Player Matchup

Bellona
Bellona
AYYLMAOGGEZ
Bellona
Level 11
God Stats
70W - 34L
1,502 SR
Queue Stats
259W - 145L
1,524 Elo+
Party 2
Erlang Shen
Erlang Shen
EldritchCthulhu
Erlang Shen
Level 24
God Stats
43W - 16L
1,642 SR
Queue Stats
237W - 133L
1,540 Elo+
Party 2
Ra
Ra
ExtremePeach
Ra
Level 25
God Stats
14W - 8L
1,805 SR
Queue Stats
277W - 150L
1,591 Elo+
Party 2
Izanami
Izanami
JaydeSn0w
Izanami
Level 24
God Stats
64W - 31L
1,596 SR
Queue Stats
267W - 154L
1,559 Elo+
Party 2
Ymir
Ymir
NotValorant
Ymir
Level 18
God Stats
122W - 52L
1,606 SR
Queue Stats
218W - 123L
1,551 Elo+
Party 2
Team Averages
Level 20
1,630 SR
1,553 Elo+

VS

Team Averages
Level 38
1,611 SR
1,620 Elo+
Jormungandr
Jormungandr
ClutchDoodle
Jormungandr
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
15W - 15L
1,579 Elo+
Party 1
Janus
Janus
KILLERBEEX1
Janus
Level 28
God Stats
43W - 31L
1,658 SR
Queue Stats
115W - 101L
1,587 Elo+
Solo
Bellona
Bellona
Krinyin
Bellona
Level 7
God Stats
3W - 1L
1,895 SR
Queue Stats
34W - 28L
1,774 Elo+
Party 3
Serqet
Serqet
RegalMasquerade
Serqet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 107L
1,569 Elo+
Party 3
Cupid
Cupid
Thanetoast
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AYYLMAOGGEZ
Bellona
20
7 / 1 / 10
14,304
550
13,560
18,671
15,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
EldritchCthulhu
Erlang Shen
18
0 / 2 / 5
12,462
479
8,009
16,467
10,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 1 / 3
15,693
604
12,834
13,591
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
JaydeSn0w
Izanami
20
10 / 2 / 8
14,525
559
20,200
19,788
9,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 1 / 16
13,926
536
10,316
20,157
25,217
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClutchDoodle
Jormungandr
15
1 / 8 / 2
10,440
402
8,779
21,989
24,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 0 / 0
13,564
522
20,024
12,303
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Krinyin
Bellona
15
0 / 9 / 2
9,906
381
8,449
22,948
18,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 0
9,806
377
8,966
19,129
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
16
0 / 6 / 1
9,987
384
7,082
16,704
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
30
Kills
6
7
Deaths
30
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
AYYLMAOGGEZ
Bellona
7
1
10
12
L
Jormungandr
ClutchDoodle
Jormungandr
1
8
2
0.25
W
Erlang Shen
EldritchCthulhu
Erlang Shen
0
2
5
1.25
W
10
1
3
11.5
W
Izanami
JaydeSn0w
Izanami
10
2
8
7
L
4
0
0
4
L
Bellona
Krinyin
Bellona
0
9
2
0.11
W
3
1
16
11
L
1
7
0
0.14
L
Cupid
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,919
Damage
53,300
88,674
Taken
93,073
67,597
Mitigated
61,463
37,397
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AYYLMAOGGEZ
Bellona
13,560
2,531
0
4,220
18,671
15,612
1,089
4,343
12,553
235
77,750
L
Jormungandr
ClutchDoodle
Jormungandr
8,779
1,402
0
713
21,989
24,739
220
8,273
13,716
37,277
0
W
Erlang Shen
EldritchCthulhu
Erlang Shen
8,009
2,712
0
4,553
16,467
10,293
1,399
4,966
10,946
0
98,037
W
12,834
1,672
4,368
6,487
13,591
6,857
2,998
5,002
8,397
121,171
0
W
Izanami
JaydeSn0w
Izanami
20,200
13,915
1,893
11,237
19,788
9,618
6,497
6,623
12,330
0
142,596
L
20,024
92
0
5,992
12,303
4,593
249
2,975
9,328
117,348
0
L
Bellona
Krinyin
Bellona
8,449
992
0
2,527
22,948
18,948
24
5,968
16,980
1,301
43,036
W
10,316
2,077
0
4,639
20,157
25,217
675
8,050
11,691
45,296
0
L
8,966
2,087
0
4,111
19,129
7,698
0
2,518
16,611
0
57,475
L
Cupid
7,082
3,013
602
6,788
16,704
5,485
369
3,591
13,113
0
66,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,910
Gold Earned
53,703
692
Minions Killed
581
0
Camps Cleared
0
2,675,926
Distance Traveled
2,428,590
38
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,304
550
117
5
0
563,071
2
L
Jormungandr
10,440
402
41
2
0
472,082
1
W
Erlang Shen
12,462
479
119
5
0
567,559
18
W
Ra
15,693
604
237
9
0
553,299
3
W
Izanami
14,525
559
173
7
0
471,930
4
L
Janus
13,564
522
213
8
0
582,153
15
L
Bellona
9,906
381
71
3
0
423,004
0
W
Ymir
13,926
536
46
2
0
520,067
11
L
Serqet
9,806
377
114
4
0
510,289
3
L
Cupid
9,987
384
142
5
0
441,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role