Player Matchup

Danzaburou
Danzaburou
DatNiftyBoi
Danzaburou
Level 118
God Stats
8W - 7L
1,550 SR
Queue Stats
87W - 83L
1,564 Elo+
Party 1
Janus
Janus
EckoXPopstarX
Janus
Level 123
God Stats
5W - 5L
1,747 SR
Queue Stats
108W - 115L
1,536 Elo+
Party 1
Tiamat
Tiamat
Fumblz
Tiamat
Level 157
God Stats
16W - 17L
1,677 SR
Queue Stats
177W - 156L
1,625 Elo+
Party 2
Guan Yu
Guan Yu
LxrdTre
Guan Yu
Level 31
God Stats
7W - 1L
1,908 SR
Queue Stats
104W - 93L
1,602 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yinsain
Tsukuyomi
Level 29
God Stats
12W - 6L
1,672 SR
Queue Stats
87W - 75L
1,610 Elo+
Party 2
Team Averages
Level 92
1,711 SR
1,587 Elo+

VS

Team Averages
Level 61
1,508 SR
1,503 Elo+
Artemis
Artemis
Blackout725
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,500 Elo+
Party 3
Rama
Rama
DookBoiBill
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
Fonicz
Chang'e
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 84L
1,618 Elo+
Party 3
Guan Yu
Guan Yu
Grubyessa1414
Guan Yu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 69L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
Underham
Baron Samedi
Level 19
God Stats
2W - 1L
1,539 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatNiftyBoi
Danzaburou
12
4 / 2 / 9
7,381
615
7,576
6,928
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 0 / 8
8,167
681
7,479
2,898
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Fumblz
Tiamat
13
1 / 0 / 0
7,678
640
3,062
2,405
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
LxrdTre
Guan Yu
10
3 / 2 / 6
6,749
562
5,837
11,231
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Yinsain
Tsukuyomi
12
6 / 2 / 5
7,576
631
5,493
7,755
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blackout725
Artemis
10
0 / 3 / 0
5,567
464
1,487
7,244
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 4
5,948
496
4,136
7,904
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Fonicz
Chang'e
10
1 / 3 / 3
6,025
502
3,992
9,091
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
10
0 / 3 / 0
5,574
465
804
8,443
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Underham
Baron Samedi
8
3 / 7 / 2
5,571
464
4,202
9,000
5,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
6
6
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Blackout725
Artemis
0
3
0
0
W
Danzaburou
DatNiftyBoi
Danzaburou
4
2
9
4.25
L
2
3
4
1.33
W
5
0
8
9
L
Chang'e
Fonicz
Chang'e
1
3
3
0.83
W
Tiamat
Fumblz
Tiamat
1
0
0
1
L
Guan Yu
0
3
0
0
W
Guan Yu
LxrdTre
Guan Yu
3
2
6
3
L
Baron Samedi
Underham
Baron Samedi
3
7
2
0.57
W
Tsukuyomi
Yinsain
Tsukuyomi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,447
Damage
14,621
31,217
Taken
41,682
17,293
Mitigated
15,745
12,282
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Blackout725
Artemis
1,487
596
0
3,166
7,244
2,102
210
2,632
4,294
0
24,031
W
Danzaburou
DatNiftyBoi
Danzaburou
7,576
3,761
0
2,365
6,928
2,241
1,415
2,496
4,432
0
37,594
L
4,136
3,203
0
3,363
7,904
1,464
0
0
7,904
0
29,743
W
7,479
159
0
1,500
2,898
896
420
886
2,012
39,388
0
L
Chang'e
Fonicz
Chang'e
3,992
215
386
4,300
9,091
1,951
0
810
8,221
31,740
0
W
Tiamat
Fumblz
Tiamat
3,062
640
0
1,208
2,405
3,057
142
0
2,325
45,196
0
L
Guan Yu
804
185
0
3,429
8,443
5,135
0
3,583
4,550
0
25,832
W
Guan Yu
LxrdTre
Guan Yu
5,837
483
447
4,298
11,231
8,499
598
3,837
7,394
0
18,103
L
Baron Samedi
Underham
Baron Samedi
4,202
1,327
492
1,520
9,000
5,093
0
2,695
6,172
10,946
0
W
Tsukuyomi
Yinsain
Tsukuyomi
5,493
1,266
0
2,464
7,755
2,600
307
975
6,755
0
38,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
28,685
344
Minions Killed
291
0
Camps Cleared
0
1,204,872
Distance Traveled
1,017,616
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,567
464
54
5
0
180,548
0
W
Danzaburou
7,381
615
59
5
0
198,148
2
L
Rama
5,948
496
62
5
0
191,726
2
W
Janus
8,167
681
90
8
0
264,553
3
L
Chang'e
6,025
502
76
6
0
232,671
0
W
Tiamat
7,678
640
104
9
0
231,234
0
L
Guan Yu
5,574
465
83
7
0
232,875
6
W
Guan Yu
6,749
562
22
2
0
238,216
3
L
Baron Samedi
5,571
464
16
1
0
179,796
0
W
Tsukuyomi
7,576
631
69
6
0
272,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role