Player Matchup

Awilix
Awilix
Akhari
Awilix
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 20L
1,551 Elo+
Party 3
Cerberus
Cerberus
Alucardss147425
Cerberus
Level 48
God Stats
1W - 4L
1,322 SR
Queue Stats
182W - 174L
1,427 Elo+
Party 1
Medusa
Medusa
BL7u7Gera
Medusa
Level 45
God Stats
17W - 21L
1,476 SR
Queue Stats
424W - 425L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
FormulaHydra763
Heimdallr
Level 64
God Stats
24W - 24L
1,439 SR
Queue Stats
105W - 113L
1,441 Elo+
Party 3
Tiamat
Tiamat
RydraeIm
Tiamat
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 31L
1,579 Elo+
Party 1
Team Averages
Level 69
1,447 SR
1,486 Elo+

VS

Team Averages
Level 48
1,611 SR
1,363 Elo+
Cthulhu
Cthulhu
Drokonoz07
Cthulhu
Level 49
God Stats
24W - 19L
1,542 SR
Queue Stats
249W - 276L
1,436 Elo+
Solo
Neith
Neith
JollyVillage
Neith
Level 11
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 2L
1,058 Elo+
Party 2
Tiamat
Tiamat
TheOmnious
Tiamat
Level 93
God Stats
1W - 0L
1,690 SR
Queue Stats
85W - 88L
1,515 Elo+
Party 2
Bacchus
Bacchus
championstar
Bacchus
Level 69
God Stats
6W - 6L
1,849 SR
Queue Stats
114W - 99L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
shadow_swordfish
Kukulkan
Level 18
God Stats
3W - 3L
1,494 SR
Queue Stats
46W - 56L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Akhari
Awilix
7
1 / 1 / 1
4,429
554
942
3,574
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
7
0 / 0 / 1
4,532
567
1,897
5,039
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
BL7u7Gera
Medusa
8
2 / 0 / 0
4,682
585
2,896
3,458
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
FormulaHydra763
Heimdallr
7
1 / 0 / 1
4,724
591
1,411
1,730
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
RydraeIm
Tiamat
8
1 / 1 / 0
4,861
608
2,583
2,058
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drokonoz07
Cthulhu
9
1 / 2 / 0
5,023
628
812
2,815
1,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 0
4,161
520
2,661
3,252
888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
TheOmnious
Tiamat
7
0 / 0 / 1
4,515
564
641
3,440
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
championstar
Bacchus
7
1 / 1 / 0
4,580
573
2,811
4,753
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 1 / 0
4,155
519
323
2,388
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
Akhari
Awilix
1
1
1
1.5
L
Cerberus
0
0
1
0.5
L
Medusa
BL7u7Gera
Medusa
2
0
0
2
W
Cthulhu
Drokonoz07
Cthulhu
1
2
0
0.5
L
Heimdallr
FormulaHydra763
Heimdallr
1
0
1
1.5
W
0
1
0
0
L
Tiamat
RydraeIm
Tiamat
1
1
0
1
W
Tiamat
TheOmnious
Tiamat
0
0
1
0.5
W
Bacchus
championstar
Bacchus
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,729
Damage
7,248
15,859
Taken
16,648
5,251
Mitigated
6,970
8,468
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Akhari
Awilix
942
401
0
1,454
3,574
904
213
345
3,229
0
14,868
L
Cerberus
1,897
171
0
3,168
5,039
1,681
0
556
4,483
14,589
0
L
Medusa
BL7u7Gera
Medusa
2,896
1,044
87
2,123
3,458
948
0
1,573
1,885
0
20,747
W
Cthulhu
Drokonoz07
Cthulhu
812
68
0
270
2,815
1,100
330
0
2,815
19,910
0
L
Heimdallr
FormulaHydra763
Heimdallr
1,411
746
0
1,166
1,730
539
66
762
968
0
13,244
W
2,661
1,223
0
390
3,252
888
0
1,303
1,949
0
18,763
L
Tiamat
RydraeIm
Tiamat
2,583
368
0
470
2,058
1,179
150
1,351
707
17,207
0
W
Tiamat
TheOmnious
Tiamat
641
112
0
2,211
3,440
1,726
0
346
3,012
17,402
0
W
Bacchus
championstar
Bacchus
2,811
919
340
2,814
4,753
2,614
0
1,202
3,474
10,308
0
W
323
154
0
11
2,388
642
0
1,256
918
14,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
22,434
201
Minions Killed
176
0
Camps Cleared
0
656,163
Distance Traveled
803,254
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,429
554
36
5
0
116,109
1
L
Cerberus
4,532
567
34
4
0
166,068
4
L
Medusa
4,682
585
45
6
0
141,931
0
W
Cthulhu
5,023
628
44
6
0
176,916
2
L
Heimdallr
4,724
591
36
5
0
76,661
0
W
Neith
4,161
520
38
5
0
147,134
1
L
Tiamat
4,861
608
50
6
0
155,394
2
W
Tiamat
4,515
564
44
6
0
170,614
1
W
Bacchus
4,580
573
20
3
0
171,459
2
W
Kukulkan
4,155
519
30
4
0
137,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role