Player Matchup

Heimdallr
Heimdallr
Draventhorn
Heimdallr
Level 22
God Stats
4W - 10L
1,329 SR
Queue Stats
72W - 65L
1,594 Elo+
Party 2
Mulan
Mulan
MoraTheVampire
Mulan
Level 27
God Stats
6W - 2L
1,878 SR
Queue Stats
168W - 156L
1,583 Elo+
Party 2
Athena
Athena
NizBean
Athena
Level 16
God Stats
38W - 24L
1,798 SR
Queue Stats
127W - 131L
1,566 Elo+
Party 2
Tiamat
Tiamat
NyxReaver
Tiamat
Level 28
God Stats
15W - 17L
1,695 SR
Queue Stats
179W - 178L
1,567 Elo+
Party 2
Anhur
Anhur
rysaladbar
Anhur
Level 127
God Stats
9W - 4L
1,907 SR
Queue Stats
188W - 161L
1,614 Elo+
Party 2
Team Averages
Level 44
1,721 SR
1,585 Elo+

VS

Team Averages
Level 20
1,596 SR
1,636 Elo+
Fafnir
Fafnir
BulletJM
Fafnir
Level 21
God Stats
1W - 1L
1,866 SR
Queue Stats
9W - 10L
1,601 Elo+
Solo
Tyr
Tyr
Kraftomagnus
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
Megatron1098
Ao Kuang
Level 27
God Stats
2W - 2L
1,335 SR
Queue Stats
97W - 80L
1,645 Elo+
Party 1
Hachiman
Hachiman
bloopbloop123
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,710 Elo+
Solo
Tiamat
Tiamat
iafats
Tiamat
Level 30
God Stats
5W - 6L
1,780 SR
Queue Stats
129W - 153L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Draventhorn
Heimdallr
15
3 / 3 / 6
9,579
532
14,190
10,459
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 5 / 3
10,770
598
13,146
17,897
11,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
NizBean
Athena
13
3 / 2 / 4
9,194
511
3,894
11,438
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
NyxReaver
Tiamat
15
2 / 0 / 2
9,248
514
2,993
9,368
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
19
9 / 0 / 3
12,576
699
9,096
9,007
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BulletJM
Fafnir
11
0 / 2 / 2
7,674
426
5,010
10,596
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 2
8,020
446
4,762
14,135
11,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Megatron1098
Ao Kuang
15
9 / 7 / 0
9,503
528
16,127
21,314
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
bloopbloop123
Hachiman
5
0 / 3 / 0
5,505
306
3,141
5,339
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
iafats
Tiamat
12
0 / 6 / 1
7,518
418
3,921
8,502
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
26
Kills
10
10
Deaths
26
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BulletJM
Fafnir
0
2
2
0.5
W
Heimdallr
Draventhorn
Heimdallr
3
3
6
2
L
1
8
2
0.25
L
Ao Kuang
Megatron1098
Ao Kuang
9
7
0
1.29
W
9
5
3
2.1
W
Athena
NizBean
Athena
3
2
4
2.5
W
Tiamat
NyxReaver
Tiamat
2
0
2
3
L
Hachiman
bloopbloop123
Hachiman
0
3
0
0
L
Tiamat
iafats
Tiamat
0
6
1
0.08
W
Anhur
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,319
Damage
32,961
58,169
Taken
59,886
31,401
Mitigated
32,829
22,909
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BulletJM
Fafnir
5,010
1,218
393
4,232
10,596
7,940
0
1,815
8,781
20,865
0
W
Heimdallr
Draventhorn
Heimdallr
14,190
8,786
0
3,475
10,459
3,573
1,036
5,522
4,911
0
59,377
L
4,762
2,218
0
1,809
14,135
11,977
103
1,419
12,391
0
31,668
L
Ao Kuang
Megatron1098
Ao Kuang
16,127
5,299
0
8,081
21,314
7,745
0
1,562
19,577
55,989
0
W
13,146
4,804
0
6,318
17,897
11,765
1,477
8,895
8,522
0
60,651
W
Athena
NizBean
Athena
3,894
1,601
0
3,224
11,438
6,199
56
5,061
6,329
27,567
0
W
Tiamat
NyxReaver
Tiamat
2,993
451
0
5,850
9,368
6,008
120
1,667
7,620
61,025
0
L
Hachiman
bloopbloop123
Hachiman
3,141
1,576
0
1,880
5,339
1,139
87
827
4,512
0
14,509
L
Tiamat
iafats
Tiamat
3,921
684
0
986
8,502
4,028
143
1,264
7,203
34,777
0
W
Anhur
9,096
3,486
0
4,042
9,007
3,856
120
3,586
5,290
0
92,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,367
Gold Earned
38,220
544
Minions Killed
274
0
Camps Cleared
0
1,714,081
Distance Traveled
1,483,502
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,674
426
24
1
0
348,993
8
W
Heimdallr
9,579
532
97
5
0
326,167
0
L
Tyr
8,020
446
63
4
0
348,349
6
L
Ao Kuang
9,503
528
93
5
0
389,866
1
W
Mulan
10,770
598
118
7
0
309,221
2
W
Athena
9,194
511
44
2
0
351,470
0
W
Tiamat
9,248
514
109
6
0
372,790
2
L
Hachiman
5,505
306
20
1
0
149,346
1
L
Tiamat
7,518
418
74
4
0
246,948
3
W
Anhur
12,576
699
176
10
0
354,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role