Player Matchup

Khepri
Khepri
BiOTiiCS_
Khepri
Level 17
God Stats
25W - 23L
1,718 SR
Queue Stats
429W - 413L
1,645 Elo+
Party 2
Nike
Nike
NinbenSenpai
Nike
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
390W - 397L
1,645 Elo+
Party 2
Jormungandr
Jormungandr
Sawanaka31
Jormungandr
Level 6
God Stats
1W - 3L
1,301 SR
Queue Stats
23W - 34L
1,570 Elo+
Solo
Danzaburou
Danzaburou
juice97__
Danzaburou
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
144W - 133L
1,645 Elo+
Party 2
Ra
Ra
omarpinopem
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,532 Elo+
Solo
Team Averages
Level 12
1,504 SR
1,607 Elo+

VS

Team Averages
Level 46
1,626 SR
1,710 Elo+
Cupid
Cupid
ALittleFoxy
Cupid
Level 80
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 8L
1,675 Elo+
Party 1
Hera
Hera
Gucci Gabie
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,761 Elo+
Party 1
Nemesis
Nemesis
KetchupKorndog
Nemesis
Level 24
God Stats
3W - 0L
1,831 SR
Queue Stats
43W - 36L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Oo Lofi oO
Baron Samedi
Level 8
God Stats
8W - 2L
1,801 SR
Queue Stats
8W - 2L
1,786 Elo+
Party 1
Xbalanque
Xbalanque
Toms Coffin
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BiOTiiCS_
Khepri
6
0 / 5 / 0
4,730
430
1,665
6,440
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 5 / 0
5,085
462
1,206
7,436
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Sawanaka31
Jormungandr
10
1 / 2 / 0
5,344
486
1,567
6,467
3,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
juice97__
Danzaburou
7
0 / 4 / 0
4,648
423
2,749
4,706
1,143
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 5 / 0
5,585
508
5,219
6,537
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
6,899
627
4,209
4,433
1,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 10
6,751
614
4,680
5,411
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 0
6,054
550
1,727
4,084
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Oo Lofi oO
Baron Samedi
10
2 / 1 / 5
5,657
514
3,454
5,297
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Toms Coffin
Xbalanque
13
9 / 0 / 5
7,823
711
8,423
9,870
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
21
21
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Khepri
BiOTiiCS_
Khepri
0
5
0
0
W
3
0
10
8
W
0
1
0
0
L
0
5
0
0
W
Baron Samedi
Oo Lofi oO
Baron Samedi
2
1
5
4.5
L
Jormungandr
Sawanaka31
Jormungandr
1
2
0
0.5
W
Xbalanque
Toms Coffin
Xbalanque
9
0
5
11.5
L
Danzaburou
juice97__
Danzaburou
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,406
Damage
22,493
31,586
Taken
29,095
11,520
Mitigated
9,553
3,983
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,209
2,979
182
2,634
4,433
1,174
444
769
3,648
0
29,705
L
Khepri
BiOTiiCS_
Khepri
1,665
525
0
735
6,440
2,507
0
2,138
4,302
10,398
0
W
4,680
1,573
0
1,774
5,411
2,034
643
1,669
3,626
21,594
0
W
1,727
611
0
537
4,084
1,336
336
987
2,934
0
20,479
L
1,206
276
0
500
7,436
2,218
0
1,185
6,251
0
26,375
W
Baron Samedi
Oo Lofi oO
Baron Samedi
3,454
744
274
413
5,297
1,787
757
2,535
2,485
21,915
0
L
Jormungandr
Sawanaka31
Jormungandr
1,567
172
0
298
6,467
3,634
33
420
6,047
15,114
0
W
Xbalanque
Toms Coffin
Xbalanque
8,423
5,611
0
5,354
9,870
3,222
656
1,745
7,951
0
50,623
L
Danzaburou
juice97__
Danzaburou
2,749
1,287
0
495
4,706
1,143
114
789
3,917
0
16,467
L
5,219
637
376
1,579
6,537
2,018
0
3,602
2,935
30,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
33,184
183
Minions Killed
276
0
Camps Cleared
0
1,041,215
Distance Traveled
1,005,107
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,899
627
66
6
0
195,688
0
L
Khepri
4,730
430
17
2
0
221,444
1
W
Hera
6,751
614
28
3
0
221,566
2
W
Nemesis
6,054
550
48
4
0
169,855
3
L
Nike
5,085
462
51
5
0
212,365
0
W
Baron Samedi
5,657
514
42
4
0
202,734
0
L
Jormungandr
5,344
486
31
3
0
197,916
3
W
Xbalanque
7,823
711
92
8
0
215,264
0
L
Danzaburou
4,648
423
31
3
0
208,101
0
L
Ra
5,585
508
53
5
0
201,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role