,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,263
Gold Earned
63,314
530
Minions Killed
590
0
Camps Cleared
0
2,511,356
Distance Traveled
2,141,623
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,347
531
59
2
0
481,986
0
L
Kumbhakarna
13,353
495
108
4
0
431,289
3
W
Achilles
13,442
498
72
3
0
507,394
0
L
Izanami
14,161
524
172
6
0
396,560
4
L
Da Ji
12,377
458
95
4
0
462,200
0
W
Ra
14,641
542
174
6
0
528,694
0
L
Guan Yu
12,010
445
94
3
0
511,022
2
W
Kali
13,518
501
99
4
0
501,763
1
L
Raijin
11,413
423
121
4
0
340,552
4
W
He Bo
15,315
567
126
5
0
491,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role